Merisel Valenzuela: Difference between revisions

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=== New Contact(s) ===
=== New Contact(s) ===


{{orange|Need New Contact Info}}
#REDIRECT[[Indigo]]


=== Information ===
=== Information ===

Revision as of 00:41, 3 January 2008

Overview

Merisel Valenzuela
File:MeriselValenzuela1.jpg
Investigator
Zone Brickstown
Coordinates (-3461, 0, -71.5)[Copy]
Level Range 30-34
Introduced By

Ashwin Lannister

Tina Chung
Introduces ?
Enemy Groups
v  d  e

Merisel Valenzuela is a hero contact in Brickstown at coordinates (-3461, 0, -71.5)[Copy] Merisel Valenzuela is a Mutation origin contact. Her level range is 30-34.

Introductions

Contact Introduced By

New Contact(s)

  1. REDIRECTIndigo

Information

Investigator

Merisel Describes herself as freelance investigator. In reality, she's part hacker, part reporter, and part private eye. She made her fortune in the dot-com craze before the Rikti War and continues to do security consulting for a number of high profile Internet companies. But lately she finds herself fighting against big business more often than protecting it. She's famous for her outspoken advocacy of small businesses, open source software, and other causes that she thinks of as 'societal equalizers.' her online persona is a closely guarded secret, but more than a few people suspect she's the renowned hacker, Cipher, who's been responsible for several acts of anti-corporate cyber-espionage

Initial Contact

Lets find out what we can do together to let freedom ring. Sound good?

Store

  • Inspirations
  • Level 30 Magic/Mutation Dual Origin Enhancements (100% base costs) (Power 10 only)
  • Level 30 Mutation/Science Dual Origin Enhancements (100% base costs) (Power 10 only)
  • Level 35 Magic/Mutation Dual Origin Enhancements (100% base costs) (Power 10 only)
  • Level 35 Mutation/Science Dual Origin Enhancements (100% base costs) (Power 10 only)
  • Level 30 Mutation Single Origin Enhancements (200% base costs)
  • Level 35 Mutation Single Origin Enhancements (200% base costs)

Story Arc

Template:Mission StoryArc The Rise of the Vampyri

Missions

Template:Mission Common Save the people from the Devouring Earth Template:Mission Common Fight the Devouring Earth wherever they appear Template:Mission Common Go to Crey's Folly and defeat Devouring Earth Template:Mission Common Save the lawyers from the Devouring Earth

Take the fight to the Devouring Earth in Founders' Falls

Briefing

If you've been in Founders' Falls lately, you know that the Devouring Earth are making a lot of headway in their efforts to control the zone. If we're not careful, they may manage to turn it into another Eden. I would like to ask you to take the battle to the Devouring Earth in Founders' Falls. It's a dangerous place, though, so I would recommend you go there in force.

Mission Objective(s)

  • Unknown objective, probably hunt Devouring Earth in Founders' Falls

Debriefing

Missing debriefing text

Template:Mission Common Retrieve some Council robot parts, along with their programming instructions Template:Mission Common Go to Founders' Falls and battle the Council to distract them Template:Mission Common Find the Justifier Template:Mission Common Defeat Council in Brickstown

Stop production of Council robots and retrieve some parts for analysis

Briefing

I need you to get over to a local warehouse on the double. I have it on good authority that the Council is producing some sort of advanced robots there. I want you to shut down the production of Council robots and retrieve some parts for analysis. We have to be prepared if we're going to face a new threat.

The Council's robots were originally developed by Vandal in the 1940's. They weren't called Zenith Mech Men then, since Vandal was working for another organization. Ever since his research came under the Council's control, they've been trying to push things farther. So be careful. You could be going up against just about anything.

Mission Objective(s)

  • Stop Prototype A-12 and its guards
    • Recover robot parts

After calling in to your contact, you receive instructions to get over to a Council base where strange things are afoot. Frightened Council soldiers have been pouring out of the base in droves.

Clue
Advanced robot parts

These robot parts are mostly metal, but there seems to be organic material included as well. A pack of blue fluid glows with a bioluminescent aura and quivers slightly at your touch.

Notable NPCs

Enemies

Council
Rogue Robots

Mission Objective(s)

  • Investigate base, find clues

You defeated the robots and found their plan.

Clue
Base commander's story

After being taken into custody, the former Council base commander told you:

'Warcry robots are already nearly sentient, so when we got some new robots that were supposed to be smarter than any we'd had before, we didn't know what to expect. It was only days before they had begun replicating more of themselves and upgrading our old robots in secret. Now those machines have taken over this base. I have lost my command to a machine! As we speak, a Warcry robot is running my base! Please, I beg you to arrest me. It's the only way I might escape punishment.

Clue
Robot plan

You found this plan on a computer in the Council base. In cold, logical, detail it lays out the diagram of a chilling plan: The Rogue Robots plan to strike soon, uploading their core programs onto the Internet and then infiltrating as many computers and electronic devices as possible. If they succeed, they might be able to replicate their consciousness across the entire globe, and begin the destruction of humanity. They have already targeted the location they plan to use for the first upload.

Notable NPCs

Enemies

Rogue Robots

Mission Objective(s)

  • Stop robot coup, destroy code
    • 4 Computers to destroy

You defeated the Council robots and destroyed their code.

Notable NPCs

Enemies

Rogue Robots

Debriefing

Well, it looks like the Council has expressed its gratitude by knocking over a munitions plant upstate. Still, you did a good job cleaning up their mess. With the robots destroyed and their code deleted, we can hope we've put an end to their dreams of supplanting humanity.

Prevent Manetti from fleeing to an alternate dimension

Briefing

Archon Eric Manetti is a name that still strikes fear into a lot of hearts. The FBI have him on the most wanted list now with over thirty murders, kidnappings, and assassinations under his belt, most of them performed in Paragon City. Every hero in the city has been gunning for him since he emerged from hiding and did away with an entire neighborhood on Striga Isle] that had 'seen too much.' But it looks like he's come up with a clever way to avoid justice. According to my sources, he's preparing a raid on a Portal Corporation lab right now, intent on accessing an alternate dimension. Eric Manetti cannot be allowed to flee this dimension. And you only have 2 hours to stop him.

This one isn't going to be easy. Capturing Manetti himself is only part of it. Not only do you need to defeat him and his men, you'll also need to shut down any Portal Corporation computers or devices to prevent a portal opening to an alternate dimension. Portal Corporation keeps a tight lock on those portals, and for good reason! Anything might pop out of one!

Mission Objective(s)

  • Stop Manetti, shut down portal - 2 hours timed
    • 4 machines to shut down

You defeated the Council and prevented Archon Manetti from fleeing to another dimension.

Notable NPCs

Enemies

Council

Debriefing

Good work. Manetti is still in this dimension and safely under lock and key. According to his jailers, he hasn't stopped raving about this alternate world. It seems he managed to locate one in which the Council is in supreme control. I hate to imagine a place like that. The Council has shown such disrespect for human life, it must be a terrible world indeed.


Template:Mission Talk to Longbow Warburg Liaison

External Links