Camrotate (Slash Command): Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 3: Line 3:


{{template:Movement Options}}
{{template:Movement Options}}
* Unlike {{slashcommand|mouse_look}}, this command detaches the camera from the character and does not move the character. It simply rotates the camera around the character. Good for taking screenshots or seeing the character from a different angle other than the back.
* By default this command is bound to the PageUp key as <code>+camrotate</code>.
* By default this command is bound to the PageUp key as <code>+camrotate</code>.



Latest revision as of 23:52, 12 June 2023

Overview

/camrotate +, ++, or 0-1

Camrotate is bound to the PageUp key (default) to allow controlled camera rotation around the player using the mouse.

The command behaves differently depending on the option that is used:

Option Behavior
+ Activates the command while the key or button is pressed, deactivates when the key or button is released.
++ Toggles the command on and off with each press of the key or button.
1 Activates the command indefinitely, until it is disabled.
0 Disables the command.
  • The "+" and "++" options are prefixes that must be placed at the beginning of the command. These options are intended to be used with commands that are bound to keys or mouse buttons.
  • The "1" and "0" options must be placed after the command separated by a space or comma.
  • Unlike /mouse_look, this command detaches the camera from the character and does not move the character. It simply rotates the camera around the character. Good for taking screenshots or seeing the character from a different angle other than the back.
  • By default this command is bound to the PageUp key as +camrotate.

Examples

/camrotate 1
/+camrotate