Novbos (Command Line Parameter): Difference between revisions

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(Created page with "__NOTOC__ == Command Line Parameter == : {{launchparam|novbos|[0-1]}} Turns off vertex buffer object extension. * 0 = Enable vbos, 1 = Disable vbos. Default = 0. * A [https://en.wikipedia.org/wiki/Vertex_buffer_object| vertex buffer object (VBO)] is an OpenGL feature that provides methods for uploading vertex data (position, normal vector, color, etc.) to the video device for non-immediate-mode rendering. * <span style="color:red">'''Warning:''' This launch command, if...")
 
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* 0 = Enable vbos, 1 = Disable vbos. Default = 0.
* 0 = Enable vbos, 1 = Disable vbos. Default = 0.
* A [https://en.wikipedia.org/wiki/Vertex_buffer_object| vertex buffer object (VBO)] is an OpenGL feature that provides methods for uploading vertex data (position, normal vector, color, etc.) to the video device for non-immediate-mode rendering.  
* A [https://en.wikipedia.org/wiki/Vertex_buffer_object| vertex buffer object (VBO)] is an OpenGL feature that provides methods for uploading vertex data (position, normal vector, color, etc.) to the video device for non-immediate-mode rendering.  
* <span style="color:red">'''Warning:''' This launch command, if enabled, will crash the game client.  
* <span style="color:red">'''Warning:'''</span> This launch command, if enabled, will crash the game client.  





Revision as of 03:14, 26 June 2023

Command Line Parameter

-novbos [0-1]

Turns off vertex buffer object extension.

  • 0 = Enable vbos, 1 = Disable vbos. Default = 0.
  • A vertex buffer object (VBO) is an OpenGL feature that provides methods for uploading vertex data (position, normal vector, color, etc.) to the video device for non-immediate-mode rendering.
  • Warning: This launch command, if enabled, will crash the game client.


Example

/novbos 0