Lanaru the Mad: Difference between revisions

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(moved strategy, might be better served as its own guide)
imported>Blondeshell
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[[Image:Lanaru1.jpg|thumb|300px|Lanaru the Mad.]]
[[File:Lanaru_the_Mad.jpg|thumb|150px|Lanaru the Mad.]]


== Overview ==
== Overview ==


'''Lanaru the Mad''' is a [[Rularuu]] Archvillain. Heroes can find him at the end of [[Faathim the Kind|Faathim the Kind's]] Task Force: The Saga of Lanaru.  
'''Lanaru the Mad''' is a [[Soldiers of Rularuu|Rularuu]] Archvillain. Heroes can find him at the end of [[Faathim the Kind|Faathim the Kind's]] [[Faathim the Kind Task Force|Task Force]]: The Saga of Lanaru.  
 
__TOC__


== Description ==
== Description ==
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== Strategies ==
== Strategies ==
(credit to [http://web.archive.org/web/20080106095742/http://uk.boards.cityofvillains.com/showthreaded.php?Cat=0&Number=260551 khaine_star] whose work is included)
Lanaru is one of the hardest [[Archvillain]]s that Heroes can face. It is recommended that you have a full team of eight to confront him.
Lanaru is surrounded by two rings of enemies - an outer ring of elementals, and an inner ring of Rularuu. Clear the outer ring without [[aggro]]ing anyone else (easy enough), then have Lanaru [[Tanker|tanked]] while you clear the inner ring.


''Strategies''
Lanaru himself has storm powers - Hurricane, Freezing Rain, Lightning Storm, etc. On top of that, he can summon [[Lanaruu#Cyclone Elemental|Cyclone Elemental bosses]] which can do powerful auto-hit damage (dangerous for the defense-based powersets in your team). However, as long as you can stand up to this, he actually goes down pretty easily. It is recommended that blasters, defenders and controllers stay at maximum range and attack while the tank keeps aggro and the scrappers divide their time between the Archvillain and the elementals when they appear. [[Ice Armor|Ice tanks]] and [[Super Reflexes]] scrappers will likely have a hard time during this battle.


(credit to [http://uk.boards.cityofvillains.com/showthreaded.php?Cat=0&Number=260551 khaine_star] who's work is included)
Lanaru has high [[magnitude]] Stun attacks which are directed at the ground only (Locational Area of Effect). If the melee types are attacking him from his waist up and everyone else is "flying high" or out of range he is much easier to beat.


It helps to have a full 8 to finish it, Lanaru is the meanest toughest AV on the game. Tankers, DeBuffers, and anybody with a -regen power will rock the Storm Palace.
== Badge ==
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Lanaru is surrounded by two rings of enemies - an outer ring of elementals, and an inner ring of rularuu. Clear the outer ring with aggroing anyone else (easy enough), then have Lanaru tanked while you clear the inner ring.


Lanaru himself has storm powers - Hurricane, Freezing Rain, Lightning Storm, that sort of thing. On top of that, he can summon Storm Elementals which can do serious auto-hit damage (fun for the defence-based powersets in your team). However, as long as you can stand up to this, he actually goes down pretty easily. I recommend blasters, defenders and controllers stay at maximum range and attack while the tank tanks and the scrappers divide their time between the AV and the elementals when they appear. Ice tanks and SR scrappers may want to use this time to make a cup of tea.
Defeat Lanaru the Mad five times while in Supergroup mode and receive the [[Rikti Plasma Turret Badge]] Supergroup badge.
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His attacks that stun everyone are directed at the ground only. If the melee types are attacking him from his waist up and everyone else is "flying high" or out of range he is much easier to beat


==Screenshots==
== Screenshots ==
<gallery>
<gallery>
Image:Lanaru1.jpg|Brooding.
Image:Lanaru1.jpg|Brooding.
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== See Also ==
== See Also ==


* Lanaru the Mad's [[Rularuu#Lanaru the Mad|Rularuu]] profile for a list of his powers
* Lanaru the Mad's [[Soldiers of Rularuu#Lanaru the Mad|Rularuu]] profile for a list of his powers
 
* [[Rikti Plasma Turret Badge]]
[[Category:Archvillains]]
[[Category:Archvillains]]
[[Category:Shadow Shard Lore]]

Latest revision as of 07:32, 4 December 2013

Lanaru the Mad.

Overview

Lanaru the Mad is a Rularuu Archvillain. Heroes can find him at the end of Faathim the Kind's Task Force: The Saga of Lanaru.

Description

The demented consciousness of Lanaru the Mad is so twisted by rage that it has wrenched itself free of Rularuu. His psychic instability has manifested as a permanent storm that surrounds his castle and himself.

Strategies

(credit to khaine_star whose work is included)

Lanaru is one of the hardest Archvillains that Heroes can face. It is recommended that you have a full team of eight to confront him.

Lanaru is surrounded by two rings of enemies - an outer ring of elementals, and an inner ring of Rularuu. Clear the outer ring without aggroing anyone else (easy enough), then have Lanaru tanked while you clear the inner ring.

Lanaru himself has storm powers - Hurricane, Freezing Rain, Lightning Storm, etc. On top of that, he can summon Cyclone Elemental bosses which can do powerful auto-hit damage (dangerous for the defense-based powersets in your team). However, as long as you can stand up to this, he actually goes down pretty easily. It is recommended that blasters, defenders and controllers stay at maximum range and attack while the tank keeps aggro and the scrappers divide their time between the Archvillain and the elementals when they appear. Ice tanks and Super Reflexes scrappers will likely have a hard time during this battle.

Lanaru has high magnitude Stun attacks which are directed at the ground only (Locational Area of Effect). If the melee types are attacking him from his waist up and everyone else is "flying high" or out of range he is much easier to beat.

Badge

Defeat Lanaru the Mad five times while in Supergroup mode and receive the Rikti Plasma Turret Badge Supergroup badge.

Screenshots

See Also