Rogue Robots: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>Yakovlev
(→‎MK I Zenith Warcry: Found one of these finally! Added three powers)
 
(12 intermediate revisions by 4 users not shown)
Line 1: Line 1:
==Overview==
==Overview==
{{TOCright}}
{{TOCright}}
This faction is present only in CoH, and will only spawn during its own mini-Story Arc.
 
In their attempts to create even more intelligent robots than the [[Council Robots|deadly machines]] they currently field, the [[Council]] has added organical material to them, thus creating unwillingly artificial life. Now these creations have developed their own plans and have turned against their masters.
 
This faction is present only in CoH, and will only spawn during its own mini-Story Arc, available from [[Merisel Valenzuela]] or [[Allison King]]. (Levels 30 - 34)
 
 
== Background ==
 
There is no official background about this group at this time.


{{clr}}
{{clr}}
==Villain types==


===Minions===
== Villain types ==
 
=== Minions ===


====Zenith Mech Man====
==== Zenith Mech Man ====
[[Image:RogueRobotsMechMan.jpg|100px|thumb| |{{center|Rogue Mech Man}}]]
[[File:RogueRobotsMechMan.jpg|100px|thumb| |{{center|Rogue Mech Man}}]]
These former [[Council]] Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals.
These former [[Council]] Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals.


''Powers''  
''Powers''
 
{{Power|[[File:SuperStrength Punch.png|22px]]| Cybernetic Blade| Melee, Moderate DMG(Lethal)| A Cybernetic Blade is a powerful lethal attack. }}


{{Power|[[Image:PowerBlast PowerBlast.png|22px]]| Blast| Ranged, Energy/Smash Damage, Foe Knockback| Zenith Mechs Blast sends a focused beam of energy that can knock foes back.}}
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Blast| Ranged, Moderate DMG(Energy/Smash), Foe Knockdown| Zenith Mech's Blast sends a focused beam of energy that can knock foes back. }}
 
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Resistance| {{DamResVal|15|50|0|0|0|0|60|s=-}}, {{StatusProtVal|0|0|0|100|0|0|100}}| Resistance }}


{{Power|[[Image:SuperStrength Punch.png|22px]]| Cybernetic Blade| Melee, Lethal| A Cybernetic Blade is a powerful lethal attack. }}
{{clr}}
{{clr}}


====Zenith Hoverbot====
==== Zenith Hoverbot ====
[[Image:RogueRobotsHoverbot.jpg|175px|thumb| |{{center|Rogue Hoverbot}}]]
[[File:RogueRobotsHoverbot.jpg|175px|thumb| |{{center|Rogue Hoverbot}}]]
These former [[Council]] Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals.
These former [[Council]] Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals.


''Powers''  
''Powers''


{{Power|[[Image:Flight TravelFlight.png|22px]]| Flight| Self fly| Hoverbots can Fly }}
{{Power|[[File:Flight TravelFlight.png|22px]]| Fly| Self Fly| Hoverbots can Fly. }}


{{Power|[[Image:AssaultWeapons ARBurst.png|22px]]| Robot Missile Launcher| Ranged, Area of Effect, Lethal/Smash, Foe Knockback| Hoverbots can launch small missiles at long range. }}
{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Robot Missile Launcher| Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback| Hoverbots can launch small missiles at long range. }}


{{Power|[[Image:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|''Zenith Hoverbots do not have any melee attacks at all.''}}
{{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' Zenith Hoverbots don’t have any Melee attacks at all''}}


{{Power|[[File:Invulnerability ToughHide.png|22px]]| Resistance| {{DamResVal|15|50|0|0|0|0|60|s=-}}, {{StatusProtVal|0|0|0|100|0|0|100}}| Resistance }}


{{clr}}


===Lieutenants===
=== Lieutenants ===


====MK I Zenith Warcry====
==== Mk I Zenith Warcry ====
[[Image:RogueRobotsWarcryMkI.jpg|175px|thumb| |{{center|Rogue Warcry Mk I}}]]
[[File:RogueRobotsWarcryMkI.jpg|175px|thumb| |{{center|Rogue Warcry Mk I}}]]
These former [[Council]] Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals.
These former [[Council]] Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals.


''Powers''  
''Powers''
 
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Power Blast| Ranged, Moderate DMG(Energy/Smash), Foe Knockdown| Power Blast sends a focused beam of energy at a foe that can knock him back. }}
 
{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Missile Launch| Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback| Zenith Warcries can launch small missiles at long range. }}


{{Power|[[Image:AssaultWeapons ARBurst.png|22px]]| Missile Launcher| Ranged, Area of Effect, Lethal/Smash, Foe Knockback| Zenith Warcries can launch small missiles at long range. }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Pummel| Melee, Heavy DMG(Smash), Foe Knockback| Zenith Warcry brawling attacks. }}


{{Power|[[Image:PowerBlast PowerBlast.png|22px]]| Power Blast| Ranged, Energy/Smash Damage, Foe Knockback| Power Blast sends a focused beam of energy at a foe that can knock him back.}}
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| {{StatusProtVal|0|0|0|0|75%}}| Zenith Warcries are highly resistant to Knockback. }}


{{Power|[[Image:Inherent_Brawl.png|22px]]| Pummel| Melee, Heavy Smash| Zenith Warcry brawling attacks. }}
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Resistance| {{DamResVal|15|50|0|0|0|0|60|s=-}}, {{StatusProtVal|0|0|0|100|0|0|100}}| Resistance }}


{{clr}}
{{clr}}


===Bosses===
=== Bosses ===


====MK II Zenith Warcry====
==== Mk II Zenith Warcry ====
[[Image:RogueRobotsWarcryMkII.jpg|175px|thumb| |{{center|Rogue Warcry Mk II}}]]
[[File:RogueRobotsWarcryMkII.jpg|175px|thumb| |{{center|Rogue Warcry Mk II}}]]
These former [[Council]] Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals.
These former [[Council]] Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals.


