List of Powers that use Repel: Difference between revisions
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== Overview == | == Overview == |
Revision as of 05:19, 26 January 2011
Overview
Below is a list that utilizes the repel mechanic somehow: causing it or protecting against/resisting it.
Powers That Cause Repel
Toggle Resistance, Team
This power is available to Archetype through the Powerset primary/secondary power set/power pool.
Powers Against Repel
Protecting Self
Toggle Resistance, Team
This power is available to Archetype through the Powerset primary/secondary power set/power pool.
Protecting Ally
Toggle Resistance, Team
This power is available to Archetype through the Powerset primary/secondary power set/power pool.
Inspirations Against Repel
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
Resistance, Self
This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.