Mission:Collateral Damage - Part Two: Wars of Old: Difference between revisions

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m (→‎{{UL|Part Two: Wars of Old}}: Added Missing tags for objective failure.)
(→‎{{UL|Part Two: Wars of Old}}: Added first pass of Mender Valen dialogue. Added Failure conditions for Dupont Tower.)
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*{{green|I'm ready, Laura. (Start Mission)}}}}
*{{green|I'm ready, Laura. (Start Mission)}}}}
{{flashback|title=The following only appears when this mission is played via [[Flashback]] and has been completed before|text=
{{Mission Briefing|Contact=Laura Lockhart|Text=
Are you ready to head out, {{Character}}?
{{Darkorange|''There is a very narrow window of opportunity if you want to save her.''}}
*{{green|I'm ready, Laura. (Start Mission)}}
*{{green|I need a moment to check something out.}}
:{{Darkorange|Laura looks puzzled.}}
:We don't have much time to spare, {{Character}}. Whatever it is, please hurry.
*{{green|Never mind, then. Let's go. (Start Mission)}}
*{{green|This will take no time at all.}}}}
{{Mission Briefing|Contact=Mender Valen|Text=
Hello, {{Character}}. It is good to see you. I have noticed you using the [[Pillar of Ice and Flame]] by yourself, but I believe this is one task where you could use my help.
*{{green|I'm listening.}}
:Petty Officer Laura Lockhart of the United Nations Special Forces. You have visited this timestream already, and you know how it ends. The 5th Column attacks the UNSF base of operations, and she dies. No matter what you do, you always arrive too late to save her. Have you ever wondered why?
*
*
*
{{missing}}
*{{green|You're spying on me?}}
:I have not invaded your privacy, {{Character}}, but as a Mender it is my duty to monitor the usage of the Pillar of Ice and Flame and notice events that could disrupt the timeline. I believe that you are about to cause such an event, and I am offering a compromise.
:*{{green|Fair enough. What is this about?}} {{DialogueLoop}}
:*{{green|I don't compromise, and I don't want your help.}}
::{{darkorange|Mender Valen frowns and looks concerned.}}
::Are you sure, {{Character}}? You did come to see me, so I know that you care about what happens. The events you are trying to change... they happened for a reason. Even if you succeed in altering them, someone else will have to travel back and mend the timeline back. All your efforts will be for nothing.
::*{{green|I am sure. I'll do things my way.}} {{red|(This ends the Flashback side branch and Mender Valen will no longer speak to you)}}
::: {{darkorange|You hand the note back to Mender Valen. She takes it with a sad expression in her face, but says nothing more.}}
::*{{green|Alright, what is this about?}} {{DialogueLoop}}
*{{green|Have you been leaving me letters in the past?}}
:{{darkorange|Mender Valen smiles at you.}}
:I don't write letters, Mender Oneuli. A short note is the safest way to leave a message with minimum interference in the timeline, but it's not safe from prying eyes. It is a very old trick, and only someone with very little experience in time travel would leave a letter... especially one where they discuss things in the open... blatantly... and at length.
:{{darkorange|While her smile stays intact, her tone of voice says that it's not safe to talk about this in the Ouroboros Citadel.}}
:I'm sure you understand.
:*{{green|Very well, why did you leave me that note?}} {{DialogueLoop}}
}}
}}


{{Mission Objective|Entrance=You hear the sounds of explosions and automatic weaponry in the distance. Time to move.|Primary=Stop the Fighting in Steel Canyon|Secondary=Rescue the workers at the Construction Site!|Additional=**Stop the fighting downtown!
{{Mission Objective|Entrance=You hear the sounds of explosions and automatic weaponry in the distance. Time to move.|Primary=Stop the Fighting in Steel Canyon|Secondary=Rescue the workers at the Construction Site!|Additional=**Stop the fighting downtown!
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''Third Objective Complete''<br />
''Third Objective Complete''<br />
''(success)'' You prevented Dupont Tower from collapsing!<br />
''(Success)'' You prevented Dupont Tower from collapsing!<br />
 
