Nightmare (Enemy Group): Difference between revisions

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''Based on:'' [[Adamastor]]
''Based on:'' [[Adamastor]]


Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Adamastor.
Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Adamastor.


''Powers''
''Powers''
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''Based on:'' [[Avatar of Hamidon]]
''Based on:'' [[Avatar of Hamidon]]


Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of the Avatar of Hamidon.
Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of the Avatar of Hamidon.


''Powers''
''Powers''


{{Power|[[File:ShadowFighting Smite.png|22px]]| Crush| Melee, Moderate Smash Damage, Minor Damage over Time(Toxic)| You have been crushed. }}
{{Power|[[File:ShadowFighting Smite.png|22px]]| Crush| Melee, Light DMG(Smash), Minor DoT(Toxic)| You have been crushed. }}


{{Power|[[File:ShadowFighting Smite.png|22px]]| Crush| Melee, Moderate Smash Damage, Minor Damage over Time(Toxic)| You have been crushed. }}
{{Power|[[File:ShadowFighting Smite.png|22px]]| Crush| Melee, Light DMG(Smash), Minor DoT(Toxic)| You have been crushed. }}


{{Power|[[File:ShadowFighting BuildUp.png|22px]]| Devour| Ranged (Targeted Area of Effect), Moderate Negative Damage, Minor Damage over Time(Toxic), Self +ToHit, +Damage| Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit. Note that Devour is unaffected by Range changes. }}
{{Power|[[File:ShadowFighting BuildUp.png|22px]]| Devour| Ranged (Targeted AoE), Light DMG(Negative), High DoT(Toxic), Self +ToHit, +DMG| Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit. Note that Devour is unaffected by Range changes. }}


{{Power|[[File:ShadowFighting DarkConsumption.png|22px]]| Cripple| Ranged (Cone), Moderate Toxic Damage, Foe -Endurance, -Recharge, -Recovery| The Avatar's ectoplasmic fluid has the ability to drain the energy out of an individual. The affected target is drained of all Endurance and receives a debuff to Recharge Rate and Recovery for 15s. Though this can be devastating, Cripple can be avoided, as it can only affect targets in a narrow cone in front of it. }}
{{Power|[[File:ShadowFighting DarkConsumption.png|22px]]| Cripple| Ranged (Cone), Light DMG(Toxic), Foe -Endurance, -Recharge, -Recovery| The Avatar's ectoplasmic fluid has the ability to drain the energy out of an individual. The affected target is drained of all Endurance and receives a debuff to Recharge Rate and Recovery for 15s. Though this can be devastating, Cripple can be avoided, as it can only affect targets in a narrow cone in front of it. }}


{{Power|[[File:DarkMiasma DarkestNight.png|22px]]| Residual Memory| Auto, Self +Damage| Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise. }}
{{Power|[[File:DarkMiasma DarkestNight.png|22px]]| Residual Memory| Auto: Self +DMG| Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise. }}


{{Power|[[File:Invulnerability ToughHide.png|22px]]| Scaling| Special: +MaxHP, +Regeneration, +Damage for each player on map| Special. }}
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Scaling| Special: +MaxHP, +Regeneration, +DMG for each player on map| Special }}


{{Power|[[File:Invulnerability ToughHide.png|22px]]| Resistance| Resistance| This [[Archvillain Resistance|Archvillain]] is exceptionally powerful. It is resistant to all types of status effect to the point of immunity. }}
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Resistance| Resistance| This [[Archvillain Resistance|Archvillain]] is exceptionally powerful. It is resistant to all types of status effect to the point of immunity. }}
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''Powers''
''Powers''


{{Power|[[File:FireBlast FireBlast.png|22px]]| Pumpkin| Ranged, Moderate Fire Damage, Moderate Damage over Time(Fire)| You continue to burn from the Flaming Pumpkin. }}
{{Power|[[File:FireBlast FireBlast.png|22px]]| Pumpkin| Ranged, Moderate DMG(Fire), Heavy DoT(Fire)| You continue to burn from the Flaming Pumpkin. }}


{{Power|[[File:FireBlast FireBall.png|22px]]| Pumpkin Bomb| Ranged (Targeted Area of Effect), Moderate Fire/Smash Damage, Minor Damage over Time(Fire)| You continue to burn from the Flaming Pumpkin Bomb. }}
{{Power|[[File:FireBlast FireBall.png|22px]]| Pumpkin Bomb| Ranged (Targeted AoE), Moderate DMG(Fire/Smash), Light DoT(Fire)| You continue to burn from the Flaming Pumpkin Bomb. }}


{{Power|[[File:FireBlast RainOfFire.png|22px]]| Fire Stomp| Point Blank Area of Effect, Moderate Fire Damage, Minor Damage over Time(Fire), Foe Knockback| Eochai has set you ablaze with his Fire Stomp. }}
{{Power|[[File:FireBlast RainOfFire.png|22px]]| Fire Stomp| PBAoE, Heavy DoT(Fire), Foe Knockback| Eochai has set you ablaze with his Fire Stomp. }}


{{Power|[[File:FireBlast FireBall.png|22px]]| Fire Ball| Ranged (Targeted Area of Effect), Moderate Fire Damage, Moderate Damage over Time(Fire)| The Fireball has set you on Fire. }}
{{Power|[[File:FireBlast FireBall.png|22px]]| Fire Ball| Ranged (Targeted AoE), Moderate DMG(Fire), Moderate DoT(Fire)| The Fireball has set you on Fire. }}


{{Power|[[File:FireTrap Cinders.png|22px]]| Cinders| Point Blank Area of Effect, Light Toxic Damage, Foe Hold| Incapacitates foes around the caster by whirling Cinders around them. The targets are left helpless, choking on the soot. }}
{{Power|[[File:FireTrap Cinders.png|22px]]| Cinders| PBAoE, Minor DMG(Toxic), Foe Hold| Incapacitates foes around the caster by whirling Cinders around them. The targets are left helpless, choking on the soot. }}


