Clockwork Immobilizer MkI: Difference between revisions

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[[File:Temporary ClockworkImmobilizerMkI.png]]
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[[File:Weapon Drawn Clockwork Immobilizer.jpg|right|155px|thumb|<center>Clockwork Immobilizer]]
== Description ==
== Description ==
This device was invented by Positron, specifically to interfere with the signals the Clockwork King uses to animate his minions. this is the prototype model, and has only one shot.
This device was invented by Positron, specifically to interfere with the signals the Clockwork King uses to animate his minions. this is the prototype model, and has only one shot.
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== Notes ==
== Notes ==
* This hold is low magnitude, and will not affect a boss by itself.
* This hold is magnitude 2, and will not affect a boss by itself.




== See Also ==
== See Also ==
* [[Temporary Powers]]
* [[Synapse Task Force]]
* [[Synapse Task Force]]
* [[Temporary Powers]]
* [[Clockwork Immobilizer MkII]]
* [[Clockwork Immobilizer MkIII]]
* [[Clockwork Immobilizer MkIV]]


[[Category:Temporary Powers]]
[[Category:Temporary Powers]]
[[Category:Temporary Debuff Powers]]
[[Category:Temporary Debuff Powers]]
[[Category:Use Limited Powers]]
[[Category:Use Limited Powers]]

Latest revision as of 14:58, 1 February 2021

File:Temporary ClockworkImmobilizerMkI.png

Clockwork Immobilizer

Description

This device was invented by Positron, specifically to interfere with the signals the Clockwork King uses to animate his minions. this is the prototype model, and has only one shot.


How to Get

This power is granted to the team leader upon accepting the Run a patrol in Steel Canyon mission in the Synapse Task Force.


Power Summary

Duration 1 use or upon return to contact
Effects Ranged, Clockwork Hold


Notes

  • This hold is magnitude 2, and will not affect a boss by itself.


See Also