Talk:Henchmen

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Revision as of 11:27, 18 October 2006 by imported>Snorii (→‎RE: Sandbox)
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What is it?

I created this article to be similar to other faction articles, listing all powers the henchemen possess at different upgrade levels. This information could well be integrated into the different powerset articles as part of their power description. --Konoko 19:06, 29 June 2006 (PDT)

"This information could well be integrated into the different powerset articles as part of their power description." Which Qman has done. I'd like to play with this more now that he has the exact upgrades. Yay QMan --Konoko 19:17, 17 October 2006 (PDT)

RE: Sandbox

Whadya think? Heading'd or bullet'd? This could be used on the articles themselves.--Konoko 20:00, 17 October 2006 (PDT)

I like bulletted personally :) Fixed up a little (how do you do that timestamp thing? --QMan What do you think of the bulletted power rather than the power template (Gloom)? --QMan

You can sign by using four tildes (~~~~); It will show your Username and timestamp. Also, the second button from the right at the top of the edit page will produce it for you.
I like heading myself, but for both we shouldn't use links in a heading. [1] - Snorii 04:27, 18 October 2006 (PDT)

Sandbox

Tier 1

Necromancy CallZombieHorde.png Zombie Horde

Basic Powers

Inherent Brawl.png Brawl Melee Smashing Damage
When all else fails, you have only your two fists to depend on.

Equip Powers

- Projectile Vomit Ranged: -
-
- Zombie Vomit Ranged: -
-

Upgrade Powers

ShadowFighting SiphonLife.png Siphon Life Melee Moderate Damage (Negative) Foe -Accuracy Self +Hit Points
You tap the power of the Netherworld and create a life transferring conduit between a foe and yourself. This will transfer hit points from your enemy to yourself. Foes siphoned in this manner have their accuracy reduced.

Tier 1

Necromancy CallZombieHorde.png Zombie Horde

  • Basic Powers:
    • Inherent Brawl.png Brawl Melee: Moderate Damage (Smashing)
      When all else fails, you have only your two fists to depend on.
  • Equip Powers:
    • Projectile Vomit Ranged: ?? Damage (Toxic)
      (Description)
    • Zombie Vomit Melee: ?? Damage (Toxic)
      (Description)
  • Upgrade Powers:
    • ShadowFighting SiphonLife.png Siphon Life Melee: Moderate Damage (Negative) Foe: -Accuracy Self: +Hit Points
      You tap the power of the Netherworld and create a life transferring conduit between a foe and yourself. This will transfer hit points from your enemy to yourself. Foes siphoned in this manner have their accuracy reduced.
    • ShadowFighting SiphonLife.png Gloom
      • Range: Far (80m)
      • Damage: High (Neg. Energy)
      • De-Buff: -Acc (Foe)