{{Power|[[File:DarkMiasma DarkestNight.png|22px]]| Residual Memory| Auto, Self +Damage| Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise. }}
{{Power|[[File:DarkMiasma DarkestNight.png|22px]]| Residual Memory| Auto: Self +DMG| Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise. }}


{{Power|[[File:Invulnerability ToughHide.png|22px]]| Scaling| Special: +MaxHP, +Regeneration, +Damage for each player on map| Special. }}
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Scaling| Special: +MaxHP, +Regeneration, +DMG for each player on map| Special }}


{{Power|[[File:Invulnerability ToughHide.png|22px]]| Resistance| Resistance| This [[Archvillain Resistance|Archvillain]] is exceptionally powerful. It is resistant to all types of status effect to the point of immunity. }}
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Resistance| Resistance| This [[Archvillain Resistance|Archvillain]] is exceptionally powerful. It is resistant to all types of status effect to the point of immunity. }}
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''Based on:'' [[Jurassik]]
''Based on:'' [[Jurassik]]


Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Jurassik.
Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Jurassik.
 
''Powers''
 
{{Power|[[File:StoneMelee Fault.png|22px]]| Fault| Melee (Targeted Area of Effect), Moderate Smash Damage, Foe Disorient, Knockup| Jurassik has Disoriented you. }}
 
{{Power|[[File:MedievalWeapons MaceSmash.png|22px]]| Jurassik Club| Melee (Cone), High Smash/Lethal Damage, Foe Disorient, Knockback| Jurassik has Disoriented you. }}
 
{{Power|[[File:SuperStrength FootStomp.png|22px]]| Foot Stomp| Point Blank Area of Effect, Moderate Smash Damage, Foe Knockback| Jurassik shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area. }}
 
{{Power|[[File:Quills QuillThrowing.png|22px]]| Stone Shards| Ranged (Cone), Moderate Lethal Damage, Moderate Damage over Time(Lethal), Foe Knockback| Jurassik can throw a bunch of Thorns in a narrow cone arc and impale a group of foes. Impaled foes may be knocked down. }}
 
{{Power|[[File:StoneMelee HurlBoulder.png|22px]]| Hurl Boulder| Ranged (Targeted Area of Effect), Moderate Smash Damage, Foe Knockback| Jurassik can rip a Boulder out of the ground and Hurl it a moderate distance. The Hurled Boulder deals medium damage and can Knockback foes. }}
 
{{Power|[[File:DarkMiasma DarkestNight.png|22px]]| Residual Memory| Auto, Self +Damage| Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise. }}
 
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Scaling| Special: +MaxHP, +Regeneration, +Damage for each player on map| Special. }}
 
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Resistance| Resistance| This [[Archvillain Resistance|Archvillain]] is exceptionally powerful. It is resistant to all types of status effect to the point of immunity. }}


==== Kronos Class Titan ====
==== Kronos Class Titan ====
''Based on:'' [[Kronos Class Titan]]
''Based on:'' [[Kronos Class Titan]]


Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of the Kronos Class Titan.
Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of the Kronos Class Titan.
 
''Powers''
 
{{Power|[[File:SuperStrength FootStomp.png|22px]]| Foot Stomp| Point Blank Area of Effect, High Smash Damage, Foe Knockback| Kronos Titans shake the very Earth itself with a super Foot Stomp, attacking everything in a nearby area. }}
 
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Plasma Blast| Ranged, Moderate Energy Damage, Foe -Regeneration, Knockback| Titan Plasma burns are hard to heal. The burns have halted your Regeneration rate. }}
 
{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Swarm Missile| Ranged (Targeted Area of Effect), High Damage over Time(Lethal), Foe Knockback| Kronos Titans can launch a pack of 16 Swarm missiles. }}
 
{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Incendiary Swarm Missiles| Ranged (Targeted Area of Effect), Moderate Lethal Damage, Location Area of Effect, Moderate Damage over Time(Fire)| Kronos Titans can launch a pack of 16 Incendiary Swarm missiles. }}
 
{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Gas Swarm Missiles| Ranged (Targeted Area of Effect), High Damage over Time(Lethal), Location Area of Effect, Foe Hold| Kronos Titans can launch a pack of 16 Gas Swarm missiles. }}
 
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Quad Plasma Blast| Ranged (Targeted Area of Effect), Extreme Damage over Time(Energy), Foe -Regeneration, Knockback| Titan Plasma burns are hard to heal. The burns have halted your Regeneration rate. }}
 
{{Power|[[File:DarkMiasma DarkestNight.png|22px]]| Residual Memory| Auto, Self +Damage| Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise. }}
 
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Scaling| Special: +MaxHP, +Regeneration, +Damage for each player on map| Special. }}
 
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Resistance| Resistance| This [[Archvillain Resistance|Archvillain]] is exceptionally powerful. It is resistant to all types of status effect to the point of immunity. }}


==== Lanaru the Crazed ====
==== Lanaru the Crazed ====
''Based on:'' [[Lanaru the Mad]]
''Based on:'' [[Lanaru the Mad]]


Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Lanaru.
Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Lanaru.
 
''Powers''
 
{{Power|[[File:ElectricalBolt LightningBolt.png|22px]]| Ion Burst| Ranged (Targeted Area of Effect), Moderate Energy Damage| Sends a large blast of charged particles at a foe. Deals good damage and also drains some Endurance. }}
 
{{Power|[[File:FlamingShield FieryAura.png|22px]]| Ion Pulse| Point Blank Area of Effect, Moderate Energy Damage, High Damage over Time(Energy)| You are taking some energy damage just being near Lanaru! }}
 
{{Power|[[File:IceBlast Bolt.png|22px]]| Ice Shard| Ranged, Minor Damage(Cold), Foe -Recharge, -Speed, Self +Damage| Ice Bolt quickly pelts an enemy with small icy daggers; their chill Slows a foe's attacks and movement for a time. Fast, but little damage. }}
 
{{Power|[[File:IceBlast FreezingRain.png|22px]]| Ice Storm| Ranged (Location Area of Effect), Minor Damage over Time(Cold/Lethal), Foe -Recharge, -Speed| The Ice Storm is reducing your movement and attack speeds. You are also taking cold damage over time. }}
 
