Midnighter Club: Difference between revisions

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imported>Aggelakis
m (Cap 'au' Diable)
imported>Corebreach
(entry restrictions)
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|Zone Map=Midnighterclubmap02.jpg
|Zone Map=Midnighterclubmap02.jpg
|Type of Zone=Cooperative Zone
|Type of Zone=Cooperative Zone
|Level Range=10-50 Hero / 30-50 Villain
|Level Range=1-50, but see Overview
|Trainer=''none''
|Trainer=''none''
|Task Force Contact=''none''
|Task Force Contact=''none''
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__toc__
__toc__
==Overview==
== Overview ==
[[Image:MidnighterClub1.jpg|350px]]
[[Image:MidnighterClub1.jpg|350px]]


This is the headquarters of the secretive [[Midnight Squad]]. It can be reached through the University after doing a story arc.
This is the headquarters of the secretive [[Midnight Squad]]. There is little content within the Club itself. The zone is primarily a staging area and entry point to [[Cimerora]].
 
=== Entry Level ===
Technically, the Midnighter Club has no minimum entry level. However, it does require the [[Midnight Squad Badge]]. Heroes earn the badge by running the [[Montague Castanella]] [[Story Arc]] given inside the [[University]] in [[Steel Canyon]]. Montague only gives the arc to Heroes of at least Security Level 10, but all team members get the badge at the end of the arc, so it is possible to acquire the badge, and thus enter the Midnighter Club, at any level. Villains earn the badge by running the Midnight's Hand arc from [[Ashley McKnight]] in [[Cap au Diable]]. Ashley only gives the arc to Villains of at least Threat Level 30, but again, all team members earn the badge.


== Contacts ==
== Contacts ==
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== Transfer Points ==
== Transfer Points ==
* The [[Midnight Squad Badge]] is required for entry to the Midnighter Club.  Any Hero at or above Security Level 10 can earn the badge by running the [[Montague Castanella]] story arc in the [[University]] in [[Steel Canyon]]. Villains at or above Threat Level 30 earn the badge by running the [[Ashley McKnight]] arc in [[Cap au Diable]].
* Characters at or above Security/Threat Level 35 can enter Cimerora via the [[Pillar of Ice and Flame|Aspect of the Pillar]] in the Midnighter Club's main chambers.
*Characters at or above Security Level 35 are able to enter [[Cimerora]] via the [[Pillar of Ice and Flame|Aspect of the Pillar]] in the Midnighter Club's main chambers
* Heroes can connect to the [[University]] campuses in [[Steel Canyon]], [[Croatoa]], or [[Founders' Falls]].
* Heroes can connect to the [[University]] campuses in [[Steel Canyon]], [[Croatoa]], or [[Founders' Falls]]
* Villains can connect to the [[University]] campus in [[Cap au Diable]].
* Villains can connect to the [[University]] campus in [[Cap au Diable]].



Revision as of 23:44, 16 January 2009

Midnighter Club
Map
Cooperative Zone (1-50, but see Overview)
No updated MoreMaps4U map available

Overview

MidnighterClub1.jpg

This is the headquarters of the secretive Midnight Squad. There is little content within the Club itself. The zone is primarily a staging area and entry point to Cimerora.

Entry Level

Technically, the Midnighter Club has no minimum entry level. However, it does require the Midnight Squad Badge. Heroes earn the badge by running the Montague Castanella Story Arc given inside the University in Steel Canyon. Montague only gives the arc to Heroes of at least Security Level 10, but all team members get the badge at the end of the arc, so it is possible to acquire the badge, and thus enter the Midnighter Club, at any level. Villains earn the badge by running the Midnight's Hand arc from Ashley McKnight in Cap au Diable. Ashley only gives the arc to Villains of at least Threat Level 30, but again, all team members earn the badge.

Contacts

Stores

  • Midnighter Store

Midnight Store buys back all enhancements (barring IOs) as if she was the same origin store as the enhancement.

Exploration Badges

The following exploration badges can be found in the Midnighter Club:

[[|link=|alt=Badge]]

Plaques

Midnighter Archivist

Transfer Points

See Also