Team accept (Slash Command): Difference between revisions

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(Created page with "==Slash command== {{SlashCommandArticle|command=team_accept|note=Recieves a team accept}} <span style="color:red">Partially functional.</span> Although this command partiall...")
 
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==Slash command==
{{SlashCommandArticle|command=team_accept|note=Recieves a team accept}}


{{bindcommand|team_accept|offererName teamOfferingDBID receiverDBID receiverName PvPSwitch}}
:Recieves a team accept


<span style="color:red">Partially functional.</span> Although this command partially works, it is unfinished. A better and wholly functional command to use instead would be {{slashcommand|dialog_no}} or {{slashcommand|dialog_answer}}.
{| class=wikitable style="border-style: solid black; border-width: 2px;border-color: black"
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|<span style="color:red">Not functional.</span> This command is either unfinished or an internal command used by the game system. A better and wholly functional command to use instead would be {{slashcommand|dialog_yes}} or <code><span style="color:blue">{{slashcommand|dialog_answer|yes}}</span></code>.
|}
 
*This command requires various database ID numbers which are not accessible by players.

Latest revision as of 22:03, 28 December 2022

team_accept offererName teamOfferingDBID receiverDBID receiverName PvPSwitch

Recieves a team accept
Not functional. This command is either unfinished or an internal command used by the game system. A better and wholly functional command to use instead would be /dialog_yes or /dialog_answer yes.
  • This command requires various database ID numbers which are not accessible by players.