{{Power|[[File:StormSummoning SteamyMist.png|22px]]| Freezing Rain| Ranged (Location Area of Effect), Minor Damage over Time(Cold), Foe -Speed, -Recharge, -Defense, -Resist(All)| The Freezing Rain is chilling you, reducing your Resistance, movement speed and attack speed. You are taking damage over time. }}
 
{{Power|[[File:DarkMiasma DarkestNight.png|22px]]| Residual Memory| Auto, Self +Damage| Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise. }}
 
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Scaling| Special: +MaxHP, +Regeneration, +Damage for each player on map| Special. }}
 
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Resistance| Resistance| This [[Archvillain Resistance|Archvillain]] is exceptionally powerful. It is resistant to all types of status effect to the point of immunity. }}


==== Lichen-Infested Extinction War Walker ====
==== Lichen-Infested Extinction War Walker ====
''Based on:'' [[Lichen-Infested Extinction War Walker]]
''Based on:'' [[Lichen-Infested Extinction War Walker]]


Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of the Lichen Infested War Walker.
Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of the Lichen Infested War Walker.
 
''Powers''
 
{{Power|[[File:PowerBlast PowerBurst.png|22px]]| Particle Lance| Ranged (Narrow Cone), Moderate Damage(Energy), Foe -Regeneration, -Resist(All)| The War Walker's attacks deal energy damage and reduce their target's damage resistance and regeneration rate for a short time. }}
 
{{Power|[[File:Robotics LaserRifleBurst.png|22px]]| Particle Burst| Ranged, Moderate Damage(Energy), Moderate Damage over Time(Fire), Foe -Regeneration, -Resist(All)| The War Walker's attacks deal energy damage and reduce their target's damage resistance and regeneration rate for a short time. }}
 
{{Power|[[File:ElectricalBolt LightningBolt.png|22px]]| Sweeping Laser| Ranged (Cone), High Damage(Energy), Foe -Regeneration, -Resist(All)| The War Walker's attacks deal energy damage and reduce their target's damage resistance and regeneration rate for a short time. }}
 
{{Power|[[File:SuperStrength FootStomp.png|22px]]| Foot Stomp| Point Blank Area of Effect, Moderate Damage(Smash), Moderate Damage over Time(Lethal), Foe Knockdown, Disorient| The Warwalker can slam its mighty fists into the ground causing heavy damage as well as knocking down and disorienting its targets. }}
 
{{Power|[[File:SuperStrength Punch.png|22px]]| Smash| Melee, Moderate Damage(Smash), Foe Knockback, Disorient| The War Walker's fists pack a wallop. They deal smashing damage, can knockdown and disorient their foes. }}
 
{{Power|[[File:SuperStrength Haymaker.png|22px]]| Pummel| Melee, High Damage(Smash), Moderate Damage over Time(Lethal), Foe Knockback, Disorient| The War Walker's fists pack a wallop. They deal smashing damage, can knockdown and disorient their foes. }}
 
{{Power|[[File:DarkMiasma DarkestNight.png|22px]]| Residual Memory| Auto, Self +Damage| Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise. }}
 
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Scaling| Special: +MaxHP, +Regeneration, +Damage for each player on map| Special. }}
 
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Resistance| Resistance| This [[Archvillain Resistance|Archvillain]] is exceptionally powerful. It is resistant to all types of status effect to the point of immunity. }}
 
==== Lord Winter ====
''Based on:'' [[Lord Winter]]
 
Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Lord Winter.
 
''Powers''
 
{{Power|[[File:SuperStrength FootStomp.png|22px]]| Foot Stomp| PBAoE, Moderate DMG(Smash), Foe Knockback| The Winter Lord shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area. }}
 
{{Power|[[File:IcyOnslaught GreaterIceSword.png|22px]]| Greater Ice Sword| Melee (Cone), Light DMG(Cold), Light DoT(Lethal), Foe -Recharge, -SPD, Knockback| The Winter Lord has slowed your attack and movement speed. }}
 
{{Power|[[File:IceBlast IceBlast.png|22px]]| Ice Blast| Ranged, Moderate DMG(Cold), Foe -Recharge, -SPD| The Winter Lord has slowed your attack and movement speed. }}
 
{{Power|[[File:IceBlast FreezeRay.png|22px]]| Freeze Ray| Ranged, Minor DMG(Cold), Foe Hold| You are Held in a block of ice. }}
 
{{Power|[[File:IceBlast Blizzard.png|22px]]| Blizzard| Ranged (Location AoE), Heavy DoT(Lethal/Cold), Foe -ToHit, -SPD, -Recharge, Knockdown| The Blizzard is slowing you as it rips you to sheds. Get out! }}
 
{{Power|[[File:LuminousBlast DawnStrike.png|22px]]| Dawn Strike| Auto: PBAoE, Minor DMG(Energy), Foe Knockback, -DEF| The Dawn Strike has reduced your Defenses. }}
 
{{Power|[[File:DarkMiasma DarkestNight.png|22px]]| Residual Memory| Auto: Self +DMG| Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise. }}
 
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Scaling| Special: +MaxHP, +Regeneration, +DMG for each player on map| Special. }}
 
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Resistance| Resistance| This [[Archvillain Resistance|Archvillain]] is exceptionally powerful. It is resistant to all types of status effect to the point of immunity. }}
 
{{clr}}


==== Paladin ====
==== Paladin ====
''Based on:'' [[Paladin]]
''Based on:'' [[Paladin]]


Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Paladin.
Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Paladin.
 
