COHCCG/Active Dodge: Difference between revisions

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|image=CCG_A_032_Active_Dodge.png
|image=CCG_A_032_Active_Dodge.png
|text='''React:''' Play when your super is targeted with an attack: If this super has the superjump travel power, he gains a defense bonus against this attack equal to the number of powers he has in play.
|text='''React:''' Play when your super is targeted with an attack: If this super has the superjump travel power, he gains a defense bonus against this attack equal to the number of powers he has in play.
|flavor="When it comes to a falling [[Paladin|Clockwork Paladin]], even I get out of the way." Statesman
|flavor="When it comes to a falling [[Paladin|Clockwork Paladin]], even I get out of the way." Statesman
|inspiration=break free
|inspiration=break free
|deck=arena
|deck=arena

Latest revision as of 21:36, 18 June 2010

Overview

Card
Name: Active Dodge
Card Type: Edge
Card Text: React: Play when your super is targeted with an attack: If this super has the superjump travel power, he gains a defense bonus against this attack equal to the number of powers he has in play.
Flavor Text: "When it comes to a falling Clockwork Paladin, even I get out of the way." – Statesman
Inspiration: Break Free
Deck: Arena
Card Number: 32 / 324
Rarity: Uncommon

See Also