Mission:Tip - Mind Splitting Headache: Difference between revisions

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{{stub|Added to expand list on [[Alignment Mission]] page. Details need to be added.}}  
{{wip|date=2021-12-30|note=Villain aspect completed. Need data on Rogue side of things.}}
==={{UL|Mind Splitting Headache (30-39)}}===  
==={{UL|Mind Splitting Headache (30-39)}}===  
[[Category:Rogue Isles Alignment Missions for Villains and Rogues Level 30 to 39|Mind Splitting Headache]]
[[Category:Rogue Isles Alignment Missions for Villains and Rogues Level 30 to 39|Mind Splitting Headache]]


You suddenly get a mind splitting headache - even if it's physically ''impossible'' for you to have one. You try to figure out how this could suddenly happen and stumble upon the following...  
You suddenly get a mind splitting headache - even if it's physically impossible for you to have one. You try to figure out how this could suddenly happen and stumble upon the following...


''It seems one Psymon Omega, the master psychic of Nerva Archipelago, is having a very rough day. Some sort of device is overloading his psychic powers, sending out massive pulses of psychic shockwaves.''
{{green|It seems one Psymon Omega, the master psychic of Nerva Archipelago, is having a very rough day. Some sort of device is overloading his psychic powers, sending out massive pulses of psychic shockwaves.}}


''There seems to be a connection to how intense these shockwaves are and how many psychics are in Nerva - the more psychics, the more powerful the shockwaves become. If too many psychics gather, it could mean a massive psychic explosion in Nerva - it would easily knock out any normal person on the Island, not to mention severely damage any psychic nearby.''
{{green|There seems to be a connection to how intense these shockwaves are and how many psychics are in Nerva - the more psychics, the more powerful the shockwaves become. If too many psychics gather, it could mean a massive psychic explosion in Nerva - it would easily knock out any normal person on the Island, not to mention severely damage any psychic nearby.}}


You ponder over the situation after you find something to protect yourself from the psychic shockwaves.
You ponder over the situation after you find something to protect yourself from the psychic shockwaves.


Psymon Omega has always been a very overconfident psychic within the Isles - this whole incident was probably caused by someone he rubbed the wrong way. Given that Longbow is in Nerva, they'll be trying to minimize casualties by finding what exactly is causing this and destroying it. However...if you were to somehow lure enough psychics in the area, you could force the overload yourself. It'll leave Nerva and Agincourt ripe for the picking - as long as you have something to protect yourself from the damage.  
[[Psymon Omega]] has always been a very overconfident psychic within the Isles - this whole incident was probably caused by someone he rubbed the wrong way. Given that [[Longbow]] is in [[Nerva]], they'll be trying to minimize casualties by finding what exactly is causing this and destroying it. However...if you were to somehow lure enough psychics in the area, you could force the overload yourself. It'll leave Nerva and Agincourt ripe for the picking - as long as you have something to protect yourself from the damage.


However, you do imagine that Psymon Omega would be very gracious to whomever stops this - especially if said person was able to, say...ransom off to him the device causing all of this.
However, you do imagine that Psymon Omega would be very gracious to whomever stops this - especially if said person was able to, say...ransom off to him the device causing all of this.