''Powers''
 
{{Power|[[File:ElectricalBolt LightningBolt.png|22px]]| Lightning Bolt| Ranged, Light DMG(Energy), Foe -Endurance| You strike your target with a beam of electrical energy. This causes energy damage and endurance drain. }}
 
{{Power|[[File:ElectricalBolt TelsaCage.png|22px]]| Shock| Ranged, Minor DMG(Energy), Light DoT(Energy), Foe -Endurance| You shock your opponent with a massive burst of electricty. This causes instant energy damage, as well as energy damage over time, and drains the target's endurance. }}
 
{{Power|[[File:ElectricalBolt BallLightning.png|22px]]| Ball Lightning| Ranged (Targeted AoE), Heavy DoT(Energy), Foe -Endurance| You hurl a highly charged ball of lightning that explodes on contact. The explosion causes energy damage over time and endurance loss after the initial energy burst. }}
 
{{Power|[[File:MedievalWeapons MaceSmash.png|22px]]| Mace| Melee (Cone), Moderate DMG(Smash), Foe Disorient, Knockback| Paladin has Disoriented you with his massive Mace. }}
 
{{Power|[[File:ElectricalBolt LightningStorm.png|22px]]| Lightning Field| Toggle: PBAoE, Minor DoT(Energy), Foe -Endurance| You surround yourself with a pulsating field of electrical energy. This causes energy damage and endurance loss to enemies caught within it. }}
 
{{Power|[[File:DarkMiasma DarkestNight.png|22px]]| Residual Memory| Auto: Self +DMG| Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise. }}
 
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Scaling| Special: +MaxHP, +Regeneration, +DMG for each player on map| Special. }}
 
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Resistance| Resistance| This [[Archvillain Resistance|Archvillain]] is exceptionally powerful. It is resistant to all types of status effect to the point of immunity. }}
 
{{clr}}


==== Ruladak the Strong ====
==== Ruladak the Strong ====
''Based on:'' [[Ruladak the Strong]]
''Based on:'' [[Ruladak the Strong]]


Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Ruladak.
Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Ruladak.


==== Lord Winter ====
''Powers''
''Based on:'' [[Lord Winter]]
 
{{Power|[[File:SuperStrength HandClap.png|22px]]| Hand Clap| PBAoE, Moderate DMG(Smash), Foe Disorient, Knockback| Ruladak has Disoriented you with his Hand Clap. }}
 
{{Power|[[File:PowerPunch TotalFocus.png|22px]]| Total Focus| Melee (Targeted AoE), Moderate DMG(Energy/Smash), Foe Disorient, Knockup| Ruladak has Disoriented you with his power of Total Focus! }}
 
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Power Blast| Ranged, Light DMG(Smash), Heavy DoT(Energy), Foe Knockback| A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. }}
 
{{Power|[[File:PowerBlast Explosion.png|22px]]| Explosive Blast| Ranged (Targeted AoE), Light DMG(Energy/Smash), Heavy DoT(Fire), Foe Knockback| Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. }}
 
{{Power|[[File:PowerBlast NovaBlast.png|22px]]| Nova| PBAoE, Heavy DMG(Energy/Smash), Moderate DoT(Fire), Foe Knockback| You can explode in a tremendous blast of energy, sending nearby foes flying. The Nova deals massive damage to all nearby foes, although the damage does vary. Activating this power leaves you drained of Endurance, and unable to recover any Endurance for a while. }}
 
{{Power|[[File:DarkMiasma DarkestNight.png|22px]]| Residual Memory| Auto: Self +DMG| Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise. }}
 
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Scaling| Special: +MaxHP, +Regeneration, +DMG for each player on map| Special }}


Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Lord Winter.
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Resistance| Resistance| This [[Archvillain Resistance|Archvillain]] is exceptionally powerful. It is resistant to all types of status effect to the point of immunity. }}


{{clr}}
{{clr}}
[[category:enemies]]
[[category:enemies]]

Latest revision as of 04:31, 2 January 2024

Overview

The Nightmares are creations of the Praetorian Malaise, drawn from the experiences of those he battles.

Background


Enemy types

Archvillains

Adamastor

Picture MIA

Based on: Adamastor

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Adamastor.

Powers

DarkMiasma DarkestNight.png Frigid Blast Ranged (Cone), Moderate Damage(Cold), Minor Damage over Time(Negative), Foe -Damage
You strike your opponent with a frigid blast of death, causing them cold and negative energy damage while also reducing their damage output.

SuperStrength FootStomp.png Shockwave Stomp Point Blank Area of Effect, High Damage(Smash), Foe Knockback, Disorient
You stomp the ground with a single foot, causing a massive shockwave that deals smashing damage while also causing enemies to be knocked back and stunned.

FireBlast FireBlast.png Blast of Decay Ranged, High Damage(Cold), Minor Damage over Time(Negative), Foe -Damage
You strike your opponent with a frigid blast of death, causing them cold and negative energy damage while also reducing their damage output.

EarthGrasp StonePrison.png Earthen Prison Ranged, Moderate Damage over Time(Smash), Foe Hold, -Defense, -Fly
You encase your target in a prison of stone. This slowly crushes them while also reducing their defense, resistance to being knocked around and their ability to fly.

DarkMiasma DarkestNight.png Residual Memory Auto, Self +Damage
Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise.

Invulnerability ToughHide.png Scaling Special: +MaxHP, +Regeneration, +Damage for each player on map
Special.

Invulnerability ToughHide.png Resistance Resistance
This Archvillain is exceptionally powerful. It is resistant to all types of status effect to the point of immunity.

Avatar of Hamidon

Based on: Avatar of Hamidon

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of the Avatar of Hamidon.

Powers

ShadowFighting Smite.png Crush Melee, Light DMG(Smash), Minor DoT(Toxic)
You have been crushed.

ShadowFighting Smite.png Crush Melee, Light DMG(Smash), Minor DoT(Toxic)
You have been crushed.

ShadowFighting BuildUp.png Devour Ranged (Targeted AoE), Light DMG(Negative), High DoT(Toxic), Self +ToHit, +DMG
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit. Note that Devour is unaffected by Range changes.

ShadowFighting DarkConsumption.png Cripple Ranged (Cone), Light DMG(Toxic), Foe -Endurance, -Recharge, -Recovery
The Avatar's ectoplasmic fluid has the ability to drain the energy out of an individual. The affected target is drained of all Endurance and receives a debuff to Recharge Rate and Recovery for 15s. Though this can be devastating, Cripple can be avoided, as it can only affect targets in a narrow cone in front of it.

