Martial Arts: Difference between revisions

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imported>SF1
imported>Eabrace
(update IO set info)
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{{Powers_LevelRow|Icon=MartialArts_StormKick.png|Power=Storm Kick|Level=1|Effect=Melee, Moderate Damage (Smash)|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_StormKick.png|Power=Storm Kick|Level=1|Effect=Melee, Moderate Damage (Smash)|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=2|Effect=Melee, Minor Damage (Smash), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=2|Effect=Melee, Minor Damage (Smash), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=6|Effect=Self +Damage, +Accuracy|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=6|Effect=Self +Damage, +To Hit|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CraneKick.png|Power=Crane Kick|Level=8|Effect=Melee, High Damage (Smash), Knockback|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CraneKick.png|Power=Crane Kick|Level=8|Effect=Melee, High Damage (Smash), Knockback|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_WarriorsChallenge.png|Power=Warrior's Challenge|Level=12|Effect=Ranged, Foe Taunt|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_WarriorsChallenge.png|Power=Warrior's Challenge|Level=12|Effect=Ranged, Foe Taunt|Border=1}}
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{{Powers_LevelRow|Icon=MartialArts_CripplingHookKick.png|Power=Crippling Axe Kick|Level=2|Effect=Melee, Moderate Damage (Smash), Foe Immobilize, -Speed, -Fly|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CripplingHookKick.png|Power=Crippling Axe Kick|Level=2|Effect=Melee, Moderate Damage (Smash), Foe Immobilize, -Speed, -Fly|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_AssassinStrike.png|Power=Assassin's Blow|Level=6|Effect=Melee, Special Damage (Smash)|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_AssassinStrike.png|Power=Assassin's Blow|Level=6|Effect=Melee, Special Damage (Smash)|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=8|Effect=Self +Damage, +Accuracy|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_FocusChi.png|Power=Focus Chi|Level=8|Effect=Self +Damage, +To Hit|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate, Self Stealth/Hide|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate, Self Stealth/Hide|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=18|Effect=Melee, Minor Damage (Smash), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=MartialArts_CobraStrike.png|Power=Cobra Strike|Level=18|Effect=Melee, Minor Damage (Smash), Foe Disorient|Border=1}}
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{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}
{{PowerBlock_Level|[[Image:V_archetypeicon_stalker.png|18px]] 6 (Stalker)}}
{{PowerBlock_Effects|Melee, Special Damage(Smashing)}}
{{PowerBlock_Effects|Melee, Special Damage(Smashing)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}  
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Effects|Melee}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe: Disorient}}
{{PowerBlock_Blank|Foe: Disorient}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}  
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Effects|Melee}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe: Knockback}}
{{PowerBlock_Blank|Foe: Knockback}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Knockback Distance}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}  
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Blank|Foe: -Speed}}
{{PowerBlock_Blank|Foe: -Speed}}
{{PowerBlock_Blank|Foe: -Fly}}
{{PowerBlock_Blank|Foe: -Fly}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Set Immobilize}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}  
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Effects|Point Blank Area of Effect, Melee}}
{{PowerBlock_Effects|Point Blank Area of Effect, Melee}}
{{PowerBlock_Blank|Foe: Knockback}}
{{PowerBlock_Blank|Foe: Knockback}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Knockback Distance}}}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}  
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Blank|Foe: Minor Disorient}}
{{PowerBlock_Blank|Foe: Minor Disorient}}
{{PowerBlock_Blank|+Special}}
{{PowerBlock_Blank|+Special}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Disorient}}}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}  
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[Image:MartialArts_FocusChi.png]] Focus Chi ===
=== [[Image:MartialArts_FocusChi.png]] Focus Chi ===


Tapping into your inner Chi greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your accuracy.
Tapping into your inner Chi greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your chance to hit.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
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{{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}}
{{PowerBlock_Level|[[Image:Archetypeicon_scrapper.png|18px]] 6 (Scrapper)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 8 (Stalker)}}
{{PowerBlock_Effects|Self: +Damage, +Accuracy}}
{{PowerBlock_Effects|Self: +Damage, +To Hit}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock_Sets|{{Set To Hit Buff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Blank|Foe: Placate}}
{{PowerBlock_Blank|Foe: Placate}}
{{PowerBlock_Blank|Self: Stealth/Hide}}
{{PowerBlock_Blank|Self: Stealth/Hide}}
{{PowerBlock_Enhancements|{{Enhance Recharge Speed}}}}
{{PowerBlock_Enhancements|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|None}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}
{{PowerBlock_Blank|[[Image:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}  
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Effects|Melee}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe: Minor Disorient}}
{{PowerBlock_Blank|Foe: Minor Disorient}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}  
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe: Taunt}}
{{PowerBlock_Blank|Foe: Taunt}}
{{PowerBlock_Enhancements|{{Enhance Recharge Speed}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}  
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}  
{{PowerBlock_Sets|{{Set Taunt}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}



Revision as of 21:30, 9 December 2008

Overview

Martial Arts is one of the powersets. It is a Scrapper primary power set in City of Heroes and a Stalker primary power set in City of Villains.

A compilation of various fighting techniques from around the world, Martial Arts makes you a master in the art of hand to hand combat. Martial Artists tend to be very accurate with their strikes.