''Powers''  
''Powers''


{{Power|[[Image:AssaultWeapons ARBurst.png|22px]]| Missile Launcher| Ranged, Area of Effect, Lethal/Smash, Foe Knockback| Zenith Warcries can launch small missiles at long range. }}
{{Power|[[File:PowerBlast PowerBlast.png|22px]]| Power Blast| Ranged, Moderate DMG(Energy/Smash), Foe Knockdown| Power Blast sends a focused beam of energy at a foe that can knock him back. }}


{{Power|[[Image:PowerBlast PowerBlast.png|22px]]| Power Blast| Ranged, Energy/Smash Damage, Foe Knockback| Power Blast sends a focused beam of energy at a foe that can knock him back.}}
{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Missile Launch| Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback| Zenith Warcries can launch small missiles at long range. }}
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Pummel| Melee, Heavy DMG(Smash), Foe Knockback| Zenith Warcry brawling attacks. }}
 
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| {{StatusProtVal|0|0|0|0|75%}}| Zenith Warcries are highly resistant to Knockback. }}
 
{{Power|[[File:Invulnerability ToughHide.png|22px]]| Resistance| {{DamResVal|15|50|0|0|0|0|60|s=-}}, {{StatusProtVal|0|0|0|100|0|0|100}}| Resistance }}


{{Power|[[Image:Inherent_Brawl.png|22px]]| Pummel| Melee, Heavy Smash| Zenith Warcry brawling attacks. }}
{{clr}}
{{clr}}


===Named Bosses===
=== Named Bosses ===


* Prototype A12 (''Mk II Zenith Warcry'')
* Prototype A12 (''Mk II Zenith Warcry'')
* Prototype B15 (''Mk II Zenith Warcry'')
* Prototype B15 (''Mk II Zenith Warcry'')
* Progenitor Runtime 001 (''Mk II Zenith Warcry'')
* Progenitor Runtime 001 (''Mk II Zenith Warcry'')


[[Category:Enemies]]
[[Category:Enemies]]

Latest revision as of 05:13, 26 March 2023

Overview

In their attempts to create even more intelligent robots than the deadly machines they currently field, the Council has added organical material to them, thus creating unwillingly artificial life. Now these creations have developed their own plans and have turned against their masters.

This faction is present only in CoH, and will only spawn during its own mini-Story Arc, available from Merisel Valenzuela or Allison King. (Levels 30 - 34)


Background

There is no official background about this group at this time.


Villain types

Minions

Zenith Mech Man

Rogue Mech Man

These former Council Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals.

Powers

SuperStrength Punch.png Cybernetic Blade Melee, Moderate DMG(Lethal)
A Cybernetic Blade is a powerful lethal attack.

PowerBlast PowerBlast.png Blast Ranged, Moderate DMG(Energy/Smash), Foe Knockdown
Zenith Mech's Blast sends a focused beam of energy that can knock foes back.

Invulnerability ToughHide.png Resistance Res( S-15 L50 P60 ), Prot( Sl 100 Fr 100 )
Resistance


Zenith Hoverbot

Rogue Hoverbot

These former Council Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals.

Powers

Flight TravelFlight.png Fly Self Fly
Hoverbots can Fly.

AssaultWeapons ARBurst.png Robot Missile Launcher Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback
Hoverbots can launch small missiles at long range.

Power Missing.png No Melee attacks No Hand to Hand
Zenith Hoverbots don’t have any Melee attacks at all

Invulnerability ToughHide.png Resistance Res( S-15 L50 P60 ), Prot( Sl 100 Fr 100 )
Resistance


Lieutenants

Mk I Zenith Warcry

Rogue Warcry Mk I

These former Council Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals.

Powers

PowerBlast PowerBlast.png Power Blast Ranged, Moderate DMG(Energy/Smash), Foe Knockdown
Power Blast sends a focused beam of energy at a foe that can knock him back.

AssaultWeapons ARBurst.png Missile Launch Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback
Zenith Warcries can launch small missiles at long range.

Inherent Brawl.png Pummel Melee, Heavy DMG(Smash), Foe Knockback
Zenith Warcry brawling attacks.

Temporary PVP BuffDefense.png Resistance Prot( Kb 75% )
Zenith Warcries are highly resistant to Knockback.

Invulnerability ToughHide.png Resistance Res( S-15 L50 P60 ), Prot( Sl 100 Fr 100 )
Resistance


Bosses

Mk II Zenith Warcry

Rogue Warcry Mk II

These former Council Robots have achieved sentience and no longer obey their programming. They now seek to further only their own inhuman goals.

Powers

PowerBlast PowerBlast.png Power Blast Ranged, Moderate DMG(Energy/Smash), Foe Knockdown
Power Blast sends a focused beam of energy at a foe that can knock him back.

AssaultWeapons ARBurst.png Missile Launch Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback
Zenith Warcries can launch small missiles at long range.

Inherent Brawl.png Pummel Melee, Heavy DMG(Smash), Foe Knockback
Zenith Warcry brawling attacks.

Temporary PVP BuffDefense.png Resistance Prot( Kb 75% )
Zenith Warcries are highly resistant to Knockback.

Invulnerability ToughHide.png Resistance Res( S-15 L50 P60 ), Prot( Sl 100 Fr 100 )
Resistance


Named Bosses

  • Prototype A12 (Mk II Zenith Warcry)
  • Prototype B15 (Mk II Zenith Warcry)
  • Progenitor Runtime 001 (Mk II Zenith Warcry)