DarkMiasma DarkestNight.png Residual Memory Auto: Self +DMG
Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise.

Invulnerability ToughHide.png Scaling Special: +MaxHP, +Regeneration, +DMG for each player on map
Special

Invulnerability ToughHide.png Resistance Resistance
This Archvillain is exceptionally powerful. It is resistant to all types of status effect to the point of immunity.

Babbage

Based on: Babbage

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Babbage.

Powers

ElectricalBolt LightningBolt.png Lightning Bolt Ranged, Moderate Damage(Energy), Foe -Endurance
You strike your target with a beam of electrical energy. This causes energy damage and endurance drain.

ElectricalBolt TelsaCage.png Shock Ranged, Moderate Damage(Energy), Minor Damage over Time(Energy), Foe -Endurance
You shock your opponent with a massive burst of electricty. This causes instant energy damage, as well as energy damage over time, and drains the target's endurance.

ElectricalBolt ShortCircuit.png Short Circuit Point Blank Area of Effect, Moderate Damage over Time(Energy), Foe -Endurance, -Recovery
You unleash a burst of electrical energy around you, shocking all nearby foes. This burst deals energy damage over time, drains endurance and prevents recovery of endurace.

ElectricalBolt BallLightning.png Ball Lightning Ranged (Targeted Area of Effect), Moderate Damage(Energy), Foe -Endurance
You hurl a highly charged ball of lightning that explodes on contact. The explosion causes energy damage over time and endurance loss after the initial energy burst.

ElectricalBolt LightningStorm.png Lightning Field Toggle, Point Blank Area of Effect, Minor Damage(Energy), Foe -Endurance
You surround yourself with a pulsating field of electrical energy. This causes energy damage and endurance loss to enemies caught within it.

DarkMiasma DarkestNight.png Residual Memory Auto, Self +Damage
Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise.

Invulnerability ToughHide.png Scaling Special: +MaxHP, +Regeneration, +Damage for each player on map
Special.

Invulnerability ToughHide.png Resistance Resistance
This Archvillain is exceptionally powerful. It is resistant to all types of status effect to the point of immunity.

Bat'Zul

Based on: Bat'Zul

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Bat'Zul.

Powers

FireBlast FireBlast.png Fire Blast Ranged, Moderate Damage(Fire), Minor Damage over Time(Fire)
You unleash a blast of fire at your target, causing fire damage and setting them ablaze.

FireBlast FireBall.png Fire Ball Ranged (Targeted Area of Effect), Moderate Damage(Fire), Moderate Damage over Time(Fire)
You unleash a ball of fire at your target, causing fire damage and setting them ablaze.

FireBlast RainOfFire.png Flash Stomp Point Blank Area of Effect, Moderate Damage(Fire), Minor Damage over Time(Fire), Foe Knockback
You stomp the ground around your targets, knocking some back while causing fire damage to all those affected and setting them ablaze.

FireBlast ArcOfFire.png Fire Breath Ranged (Cone), High Damage over Time(Fire)
Bat'Zul's Fire Breath has set you on Fire.

Inherent Brawl.png Fire Smash Melee (Targeted Area of Effect), Heavy Smash/Fire Damage, Foe Knockback
Fire punch attack.

Inherent Brawl.png Fire Swipe Melee (Cone), Heavy Lethal/Fire Damage, Foe Knockback
Bat'Zul claw attacks.

DarkMiasma DarkestNight.png Residual Memory Auto, Self +Damage
Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise.

Invulnerability ToughHide.png Scaling Special: +MaxHP, +Regeneration, +Damage for each player on map
Special.

Invulnerability ToughHide.png Resistance Resistance
This Archvillain is exceptionally powerful. It is resistant to all types of status effect to the point of immunity.

Caleb

Based on: Caleb

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Caleb.

Powers

DarkCast LifeDrain.png Life Drain Ranged, High Negative/Cold Damage, Foe -Recharge, -Speed, Self Heal
Caleb taps the powers of the netherworld to steal some of your life and slowing your movement and attack speed.

DarkCast SoulDrain.png Gloom Ranged, High Damage over Time(Negative/Cold), Foe -Recharge, -Speed
Caleb is slowly draining your life and slowing your movement and attack speed with his Gloom attack.

DarkCast TenebrousTentacles.png Tenebrous Tentacles Ranged (Cone), Moderate Damage over Time(Negative/Cold), Foe Immobilize, -Recharge
You have been enveloped in Tenebrous Tentacles. You are Immobilized and your attack speed is slowed as you are crushed.

DarkArmor DarkRegeneration.png Dark Regeneration Point Blank Area of Effect, Light Negative Damage, Self Heal
Tap the dark powers of the netherworld to drain a small amount of life from your nearby enemies to heal yourself.

ShadowFighting StealPower.png Soul Drain Point Blank Area of Effect, Moderate Damage(Negative), Self +Damage, +ToHit
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy.

DarkCast Blackstar.png Blackstar Point Blank Area of Effect, Extreme Damage(Negative/Cold), Foe -Recharge, -Speed
You can unleash a devastating blast of Cold and Negative Energy around yourself, dealing massive damage and slowing the movement and attack speed of foes.

DarkMiasma DarkestNight.png Residual Memory Auto, Self +Damage
Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise.

Invulnerability ToughHide.png Scaling Special: +MaxHP, +Regeneration, +Damage for each player on map
Special.

Invulnerability ToughHide.png Resistance Resistance
This Archvillain is exceptionally powerful. It is resistant to all types of status effect to the point of immunity.

Crystal Titan

Based on: Crystal Titan

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of the Crystal Titan.

Powers

Inherent Brawl.png Pummel Melee, Heavy Smash Damage, Foe Knockback
Devouring Earth brawling attacks.

IceBlast IceBlast.png Crystal Shards Ranged, Moderate Smash/Lethal Damage
The Crystal Beast can fling Crystal Shards dealing smashing and lethal damage.

