Arbiter Sands

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Revision as of 13:39, 27 July 2009 by imported>Yakovlev (→‎Dialogues: Added two missing quotes)
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Arbiter Sands as he's rescued

Overview

Arbiter Sands is one of the Arbiters of Arachnos. He seems to have learned something about the past events in Faultline, enough to convince Lord Recluse to put him in command of an Arachnos force to explore the zone. He knows that Faultine is hiding something far more powerful than ruined supergroup bases.
Arbiter Sands is, so far, the only Arbiter you may fight directly in the game.


Heroes may find Arbiter Sands:

  • In the mission Stop Arbiter Sands and get the PCM from Agent G, as an Archvillain enemy.
  • In the mission Destroy the PsychoChronoMetron! from Agent G, as an Archvillain enemy.


Background

Arbiter Sands is considered a somewhat unconventional member of the Arachnos Arbiter Corps. Though still completely dedicated to the will of Lord Recluse, Sands is known for using unusual and effective tactics. His status as an Arbiter makes him untouchable within Arachnos, for to harm an Arbiter is to attack the will of Lord Recluse himself...


Dialogues


During the first mission of the Statesman Task Force:


This time he has his own cutscene:


Sands' arrival

Arbiter Sands:


I go to Grandville for some decent coffee and this is what happens?


Well, adopt, adapt, and improve, I suppose. At least it will give me a chance to re-organize things after we clean up.


Though no doubt I'll have to annihilate the persons responsible first. How bothersome.

See Also

Arbiter Sands's two little pets
  • Arbiter Sand's Arachnos profile for a list of his powers

Notes

Prior to Issue 10 Arbiter Sands was an Elite Boss in the mission Keep Fusionette from getting killed from Jim Temblor, before being changed to Pet-class. As of 26th November 2007, Arbiter Sands is once again an Elite Boss in the same mission.