Lodbias (Slash Command)

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Revision as of 06:03, 9 June 2023 by BlackSpectre (talk | contribs)
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Slash command

/lodbias [0.0-20.0]

Multiplier for LOD (Loss of Detail) distances for entities.


  • This command alters the Character Detail setting in Options --> Graphics and Audio tab --> Advanced Graphics Settings. It determines the distance at which various character and NPC details such as costume parts will appear or disappear.
  • The default is 1.0 (100%). Setting this to 0.5 will cause detail switches to happen at half the distance; 2.0 will cause switches to happen at twice the default distance. Lower values improve performance; higher ones increase your character’s vision.
  • LOD distances range from about 12-40 feet at 1.0 all the way to about 540 feet at 14.0. When further than 540 feet, the characters tend to disappear entirely so viewing their details is more or less impossible. The distance might vary with your computer system, however.
  • Increasing the LOD distance doesn't impact your FPS (frames per second) too much unless there are a lot of "entities" (characters and NPCs) in view. If so, your FPS will definitely take a hit for as long as they are in your view.
  • Any Character Detail setting greater than 2.0 will currently not be saved and will revert to 2.0 upon opening the Graphics and Audio tab in Options or by restarting the game client. However, the setting appears to be retained if merely quitting to the character select window to choose another character.
  • The setting can be run automatically at log-in by adding it as a switch to the Extra Launch Parameters in the Homecoming Launcher. For example, -visscale 5 -lodbias 10


Warning

Setting /lodbias to 4.0 or higher values may not be wise on older hardware, although it has less of an impact on FPS than /vis_scale.


Editor's Note: I have not found a way to test settings greater than 15.0.


Example

/lodbias 5

Also