IceBlast IceBlast.png Prism Blast Ranged (Cone), Light Energy Damage
The Giant Crystal Titan can focus light into an primordial energy blast that can only be resisted by those few who know its secrets.

SuperStrength FootStomp.png Foot Stomp Point Blank Area of Effect, Moderate Smash Damage, Foe Knockback
The Giant Crystal Titan shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.

EarthGrasp SaltPillars.png Salt Crystals Point Blank Area of Effect, Moderate Lethal Damage, Minor Damage over Time(Lethal), Foe Sleep, -Defense
The Giant Crystal Titan has encrusted you in Salt Crystals. You cannot use any powers, your defense is reduced, and you need help to break free.

DarkMiasma DarkestNight.png Residual Memory Auto, Self +Damage
Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise.

Invulnerability ToughHide.png Scaling Special: +MaxHP, +Regeneration, +Damage for each player on map
Special.

Invulnerability ToughHide.png Resistance Resistance
This Archvillain is exceptionally powerful. It is resistant to all types of status effect to the point of immunity.

Deathsurge

Based on: Deathsurge

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Deathsurge.

Powers

ElectricalBolt LightningBolt.png Lightning Bolt Ranged, Moderate Damage(Energy), Foe -Endurance
You strike your target with a beam of electrical energy. This causes energy damage and endurance drain.

ElectricalBolt BallLightning.png Ball Lightning Ranged (Targeted Area of Effect), Moderate Damage(Energy), Foe -Endurance
You hurl a highly charged ball of lightning that explodes on contact. The explosion causes energy damage over time and endurance loss after the initial energy burst.

ElectricalBolt ShortCircuit.png Short Circuit Point Blank Area of Effect, Moderate Damage over Time(Energy), Foe -Endurance, -Recovery
You unleash a burst of electrical energy around you, shocking all nearby foes. This burst deals energy damage over time, drains endurance and prevents recovery of endurace.

ElectricalBolt TelsaCage.png Shock Ranged, Moderate Damage(Energy), Minor Damage over Time(Energy), Foe -Endurance
You shock your opponent with a massive burst of electricty. This causes instant energy damage, as well as energy damage over time, and drains the target's endurance.

ElectricalBolt ThunderouseBlast.png Thunderous Blast Ranged (Targeted Area of Effect), High Energy/Smash Damage, Foe -Endurance, -Recovery
Deathsurge's Thunderous Blast has temporarily halted your Endurance Recovery.

SuperStrength FootStomp.png Thunder Stomp Point Blank Area of Effect, High Smash Damage, Foe Disorient, Knockback
Deathsurge has Disoriented you.

Thunder Strike
ElectricMelee TargetedAoEHeavyDmg.png Thunder Strike Location Area of Effect, Moderate Energy Damage, Foe Knockback
Thunder Strike Punch explosion.

DarkMiasma DarkestNight.png Residual Memory Auto, Self +Damage
Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise.

Invulnerability ToughHide.png Scaling Special: +MaxHP, +Regeneration, +Damage for each player on map
Special.

Invulnerability ToughHide.png Resistance Resistance
This Archvillain is exceptionally powerful. It is resistant to all types of status effect to the point of immunity.

Eochai

Based on: Eochai

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Eochai.

Powers

FireBlast FireBlast.png Pumpkin Ranged, Moderate DMG(Fire), Heavy DoT(Fire)
You continue to burn from the Flaming Pumpkin.

FireBlast FireBall.png Pumpkin Bomb Ranged (Targeted AoE), Moderate DMG(Fire/Smash), Light DoT(Fire)
You continue to burn from the Flaming Pumpkin Bomb.

FireBlast RainOfFire.png Fire Stomp PBAoE, Heavy DoT(Fire), Foe Knockback
Eochai has set you ablaze with his Fire Stomp.

FireBlast FireBall.png Fire Ball Ranged (Targeted AoE), Moderate DMG(Fire), Moderate DoT(Fire)
The Fireball has set you on Fire.

FireTrap Cinders.png Cinders PBAoE, Minor DMG(Toxic), Foe Hold
Incapacitates foes around the caster by whirling Cinders around them. The targets are left helpless, choking on the soot.

DarkMiasma DarkestNight.png Residual Memory Auto: Self +DMG
Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise.

Invulnerability ToughHide.png Scaling Special: +MaxHP, +Regeneration, +DMG for each player on map
Special

Invulnerability ToughHide.png Resistance Resistance
This Archvillain is exceptionally powerful. It is resistant to all types of status effect to the point of immunity.

Jack in Irons

Based on: Jack in Irons

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Jack in Irons.

Powers

Sword HeadSplitter.png Sweeping Blow Melee (Cone), Extreme Damage(Smash/Lethal), Foe Knockback
This is a tremendous sweeping blow with your club. It will send most foes flying and crush many enemies.

Sword HeadSplitter.png Overhead Smash Melee, Extreme Damage(Smash), Foe Disorient
This is a massive overhead smash with your club. It will knock the target to the ground.

Ground Smash
EarthGrasp Earthquake.png Ground Smash Location Area of Effect, Minor Damage(Smash), Foe -Defense, -Jump, Knockup, -ToHit
All foes that pass through this Earthquake will be debuffed and may fall down.

DarkMiasma FearsomeAura.png Skull Stare Ranged (Cone), Moderate Negative Damage, Foe Fear, -ToHit
The stare of the skull has terrified you and reduced your Accuracy.

DarkMiasma DarkestNight.png Dry Heave Ranged (Targeted Area of Effect), High Damage over Time(Toxic), Foe -Damage
Jack's Skull Heave has weakened you and reduced your damage.

FireBlast Blaze.png Howling Skull Ranged, High Damage(Smash/Energy), Foe -Resist(All)
A short range, but powerful sonic attack.

DarkMiasma DarkestNight.png Residual Memory Auto, Self +Damage
Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise.

Invulnerability ToughHide.png Scaling Special: +MaxHP, +Regeneration, +Damage for each player on map
Special.

Invulnerability ToughHide.png Resistance Resistance
This Archvillain is exceptionally powerful. It is resistant to all types of status effect to the point of immunity.

