The Intrepid Informer: Difference between revisions

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== Overview ==
== Overview ==
The Intrepid Informer was a series of developer-written features, usually about new content that was soon to be added to the game. This article summarizes each issue and provides links to their original news or forum posts.
The Intrepid Informer was a series of developer-written features, usually about new content that was soon to be added to the game. This article summarizes each issue and provides links to their original news or forum posts.
== Issue 18: Darkness Control ==
[http://web.archive.org/web/20121003103204/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_18.php Originally posted] on February 15, 2012, powers designer Phil "[[Synapse (Developer)|Synapse]]" Zeleski introduced the [[Darkness Control]] power set for Controllers and Dominators, including details about each power and tips and tricks for their use.
== Issue 19: Beast Mastery ==
[http://web.archive.org/web/20121003102254/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_19.php Originally posted] on March 7, 2012, powers designer Phil "[[Synapse (Developer)|Synapse]]" Zeleski introduced the [[Beast Mastery]] power set for Masterminds, including details about each power and tips and tricks for their use.


== Issue 20: Staff Fighting ==
== Issue 20: Staff Fighting ==

Revision as of 23:51, 5 November 2013

Intrepid Informer Header3.jpg

Overview

The Intrepid Informer was a series of developer-written features, usually about new content that was soon to be added to the game. This article summarizes each issue and provides links to their original news or forum posts.

Issue 18: Darkness Control

Originally posted on February 15, 2012, powers designer Phil "Synapse" Zeleski introduced the Darkness Control power set for Controllers and Dominators, including details about each power and tips and tricks for their use.

Issue 19: Beast Mastery

Originally posted on March 7, 2012, powers designer Phil "Synapse" Zeleski introduced the Beast Mastery power set for Masterminds, including details about each power and tips and tricks for their use.

Issue 20: Staff Fighting

Originally posted on April 11, 2012, powers designer Phil "Synapse" Zeleski introduced the Staff Fighting power set for Brutes, Scrappers, Stalkers, and Tankers, including details about each power and tips and tricks for their use.

Issue 21: Retro Sci-Fi Costume Set

Originally posted on June 5, 2012, Andy "Zwillinger" Belford spoke about the collaboration between the Community and Development team to hash out what eventually became the Retro Sci-Fi Costume Set.

Issue 22: Summer Blockbuster Event

Originally posted on June 26, 2012, Cord "ThinkTank" Carney introduced the new Summer Blockbuster Double Feature, including "Casino Heist" and "Time Gladiator."

Issue 23: Water Blast

Originally posted on July 4, 2012, powers designer Phil "Synapse" Zeleski introduced the Water Blast power set for Blasters, Corruptors, and Defenders, including details about each power and tips and tricks for their use.

Issue 24: Nature Affinity

Originally posted on August 8, 2012, powers designer Phil "Synapse" Zeleski introduced the Nature Affinity power set for Controllers, Corruptors, Defenders, and Masterminds, including details about each power and tips and tricks for their use.