Detective Junkers

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Revision as of 03:59, 3 July 2009 by imported>Blondeshell (→‎New Contat(s))
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Overview

Detective Junkers
File:Detective Junkers 01.jpg
Detective Junkers
Zone Founders' Falls
Coordinates (3287, 16, 2184)[Copy]
Level Range 30-40
Introduced By None
Introduces Missing Info
Enemy Groups
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Detective Junkers is a hero contact in the Liberty Town neighborhood of Founders' Falls at coordinates (3284, 16, 2184)[Copy] Detective Junkers is a Police Band contact.

He functions as the Safeguard Mission contact as does Detective Murwell.

Junkers' name and appearance are a reference to Deckard from Blade Runner.

Introductions

New Contat(s)

Your reputation in Paragon City has grown. The people have come to respect you and many good citizens are seeking your help. Go see Detective Junkers to be introduced to a new Contact.

Multiple Contact Options
I hear some of my other friends would like to meet you.
Single Contact Option
Need info

You should introduce yourself to Jose Escalante, an important business man who helps heroes fight criminals who impact business and commerce, such as the Council and the Devouring Earth. He works mostly with mutants and has access to Focus and Genetic Alteration Enhancements.

Jose is the kind of person that has kept Paragon City running, despite all the disasters we've faced. We can all learn a lot from him.

Neal Kendrick has a lot of dirt on the Freakshow and Nemesis. He used to be with the FCC, but now he concentrates on helping heroes with their investigations. He works primarily with technological heroes and has access to Invention and Gadget Enhancements.

You will enjoy working with Neal. He is determined and skilled.

I'd love for you to work with Phillipa Meraux, a former hero who now specializes in counter-terrorism. Go and see her if you want more information on the Rikti or Crey. She works primarily with natural heroes and has access to Gadget and Relic Enhancements.

Phillipa is very demanding, but her sources are top notch.

You might want to go introduce yourself to Lou Pasterelli. His politics are more than a little radical and he's had some run-ins with the authorities, but he can be a great help against the Devouring Earth and Crey. He works primarily with science heroes and has access to Invention and Genetic Alteration Enhancements.

Lou is a firebrand, but he knows how to get things done!

Peter Stemitz is an interesting case. People say the soul of an ancient shaman dwells within him. Both souls speak through Peter's body, which can be a little disconcerting. He has a great deal of knowledge about the Circle of Thorns and the Council. He works primarily with magic heroes, and has access to Relics and Focus Enhancements.

Be warned, Peter and the shaman will both speak to you. Expect the shift in speech.

Information

Police Liaison

When he's not helping heroes, Detective Junkers has a unique speciality in the PPD. He's an expert at detecting fake humans and human imposters. His work has saved numerous lives and stopped schemes by Crey Industries, the Rikti, the Nemesis Army, and even the Circle of Thorns. He's extremely good at his job, but that also makes him distant and a bit paranoid. There were some jokes going around for a while that Junkers might be an escaped Paragon Protector or something himself, but no one takes that seriously.

Wrong Detective

Character. Yeah, I know you. But you're not one of mine. Try talking to Detective Murwell.

Too Low Level

I've seen your file, Character. You're not ready for this yet. Come back when you're at least security level 30.

Initial Contact

Character, huh? I'm Detective Junkers. Okay, you need the frequencies for the police band radio, right? Well, whether you do or you don't I have them for you. You know the drill, you help us out, then we know we can trust you if something big goes down.

Now that you've gotten a Police Radio, you can start scanning Police chatter to hear about the crimes as they're committed in your current zone. You can then act on a report by selecting it from the Police Radio, listed under your Contacts.

Greeting

  • Are you ready?
  • Hey.

Too Busy

If you have too much going on, important details can get past you. Trust me, you have to pay attention to details. Come back when you've cleared a few missions, and aren't as distracted.

No More Missions

When things are this quiet, you start to think too much. There are other parts of this city that could use your help. Maybe you should check into that.

Missions

Template:Safeguard Talos Island Template:Safeguard Brickstown