{{TipChoice|align1=Villain||choice1=Overload Psymon's Psychic Abilities!|align2=Rogue|choice2=Retrieve the device in question and ransom it off to Psymon!}}
{{TipChoice|align1=Villain||choice1=Overload Psymon's Psychic Abilities!|align2=Rogue|choice2=Retrieve the device in question and ransom it off to Psymon!}}
===={{UL|Villain Acceptance}}====
'''Briefing'''
Psymon's predicament will provide you with ample opportunities - mainly organizing the potential for a massive psychic explosion throughout all of Nerva! The amount of harm this will cause is massive - ranging from Longbow in Agincourt, to Crey, to the Circle of Thorns... You'll have to get your hands on some Longbow communicators in order to radio in some of the big name psychics to come to Nerva as soon as possible. Then, it's a matter of sitting back and watching the chaos ensue - provided you have something to shield yourself from the explosion.
'''{{green|Cause a psychic explosion!}}'''
You do some investigating to discover a piece of Crey technology that will give the user temporary invulnerability to psychic shockwaves - you plan on activating this right before the main event, as the device will only work once. You wouldn't want to be knocked out with everyone else, of course.
'''Unnecessary Solicitation'''
You'll have to figure out what you'll do when you're the last person standing in Nerva Archipelago - at least for some time...
{{Mission Objective|Entrance=You arrive in Nerva, where Longbow are doing their patrols. Time to enact your plan!|Primary=Trigger the Psychic Explosion!|Secondary=3 Communication Officers to defeat!|Additional=|Completion=}}
[[File:FountainIsland01.jpg|thumb|250px|right|{{center|Nerva - Fountain Island}}]]
'''Enemies'''
{{Enemy Longbow}}
'''Notable NPCs'''
* Communication Officer x3 {{Named|Faction=Longbow|Type=Longbow Warden|Rank=Boss}}
* Swan (NPC)
* Numina (NPC)
* Penelope Yin (NPC)
''Note: The 3 heroes spawn as regular NPCs and do not have any powers or AI.''
{{clr}}
{{NPC Text|type=villain|title=Communication Officer 1 dialogue|text=
'''Before combat:''' ''I'm about ready to just rip my head off if this doesn't stop!'' <br />
'''Combat start:''' ''{{Character}}...! A fine time for this to happen!''}}
Upon defeating Communication Officer 1:
{{CutsceneText|Text=You send an SOS to Swan requesting her presence in Nerva as soon as possible.}}
{{NPC Text|type=villain|title=Communication Officer 2 dialogue|text=
'''Before combat:''' ''Get Liberty on the radio, we've got a serious problem here! Did we find the source yet?!"''<br />
'''Combat start:''' ''It's {{Character}}! We prepared for this!''}}
Upon defeating Communication Officer 2:
{{CutsceneText|Text=You send an SOS to Penelope Yin, requesting her presence in Nerva as soon as possible.}}
{{NPC Text|type=villain|title=Communication Officer 3 dialogue|text=
'''Before combat:''' ''Ugh...this headache is killing me! Isn't there something to stop this?!'' <br />
'''Combat start:''' ''It's {{Character}}! Find out how {{lc:{{heshe}}}} doesn't have a headache!''}}
Upon defeating Communication Officer 3:
{{CutsceneText|Text=You send an SOS to Numina, requesting her presence in Nerva as soon as possible.}}
Upon defeating the final Communication Officer, the 3 heroes will spawn and immediately collapse unconscious.  The following NPC dialogue will be displayed, however any remaining Longbow on the map will remain otherwise undefeated.
{{NPC Text|type=villain|title=Longbow NPC dialogue|text=
'''Longbow 1:''' ''Aaaaagh!''<br />
'''Longbow 2:''' ''Aaaaagh!''<br />
'''Longbow 3:''' ''Aaaaagh!''}}
'''Debriefing'''
You walk away from the main square in Nerva, leaving all of the various people caught in your wake there. Nerva, even if it was for one brief moment, was entirely locked down, thanks to the problems of Psymon Omega.
The best part? Those in positions of authority are looking to go after him now for the incident - you were able to cause this amount of chaos and get away with it!
===={{UL|Rogue Acceptance}}====
'''Briefing'''
You don't really ''sympathize'' with Psymon's plight, but you do see a chance to make some money off of it. You're willing to bet he'd pay anything in order to get his powers back under his control - and probably even more to find out what exactly was the cause of all this. You'll have to do some investigating - and fast - to discover the source of the problem before the potential psychic explosion rocks through Nerva Archipelago.
'''{{green|Sell Psymon the cure to his condition!}}'''
{{missing}}
'''Unnecessary Solicitation'''
{{missing}}
{{Mission Objective|Primary=}}
{{missing}}
'''Enemies'''
{{missing}}
'''Debriefing'''
{{missing}}

Revision as of 00:46, 31 December 2021

Mind Splitting Headache (30-39)

You suddenly get a mind splitting headache - even if it's physically impossible for you to have one. You try to figure out how this could suddenly happen and stumble upon the following...