Power Tables

Scrapper

The Martial Arts powerset is available as a primary powerset for Scrappers. The following table shows which powers are available and at what level:

Power Level Effect
Thunder Kick 1 Melee, Minor Damage (Smash), Minor Disorient
Storm Kick 1 Melee, Moderate Damage (Smash)
Cobra Strike 2 Melee, Minor Damage (Smash), Foe Disorient
Focus Chi 6 Self +Damage, +To Hit
Crane Kick 8 Melee, High Damage (Smash), Knockback
File:MartialArts WarriorsChallenge.pngWarrior's Challenge 12 Ranged, Foe Taunt
Crippling Axe Kick 18 Melee, Moderate Damage (Smash), Foe Immobilize, -Speed, -Fly
Dragon's Tail 26 Point Blank Area of Effect, Moderate Damage (Smash), Foe Knockback
Eagle's Claw 32 Melee, Superior Damage (Smash), Foe Minor Disorient, +Special

Stalker

The Martial Arts powerset is available as a primary powerset for Stalkers. The following table shows which powers are available and at what level:

Power Level Effect
Thunder Kick 1 Melee, Minor Damage (Smash), Minor Disorient
Storm Kick 1 Melee, Moderate Damage (Smash)
Crippling Axe Kick 2 Melee, Moderate Damage (Smash), Foe Immobilize, -Speed, -Fly
Assassin's Blow 6 Melee, Special Damage (Smash)
Focus Chi 8 Self +Damage, +To Hit
Placate 12 Ranged, Foe Placate, Self Stealth/Hide
Cobra Strike 18 Melee, Minor Damage (Smash), Foe Disorient
Crane Kick 26 Melee, High Damage (Smash), Knockback
Eagle's Claw 32 Melee, Superior Damage (Smash), Foe Minor Disorient, +Special

Powers

The following are powers in the Martial Arts powerset.

MartialArts AssassinStrike.png Assassin's Blow

A signature Stalker attack. This attack does moderate smashing damage on its own as a frontal attack. However, if it is executed while you are hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power.

Damage Special
Recharge Slow
Minimum Level V archetypeicon stalker.png 6 (Stalker)
Effects Melee, Special Damage(Smashing)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage

MartialArts CobraStrike.png Cobra Strike

Using intense martial arts focus, you can perform a Cobra Strike that deals minor damage, but has a great chance of disorienting your target

Damage Minor Damage(Smashing)
Recharge Slow
Minimum Level Archetypeicon scrapper.png 2 (Scrapper)
V archetypeicon stalker.png 18 (Stalker)
Effects Melee
Foe: Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee Damage
Stuns

MartialArts CraneKick.png Crane Kick

You can perform a slow, high damage kick that will likely knock your target back.

Damage High Damage(Smashing)
Recharge Moderate
Minimum Level Archetypeicon scrapper.png 8 (Scrapper)
V archetypeicon stalker.png 26 (Stalker)
Effects Melee
Foe: Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee Damage
Knockback

MartialArts CripplingHookKick.png Crippling Axe Kick

You can perform a Crippling Axe Kick that deals minor smashing damage, but has a chance to immobilize your target, as well as slowing their run speed. Crippling Axe Kick may also knock some flying entities out of the sky.

Damage Moderate Damage(Smashing)
Recharge Fast
Minimum Level Archetypeicon scrapper.png 18 (Scrapper)
V archetypeicon stalker.png 2 (Stalker)
Effects Melee
Foe: Immobilize
Foe: -Speed
Foe: -Fly
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Increase Attack Rate
Enhance Slow
Set Categories Melee Damage
Immobilize
Slow Movement

MartialArts MonkeySweep.png Dragon's Tail

This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits will trip and knock down your opponents.

Damage Moderate Damage(Smashing)
Recharge Slow
Minimum Level Archetypeicon scrapper.png 26 (Scrapper)
Effects Point Blank Area of Effect, Melee
Foe: Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee AoE Damage
Knockback

MartialArts EaglesClaw.png Eagle's Claw

You can perform a devastating kick that can severaly disorient most opponents. Eagle's Claw has an exceptionally good critical hit capability, better than other Martial Arts attacks, that can sometimes deal double damage.

Damage Superior Damage(Smashing)
Recharge Slow
Minimum Level Archetypeicon scrapper.png 32 (Scrapper)
V archetypeicon stalker.png 32 (Stalker)
Effects Melee
Foe: Minor Disorient
+Special
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee Damage
Stuns

MartialArts FocusChi.png Focus Chi

Tapping into your inner Chi greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your chance to hit.

Recharge Long
Minimum Level Archetypeicon scrapper.png 6 (Scrapper)
V archetypeicon stalker.png 8 (Stalker)
Effects Self: +Damage, +To Hit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

MartialArts Placate.png Placate

Allow you to trick a foe to no longer attack you. A successful Placate will also hide you. This hide is very brief, and offers no defense bonus, but it will allow you to deliver a critical hit or an Assassin's Blow. However, if you attack a Placated foe, he will be able to attack you back.

Recharge Long
Minimum Level V archetypeicon stalker.png 12 (Stalker)
Effects Ranged
Foe: Placate
Self: Stealth/Hide
Enhancements Enhance Range
Increase Attack Rate
Set Categories None

MartialArts StormKick.png Storm Kick

You can unleash a roundhouse kick that pummels your foe for moderate damage.

Damage Moderate Damage(Smash)
Recharge Medium
Minimum Level Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Effects Melee
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage

MartialArts ThunderKick.png Thunder Kick

You can perform a strong Thunder Kick that hits so hard it can disorient your target.

Damage Minor Damage(Smashing)
Recharge Fast
Minimum Level Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Effects Melee
Foe: Minor Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee Damage
Stuns

File:MartialArts WarriorsChallenge.png Warrior's Challenge

Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head.

Recharge Fast
Minimum Level Archetypeicon scrapper.png 12 (Scrapper)
Effects Ranged
Foe: Taunt
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

External Links