Jade Spider

Based on: Jade Spider

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of the Jade Spider.

Jurassik

Based on: Jurassik

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Jurassik.

Powers

StoneMelee Fault.png Fault Melee (Targeted Area of Effect), Moderate Smash Damage, Foe Disorient, Knockup
Jurassik has Disoriented you.

MedievalWeapons MaceSmash.png Jurassik Club Melee (Cone), High Smash/Lethal Damage, Foe Disorient, Knockback
Jurassik has Disoriented you.

SuperStrength FootStomp.png Foot Stomp Point Blank Area of Effect, Moderate Smash Damage, Foe Knockback
Jurassik shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.

Quills QuillThrowing.png Stone Shards Ranged (Cone), Moderate Lethal Damage, Moderate Damage over Time(Lethal), Foe Knockback
Jurassik can throw a bunch of Thorns in a narrow cone arc and impale a group of foes. Impaled foes may be knocked down.

StoneMelee HurlBoulder.png Hurl Boulder Ranged (Targeted Area of Effect), Moderate Smash Damage, Foe Knockback
Jurassik can rip a Boulder out of the ground and Hurl it a moderate distance. The Hurled Boulder deals medium damage and can Knockback foes.

DarkMiasma DarkestNight.png Residual Memory Auto, Self +Damage
Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise.

Invulnerability ToughHide.png Scaling Special: +MaxHP, +Regeneration, +Damage for each player on map
Special.

Invulnerability ToughHide.png Resistance Resistance
This Archvillain is exceptionally powerful. It is resistant to all types of status effect to the point of immunity.

Kronos Class Titan

Based on: Kronos Class Titan

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of the Kronos Class Titan.

Powers

SuperStrength FootStomp.png Foot Stomp Point Blank Area of Effect, High Smash Damage, Foe Knockback
Kronos Titans shake the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.

PowerBlast PowerBlast.png Plasma Blast Ranged, Moderate Energy Damage, Foe -Regeneration, Knockback
Titan Plasma burns are hard to heal. The burns have halted your Regeneration rate.

AssaultWeapons ARBurst.png Swarm Missile Ranged (Targeted Area of Effect), High Damage over Time(Lethal), Foe Knockback
Kronos Titans can launch a pack of 16 Swarm missiles.

AssaultWeapons ARBurst.png Incendiary Swarm Missiles Ranged (Targeted Area of Effect), Moderate Lethal Damage, Location Area of Effect, Moderate Damage over Time(Fire)
Kronos Titans can launch a pack of 16 Incendiary Swarm missiles.

AssaultWeapons ARBurst.png Gas Swarm Missiles Ranged (Targeted Area of Effect), High Damage over Time(Lethal), Location Area of Effect, Foe Hold
Kronos Titans can launch a pack of 16 Gas Swarm missiles.

PowerBlast PowerBlast.png Quad Plasma Blast Ranged (Targeted Area of Effect), Extreme Damage over Time(Energy), Foe -Regeneration, Knockback
Titan Plasma burns are hard to heal. The burns have halted your Regeneration rate.

DarkMiasma DarkestNight.png Residual Memory Auto, Self +Damage
Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise.

Invulnerability ToughHide.png Scaling Special: +MaxHP, +Regeneration, +Damage for each player on map
Special.

Invulnerability ToughHide.png Resistance Resistance
This Archvillain is exceptionally powerful. It is resistant to all types of status effect to the point of immunity.

Lanaru the Crazed

Based on: Lanaru the Mad

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Lanaru.

Powers

ElectricalBolt LightningBolt.png Ion Burst Ranged (Targeted Area of Effect), Moderate Energy Damage
Sends a large blast of charged particles at a foe. Deals good damage and also drains some Endurance.

FlamingShield FieryAura.png Ion Pulse Point Blank Area of Effect, Moderate Energy Damage, High Damage over Time(Energy)
You are taking some energy damage just being near Lanaru!

IceBlast Bolt.png Ice Shard Ranged, Minor Damage(Cold), Foe -Recharge, -Speed, Self +Damage
Ice Bolt quickly pelts an enemy with small icy daggers; their chill Slows a foe's attacks and movement for a time. Fast, but little damage.

IceBlast FreezingRain.png Ice Storm Ranged (Location Area of Effect), Minor Damage over Time(Cold/Lethal), Foe -Recharge, -Speed
The Ice Storm is reducing your movement and attack speeds. You are also taking cold damage over time.

StormSummoning SteamyMist.png Freezing Rain Ranged (Location Area of Effect), Minor Damage over Time(Cold), Foe -Speed, -Recharge, -Defense, -Resist(All)
The Freezing Rain is chilling you, reducing your Resistance, movement speed and attack speed. You are taking damage over time.

DarkMiasma DarkestNight.png Residual Memory Auto, Self +Damage
Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise.

Invulnerability ToughHide.png Scaling Special: +MaxHP, +Regeneration, +Damage for each player on map
Special.

Invulnerability ToughHide.png Resistance Resistance
This Archvillain is exceptionally powerful. It is resistant to all types of status effect to the point of immunity.

Lichen-Infested Extinction War Walker

Based on: Lichen-Infested Extinction War Walker

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of the Lichen Infested War Walker.

Powers

PowerBlast PowerBurst.png Particle Lance Ranged (Narrow Cone), Moderate Damage(Energy), Foe -Regeneration, -Resist(All)
The War Walker's attacks deal energy damage and reduce their target's damage resistance and regeneration rate for a short time.

Robotics LaserRifleBurst.png Particle Burst Ranged, Moderate Damage(Energy), Moderate Damage over Time(Fire), Foe -Regeneration, -Resist(All)
The War Walker's attacks deal energy damage and reduce their target's damage resistance and regeneration rate for a short time.

ElectricalBolt LightningBolt.png Sweeping Laser Ranged (Cone), High Damage(Energy), Foe -Regeneration, -Resist(All)
The War Walker's attacks deal energy damage and reduce their target's damage resistance and regeneration rate for a short time.