It seems one Psymon Omega, the master psychic of Nerva Archipelago, is having a very rough day. Some sort of device is overloading his psychic powers, sending out massive pulses of psychic shockwaves.

There seems to be a connection to how intense these shockwaves are and how many psychics are in Nerva - the more psychics, the more powerful the shockwaves become. If too many psychics gather, it could mean a massive psychic explosion in Nerva - it would easily knock out any normal person on the Island, not to mention severely damage any psychic nearby.

You ponder over the situation after you find something to protect yourself from the psychic shockwaves.

Psymon Omega has always been a very overconfident psychic within the Isles - this whole incident was probably caused by someone he rubbed the wrong way. Given that Longbow is in Nerva, they'll be trying to minimize casualties by finding what exactly is causing this and destroying it. However...if you were to somehow lure enough psychics in the area, you could force the overload yourself. It'll leave Nerva and Agincourt ripe for the picking - as long as you have something to protect yourself from the damage.

However, you do imagine that Psymon Omega would be very gracious to whomever stops this - especially if said person was able to, say...ransom off to him the device causing all of this.

Villain Acceptance

Briefing

Psymon's predicament will provide you with ample opportunities - mainly organizing the potential for a massive psychic explosion throughout all of Nerva! The amount of harm this will cause is massive - ranging from Longbow in Agincourt, to Crey, to the Circle of Thorns... You'll have to get your hands on some Longbow communicators in order to radio in some of the big name psychics to come to Nerva as soon as possible. Then, it's a matter of sitting back and watching the chaos ensue - provided you have something to shield yourself from the explosion.

Cause a psychic explosion!

You do some investigating to discover a piece of Crey technology that will give the user temporary invulnerability to psychic shockwaves - you plan on activating this right before the main event, as the device will only work once. You wouldn't want to be knocked out with everyone else, of course.

Unnecessary Solicitation

You'll have to figure out what you'll do when you're the last person standing in Nerva Archipelago - at least for some time...

Mission Objective(s)

You arrive in Nerva, where Longbow are doing their patrols. Time to enact your plan!

  • Trigger the Psychic Explosion!
    • 3 Communication Officers to defeat!

Nerva - Fountain Island

Enemies

Longbow

Notable NPCs

Note: The 3 heroes spawn as regular NPCs and do not have any powers or AI.

Upon defeating Communication Officer 1:

You send an SOS to Swan requesting her presence in Nerva as soon as possible.


Upon defeating Communication Officer 2:

You send an SOS to Penelope Yin, requesting her presence in Nerva as soon as possible.


Upon defeating Communication Officer 3:

You send an SOS to Numina, requesting her presence in Nerva as soon as possible.

Upon defeating the final Communication Officer, the 3 heroes will spawn and immediately collapse unconscious. The following NPC dialogue will be displayed, however any remaining Longbow on the map will remain otherwise undefeated.

Debriefing

You walk away from the main square in Nerva, leaving all of the various people caught in your wake there. Nerva, even if it was for one brief moment, was entirely locked down, thanks to the problems of Psymon Omega.

The best part? Those in positions of authority are looking to go after him now for the incident - you were able to cause this amount of chaos and get away with it!

Rogue Acceptance

Briefing

You don't really sympathize with Psymon's plight, but you do see a chance to make some money off of it. You're willing to bet he'd pay anything in order to get his powers back under his control - and probably even more to find out what exactly was the cause of all this. You'll have to do some investigating - and fast - to discover the source of the problem before the potential psychic explosion rocks through Nerva Archipelago.

Sell Psymon the cure to his condition!

+++ Missing Information +++

Unnecessary Solicitation

+++ Missing Information +++

Mission Objective(s)

+++ Missing Information +++

Enemies

+++ Missing Information +++

Debriefing

+++ Missing Information +++