''(Failure)''
{{divbox|darkgreen| |My god...<br />
There... there were still civilians in that tower, {{Character}}. I can't believe...<br />
This has to stop. Take down both sides and END their fighting - by any means necessary!}}
''Mission Completed''
{{divbox|darkgreen| |Good work. It looks like both the 5th Column and the Council have ordered their forces to withdraw.<br />
{{divbox|darkgreen| |Good work. It looks like both the 5th Column and the Council have ordered their forces to withdraw.<br />
At the very least, we've bought ourselves some time.}}
At the very least, we've bought ourselves some time.}}
''(failure)'' {{missing}}<br />


'''Badge'''
'''Badge'''
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{{BadgeBox|Steel Savior}}
{{BadgeBox|Steel Savior}}


'''Debriefing (Mission Success)'''
'''Debriefing'''


We're in the clear for now, {{Character}}. All emergency alerts in Steel Canyon have been cancelled, and my team hasn't seen any new ones crop up.  
We're in the clear for now, {{Character}}. All emergency alerts in Steel Canyon have been cancelled, and my team hasn't seen any new ones crop up.  


I get the feeling, though, that we don't have a lot of time to work with. What we need now is information, and I think I have an idea how to get it.
I get the feeling, though, that we don't have a lot of time to work with. What we need now is information, and I think I have an idea how to get it.
'''Debriefing (Mission Failure)'''
{{missing}}
<noinclude>[[Category:Laura Lockhart Missions]]</noinclude>
<noinclude>[[Category:Laura Lockhart Missions]]</noinclude>
[[Category:Badge Missions]]
[[Category:Badge Missions]]

Revision as of 17:36, 1 January 2021

Part Two: Wars of Old

Mission Briefing

Alright, Character. I've put together a few possible avenues we can pursue in this investigation, and I wanted to get your-

Laura stops herself short, putting a hand to her ear. You can hear muffled chatter coming from her earpiece.

Missed that last message, Central, please repeat.

As the chatter continues, Laura's eyes grow wide. She looks up at you, her mouth slightly agape.

We're going to have to cut off the planning discussion for now, Character. I just got a report of a massive Column operation near Overlook, and sounds like Council forces are mobilizing to meet them.

This is big, Character. If we don't nip that fight in the bud, it could spill out into the rest of Steel Canyon.

  • How should we proceed?

We'll get you and Leon transport to the area. I know you could probably get there yourself, but we'll need to coordinate our efforts if we want to minimize damage.

Once you arrive at Royal Overlook, I can help direct the two of you. I'll be working with my team at Central, so we should be able to pin down the hotspots and point you to them.

Let me know as soon as you're ready, Character. We can't afford to waste any time.

  • Leave

Unnecessary Solicitation

We don't have a moment to spare, Character. We need to get this show on the road.

Briefing

Are you ready to head out, Character?

  • I'm ready, Laura. (Start Mission)


Mission Objective(s)

File:Map STEEL CANYON COLUMN VS COUNCIL.png
Map: STEEL_CANYON_COLUMN_VS_COUNCIL

You hear the sounds of explosions and automatic weaponry in the distance. Time to move.

  • Stop the Fighting in Steel Canyon
    • Rescue the workers at the Construction Site!
    • Stop the fighting downtown!
    • Protect Dupont Tower! (Timed 3:00)

You've managed to stop the open war in Steel Canyon... for now.

Enemies

5th Column
Council

Notable NPCs

  • Leon (Paragon City Heroes Ally)

Upon Entry

Leon: We read you, Lockhart. Go ahead.

Arrival at the First Objective

First Objective Complete

Second Objective Complete

Third Objective Complete
(Success) You prevented Dupont Tower from collapsing!

(Failure)

Mission Completed

Badge

Upon successful completion of the timed objective you will be awarded the Steel Savior badge.

Badge

You have gone above and beyond the call of duty and prevented Steel Canyon from turning into a war zone.

Debriefing

We're in the clear for now, Character. All emergency alerts in Steel Canyon have been cancelled, and my team hasn't seen any new ones crop up.

I get the feeling, though, that we don't have a lot of time to work with. What we need now is information, and I think I have an idea how to get it.