Merisel Valenzuela: Difference between revisions

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{{Mission Common Fight the Devouring Earth wherever they appear}}
{{Mission Common Fight the Devouring Earth wherever they appear}}


=== Go to Crey's Folly and defeat Devouring Earth ===
{{Mission Common Go to Crey's Folly and defeat Devouring Earth}}
 
'''Briefing'''
 
[[Crey's Folly]] is an environmental wasteland, heavily polluted after the [[Rikti]] blew up a secret [[Crey]] facility in the early days of the war.  The [[Devouring Earth]] have been making inroads into the area, accosting any one else they find there and making it impossible to even properly asses the damage.  I need a hero who can get to Crey's Folly and help clear the Devouring Earth out of there.
 
{{Mission Objective|Entrance=|Primary=Missing info|Secondary=|Additional=|Completion=}}
 
'''Debriefing'''
 
{{Orange|Missing info}}


=== Stop production of Council robots and retrieve some parts for analysis ===
=== Stop production of Council robots and retrieve some parts for analysis ===

Revision as of 00:10, 5 September 2006

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Overview

Merisel Valenzuela is a hero contact in Brickstown Merisel Valenzuela is a Mutation origin contact. Her level range is 30-34.

Introductions

Contact Introduced By

New Contact(s)

Information

Investigator

Merisel Describes herself as freelance investigator. In reality, she's part hacker, part reporter, and part private eye. She made her fortune in the dot-com craze before the Rikti War and continues to do security consulting for a number of high profile Internet companies. But lately she finds herself fighting against big business more often than protecting it. She's famous for her outspoken advocacy of small businesses, open source software, and other causes that she thinks of as 'societal equalizers.' her online persona is a closely guarded secret, but more than a few people suspect she's the renowned hacker, Cipher, who's been responsible for several acts of anti-corporate cyber-espionage

Initial Contact

Lets find out what we can do together to let freedom ring. Sound good?

Store

  • Inspirations
  • Level 30 Magic/Mutation Dual Origin Enhancements (100% base costs) (Power 10 only)
  • Level 30 Mutation/Science Dual Origin Enhancements (100% base costs) (Power 10 only)
  • Level 35 Magic/Mutation Dual Origin Enhancements (100% base costs) (Power 10 only)
  • Level 35 Mutation/Science Dual Origin Enhancements (100% base costs) (Power 10 only)
  • Level 30 Mutation Single Origin Enhancements (200% base costs)
  • Level 35 Mutation Single Origin Enhancements (200% base costs)

Story Arc

Missions

Defeat Council in Brickstown

Briefing

The Council has recently made a habit of sending War Wolves to the streets of Brickstown to 'relax'. And by relax, I mean terrorize the local population. That can't be allowed to continue and I'm asking you to fight it. I would like to see you hit the streets of Brickstown and show the Council that people aren't their play toys.

They've been sending up a lot of War Wolves into Seven Gates and the Abyss Towers, but whatever you're fighting and wherever you're doing it, the message will get across.

Mission Objective(s)

  • Defeat Council in Brickstown
    • Defeat 35 Council

You have defeated enough Council agents.

Debriefing

The Council's upper echelons have ordered the troops to curtail their wilder activity, for now. I know it may be kind of frightening to think that those calculating madmen are watching your actions so closely, but it's actually a good thing. Yeah, they're watching you. They're watching because they're afraid.

Template:Mission Common Save the people from the Devouring Earth

Template:Mission Common Fight the Devouring Earth wherever they appear

Template:Mission Common Go to Crey's Folly and defeat Devouring Earth

Stop production of Council robots and retrieve some parts for analysis

Briefing

I need you to get over to a local warehouse on the double. I have it on good authority that the Council is producing some sort of advanced robots there. I want you to shut down the production of Council robots and retrieve some parts for analysis. We have to be prepared if we're going to face a new threat.

The Council's robots were originally developed by Vandal in the 1940's. They weren't called Zenith Mech Men then, since Vandal was working for another organization. Ever since his research came under the Council's control, they've been trying to push things farther. So be careful. You could be going up against just about anything.

Mission Objective(s)

  • Stop Prototype A-12 and its guards
    • Recover robot parts

After calling in to your contact, you receive instructions to get over to a Council base where strange things are afoot. Frightened Council soldiers have been pouring out of the base in droves.

Clue
Advanced robot parts

These robot parts are mostly metal, but there seems to be organic material included as well. A pack of blue fluid glows with a bioluminescent aura and quivers slightly at your touch.

Notable NPCs

Enemies

Council
Rogue Robots

Mission Objective(s)

  • Investigate base, find clues

You defeated the robots and found their plan.

Clue
Base commander's story

After being taken into custody, the former Council base commander told you:

'Warcry robots are already nearly sentient, so when we got some new robots that were supposed to be smarter than any we'd had before, we didn't know what to expect. It was only days before they had begun replicating more of themselves and upgrading our old robots in secret. Now those machines have taken over this base. I have lost my command to a machine! As we speak, a Warcry robot is running my base! Please, I beg you to arrest me. It's the only way I might escape punishment.

Clue
Robot plan

You found this plan on a computer in the Council base. In cold, logical, detail it lays out the diagram of a chilling plan: The Rogue Robots plan to strike soon, uploading their core programs onto the Internet and then infiltrating as many computers and electronic devices as possible. If they succeed, they might be able to replicate their consciousness across the entire globe, and begin the destruction of humanity. They have already targeted the location they plan to use for the first upload.

Notable NPCs

Enemies

Rogue Robots

Mission Objective(s)

  • Stop robot coup, destroy code
    • 4 Computers to destroy

You defeated the Council robots and destroyed their code.

Notable NPCs

Enemies

Rogue Robots

Debriefing

Well, it looks like the Council has expressed its gratitude by knocking over a munitions plant upstate. Still, you did a good job cleaning up their mess. With the robots destroyed and their code deleted, we can hope we've put an end to their dreams of supplanting humanity.

Template:Mission Common Save the lawyers from the Devouring Earth

External Links