Enhancement Diminishing Returns: Difference between revisions

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'''Enhancement Diminishing Returns''', most often called [[Enhancement Diversification]] by the [[developer]]s and players, is the effect whereby the effects of enhancements are diminished when the total enhancement is above a certain percentage.
'''Enhancement Diminishing Returns''', most often called [[Enhancement Diversification]] by the [[developer]]s and players, is the effect whereby the effects of enhancements are diminished when the total enhancement is above a certain percentage.


This game mechanic came into being with the release of [[Issue 6]] and [[City of Villains]] as "Enhancement Diversification". The use of "Enhancement Diminishing Returns" to describe this effect came into use with the release of [[Issue 19]] and the [[Incarnate]] and [[Alpha Slot]] features.
Enhancement Diversification debuted with the release of [[Issue 6]] and [[City of Villains]]. The use of "Enhancement Diminishing Returns" to describe this effect came into use with the release of [[Issue 19]] and the [[Incarnate]] and [[Alpha Slot]] features.


== See Also ==
== See Also ==
* [[Enhancement Diversification]]
* [[Enhancement Diversification]]
[[Category:Definition]]
[[Category:Definition]]

Revision as of 15:05, 29 December 2010

Definition

Enhancement Diminishing Returns, most often called Enhancement Diversification by the developers and players, is the effect whereby the effects of enhancements are diminished when the total enhancement is above a certain percentage.

Enhancement Diversification debuted with the release of Issue 6 and City of Villains. The use of "Enhancement Diminishing Returns" to describe this effect came into use with the release of Issue 19 and the Incarnate and Alpha Slot features.

See Also