SuperStrength FootStomp.png Foot Stomp Point Blank Area of Effect, Moderate Damage(Smash), Moderate Damage over Time(Lethal), Foe Knockdown, Disorient
The Warwalker can slam its mighty fists into the ground causing heavy damage as well as knocking down and disorienting its targets.

SuperStrength Punch.png Smash Melee, Moderate Damage(Smash), Foe Knockback, Disorient
The War Walker's fists pack a wallop. They deal smashing damage, can knockdown and disorient their foes.

SuperStrength Haymaker.png Pummel Melee, High Damage(Smash), Moderate Damage over Time(Lethal), Foe Knockback, Disorient
The War Walker's fists pack a wallop. They deal smashing damage, can knockdown and disorient their foes.

DarkMiasma DarkestNight.png Residual Memory Auto, Self +Damage
Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise.

Invulnerability ToughHide.png Scaling Special: +MaxHP, +Regeneration, +Damage for each player on map
Special.

Invulnerability ToughHide.png Resistance Resistance
This Archvillain is exceptionally powerful. It is resistant to all types of status effect to the point of immunity.

Lord Winter

Based on: Lord Winter

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Lord Winter.

Powers

SuperStrength FootStomp.png Foot Stomp PBAoE, Moderate DMG(Smash), Foe Knockback
The Winter Lord shakes the very Earth itself with a super Foot Stomp, attacking everything in a nearby area.

IcyOnslaught GreaterIceSword.png Greater Ice Sword Melee (Cone), Light DMG(Cold), Light DoT(Lethal), Foe -Recharge, -SPD, Knockback
The Winter Lord has slowed your attack and movement speed.

IceBlast IceBlast.png Ice Blast Ranged, Moderate DMG(Cold), Foe -Recharge, -SPD
The Winter Lord has slowed your attack and movement speed.

IceBlast FreezeRay.png Freeze Ray Ranged, Minor DMG(Cold), Foe Hold
You are Held in a block of ice.

IceBlast Blizzard.png Blizzard Ranged (Location AoE), Heavy DoT(Lethal/Cold), Foe -ToHit, -SPD, -Recharge, Knockdown
The Blizzard is slowing you as it rips you to sheds. Get out!

LuminousBlast DawnStrike.png Dawn Strike Auto: PBAoE, Minor DMG(Energy), Foe Knockback, -DEF
The Dawn Strike has reduced your Defenses.

DarkMiasma DarkestNight.png Residual Memory Auto: Self +DMG
Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise.

Invulnerability ToughHide.png Scaling Special: +MaxHP, +Regeneration, +DMG for each player on map
Special.

Invulnerability ToughHide.png Resistance Resistance
This Archvillain is exceptionally powerful. It is resistant to all types of status effect to the point of immunity.


Paladin

Based on: Paladin

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Paladin.

Powers

ElectricalBolt LightningBolt.png Lightning Bolt Ranged, Light DMG(Energy), Foe -Endurance
You strike your target with a beam of electrical energy. This causes energy damage and endurance drain.

ElectricalBolt TelsaCage.png Shock Ranged, Minor DMG(Energy), Light DoT(Energy), Foe -Endurance
You shock your opponent with a massive burst of electricty. This causes instant energy damage, as well as energy damage over time, and drains the target's endurance.

ElectricalBolt BallLightning.png Ball Lightning Ranged (Targeted AoE), Heavy DoT(Energy), Foe -Endurance
You hurl a highly charged ball of lightning that explodes on contact. The explosion causes energy damage over time and endurance loss after the initial energy burst.

MedievalWeapons MaceSmash.png Mace Melee (Cone), Moderate DMG(Smash), Foe Disorient, Knockback
Paladin has Disoriented you with his massive Mace.

ElectricalBolt LightningStorm.png Lightning Field Toggle: PBAoE, Minor DoT(Energy), Foe -Endurance
You surround yourself with a pulsating field of electrical energy. This causes energy damage and endurance loss to enemies caught within it.

DarkMiasma DarkestNight.png Residual Memory Auto: Self +DMG
Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise.

Invulnerability ToughHide.png Scaling Special: +MaxHP, +Regeneration, +DMG for each player on map
Special.

Invulnerability ToughHide.png Resistance Resistance
This Archvillain is exceptionally powerful. It is resistant to all types of status effect to the point of immunity.


Ruladak the Strong

Based on: Ruladak the Strong

Malaise has created a Nightmare, drawing from the experiences of those whom he battles. This Nightmare has the appearance of Ruladak.

Powers

SuperStrength HandClap.png Hand Clap PBAoE, Moderate DMG(Smash), Foe Disorient, Knockback
Ruladak has Disoriented you with his Hand Clap.

PowerPunch TotalFocus.png Total Focus Melee (Targeted AoE), Moderate DMG(Energy/Smash), Foe Disorient, Knockup
Ruladak has Disoriented you with his power of Total Focus!

PowerBlast PowerBlast.png Power Blast Ranged, Light DMG(Smash), Heavy DoT(Energy), Foe Knockback
A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.

PowerBlast Explosion.png Explosive Blast Ranged (Targeted AoE), Light DMG(Energy/Smash), Heavy DoT(Fire), Foe Knockback
Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target.

PowerBlast NovaBlast.png Nova PBAoE, Heavy DMG(Energy/Smash), Moderate DoT(Fire), Foe Knockback
You can explode in a tremendous blast of energy, sending nearby foes flying. The Nova deals massive damage to all nearby foes, although the damage does vary. Activating this power leaves you drained of Endurance, and unable to recover any Endurance for a while.

DarkMiasma DarkestNight.png Residual Memory Auto: Self +DMG
Nightmares are really just residual memories pulled from your mind, but imbued with a new level of power by their summoner, Malaise.

Invulnerability ToughHide.png Scaling Special: +MaxHP, +Regeneration, +DMG for each player on map
Special

Invulnerability ToughHide.png Resistance Resistance
This Archvillain is exceptionally powerful. It is resistant to all types of status effect to the point of immunity.