Merit Rewards: Difference between revisions

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Merit rewards can be turned in for [[recipe]]s, [[enhancements]], [[Invention Salvage|salvage]], [[badges]], and more.
Merit rewards can be turned in for [[recipe]]s, [[enhancements]], [[Invention Salvage|salvage]], [[badges]], and more.


In the [http://boards.cityofheroes.com/showflat.php?Number=12579707 Merits Q&A], the design philosophy was covered:


:''Task Forces give an average of 1 merit every 5 minutes of average time (12 merits an hour), Trials give an average of 1 merit every 4.5 minutes (13-14 merits an hour), and Story Arcs give an average of 1 merit every 12.5 minutes (4-5 merits an hour). The reason for this major difference is due to the considerable time and effort Task/Strike Forces can take to set up and complete, so naturally these tasks grant a much greater reward.''
In the [http://boards.cityofheroes.com/showflat.php?Number=13048662 February 10 update] from [[Synapse (Developer)|Synapse]], the design philosophy was covered:
 
:''Task Forces give an average of 1 merit every 3 minutes of average time (20 merits an hour), Trials give an average of 1 merit every 2.5 minutes (24 merits an hour), and Story Arcs give an average of 1 merit every 7.5 minutes (8 merits an hour). The reason for this major difference is due to the considerable time and effort Task/Strike Forces can take to set up and complete, so naturally these tasks grant a much greater reward.''
 
On February 10, 2009, how many merits per minute each activity is awarded with was altered. Task Forces were previously 12 merits per hour, Trials were 13-14 per hour, and Story Arcs were 4-5 per hour. Additionally, [[datamine|datamining]] was performed to adjust each activity's specific awarded amount according to the new formula.
 


The following message is given when you have received your first Merit Reward:
The following message is given when you have received your first Merit Reward:

Revision as of 00:09, 11 February 2009

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Overview

E ICON MeritToken.png

Issue 13 gave us Merit Rewards, replacing the random recipe option at the end of Task Forces, Strike Forces, and Trials. Reward Merits are also given at the end of every Story Arc, whether it is major or minor, and by killing at least some Giant Monsters. Each activity has had a different reward amount assigned to it, based on datamined time required to complete it.

Merit rewards can be turned in for recipes, enhancements, salvage, badges, and more.


In the February 10 update from Synapse, the design philosophy was covered:

Task Forces give an average of 1 merit every 3 minutes of average time (20 merits an hour), Trials give an average of 1 merit every 2.5 minutes (24 merits an hour), and Story Arcs give an average of 1 merit every 7.5 minutes (8 merits an hour). The reason for this major difference is due to the considerable time and effort Task/Strike Forces can take to set up and complete, so naturally these tasks grant a much greater reward.

On February 10, 2009, how many merits per minute each activity is awarded with was altered. Task Forces were previously 12 merits per hour, Trials were 13-14 per hour, and Story Arcs were 4-5 per hour. Additionally, datamining was performed to adjust each activity's specific awarded amount according to the new formula.


The following message is given when you have received your first Merit Reward:

You have received your first Merit Reward! These merits are awarded for completing difficult tasks and allow you to exchange them for powerful rewards such as enhancements. Merits can be spent at the various Merit Reward Vendors throughout Paragon City and the Rogue Isles. NOTE: Merits earned from completing Taskforces/Strikeforces and Trials are subject to diminishing returns if the same task is completed more than once within a 24 hour period. So try out different Taskforces, Strikeforces and Trials to maximize your rewards!

Rewards Sources

The following pages list the rewards for all available Merit Rewards sources:

Diminishing Returns

Repeating the same Task Force/Strike Force/Trial within 24 hours will lessen the Merit Rewards by this formula: 1 / (# of attempts), rounded down. So, the first time gives the full reward (1/1), the second time gives half (1/2), the third time gives one third (1/3) and so on, to a minimum of one merit. After 24 hours without completing a particular Task Force/etc., the Merit Rewards reset to their default value for that Task Force. (Note that Synapse originally reported that Diminishing Returns was going to halve the reward each time, but that is not what went to the Live servers.) The time between when the merits are awarded is what counts, so a repeated Task Force that is started less than 24 hours from the last one may still be worth the full reward if it takes longer to complete.

Each Task Force/etc. has its own separate timer. Completing one will not diminish the returns of others.

Completing Story Arcs is not subject to diminishing returns. This includes completing multiple different Story Arcs, and flashing back repeatedly to the same Story Arc.

Completing Ouroboros Task/Strike Forces is also not subject to diminishing returns, since they are not true Task or Strike Forces. They follow the Story Arc rules.

Rewards Purchases

Heroes and villains can visit Merit Vendors to turn in Reward Merits for various items.

NOTE: Not all recipes can be purchased at vendors; a list of unavailable recipes can be found here. Summed up, basically, what cannot be purchased are:

See Also

External Links