Weapon Customization: Difference between revisions

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===Assault Rifle===
===Assault Rifle===
* Assault Rifle (Base, original)
'''Used by the following:'''
* Merc. Assault Weapon (Base)
* Assault Rifle Blaster (Hero)
* Military assault rifle (Base)
* Munitions Mastery Ancillary Power Pool (Hero)
* Malta sniper rifle (Base)
* Assault Rifle Corruptor (Villain)
* Tommy Gun (Unlocked)
* Mercenary Mastermind (Villain)
* Council Assault Weapon (Unlocked)
 
* Council Sub-Machine Gun (Unlocked)
'''Models available:'''
* Legacy Assault Rifle (Default option, original)
* Merc. Assault Weapon (Default option)
* Military assault rifle (Default option)
* Malta sniper rifle (Default option)
* Tommy Gun (Unlocked with the [[Untouchable]] badge (100 Family Bosses))
* Council Assault Weapon (Unlocked, unknown badge)
* Council Sub-Machine Gun (Unlocked, unknown badge)
* Nemesis Rifle (Unlocked)
* Nemesis Rifle (Unlocked)
* Vanguard 'Redding' Rifle (Unlocked)
* Vanguard 'Redding' Rifle (Unlocked)

Revision as of 22:41, 30 October 2007

Template:Issue11

Overview

Weapon Customization is a system planned for release with Issue 11 where players can select the look of drawn weapons for those power sets that use drawn weapons.


Several of the weapons that can be changed are Assault Rifle, Mercenaries/Assault Rifle, Axe, Bow, Broadsword, Claws, Villain Claws, Dual Blades, Katana, Ninja Blade, Mace, Robotics/Pulse Rifle, and Thugs/Dual Pistols.

All weapons will be selectable individually, including any dual-handed weapon sets being able to select different weapons in each hand. This goes to the point of a Thugs/Trick Arrow Mastermind being able to select left hand pistol, right hand pistol, and bow separately.

There will be many, many available choices for individual weapon selections, including a number taken from the various in-game NPCs. The majority of possible selections will be available to the appropriate ATs at creation time. Many selections will need to be unlocked before they can actually be used. These unlockable ones will primarily be weapons linked to particular NPC groups. Unlockable weapons have the potential to be unlocked by any method that can currently unlock costume pieces, including as recipe drops. However in this initial release unlockable weapons are being linked to existing faction badges[1], with the exception of a couple of Vanguard related weapons that will be craftable at the Vanguard Invention Tables with Vanguard merits.[2]

In the list below, Base weapons are ones that are available from character creation, and unlockable ones must be unlocked during game-play.[3]

Weapon selections

Note that, as Issue 11 is in Beta currently, these list will certainly change. It has been stated by the devs that the names in particular of individual weapons are especially easy to change if a more appropriate name is chosen.

Assault Rifle

Used by the following:

  • Assault Rifle Blaster (Hero)
  • Munitions Mastery Ancillary Power Pool (Hero)
  • Assault Rifle Corruptor (Villain)
  • Mercenary Mastermind (Villain)

Models available:

  • Legacy Assault Rifle (Default option, original)
  • Merc. Assault Weapon (Default option)
  • Military assault rifle (Default option)
  • Malta sniper rifle (Default option)
  • Tommy Gun (Unlocked with the Untouchable badge (100 Family Bosses))
  • Council Assault Weapon (Unlocked, unknown badge)
  • Council Sub-Machine Gun (Unlocked, unknown badge)
  • Nemesis Rifle (Unlocked)
  • Vanguard 'Redding' Rifle (Unlocked)

Axes

  • Battle Axe (Base, original)
  • Pickaxe (Base)
  • Hatchet (Base)
  • Shovel (Base)
  • Rikti Axe (Unlocked)
  • Fireman's Axe (Base)
  • Lumberjack's Axe (Base)


Dual Blades

  • Scimitar (Base)
  • Longsword (Base)
  • Falcata (Base)
  • Khopesh (Base)
  • Gladius (Base)
  • Redcap Dagger (Unlocked)
  • Faer Dagger (Base)
  • Dragon Dagger (Base)
  • Katana (Base)
  • Wakazashi (Base)
  • Ninja Blade (Base)
  • Tanto (Base)
  • Sai (Base)
  • Rapier (Base)
  • Main Gauche (Left Hand Only) (Base)
  • Main Droite (Right Hand Only) (Base)

Bows

  • Recurved Bow (Base, original)
  • Arcane Wooden Bow (Base)
  • Compound Bow (Base)
  • Long Bow (Base)

Claws

  • Hero Claws (Base, original hero)
  • Hero Claws 2 (Base)
  • Villain Claws (Base, original villain)
  • Villain Claws 2 (Base)
  • Fury Claws (Base)
  • Widow Blades (Base)
  • Flat Blades (Base)
  • Talsorian Blades (Unlocked, Vanguard)
  • Shadow Blades (Unlocked, Carnival of Shadows)

Katanas

  • Katana (Base, hero original)
  • Ninja Blade (Base, villain original)
  • Fantasy Blade (Base)
  • Rusted Blade (Base)
  • Tech Blade (Base)

Maces

  • War Mace (Base, original)
  • Flanged Mace (Base)
  • Studded Mace (Base)
  • Warhammer (Base)
  • Sledge Hammer (Base)
  • Baseball Bat (Base)
  • Club (Base)
  • Shillelagh (Base)
  • Skull Club (Base)
  • Bone (Base)
  • Shovel (Base)
  • Tech Mace (Base)
  • Fantasy Mace (Base)
  • Carnival Mallet (Unlocked)

Pistols

  • Semi-Auto (Base, original)
  • Revolver (Base)
  • Magnum Revolver (Base)
  • Revolver w/Laser Sight (Base)
  • Match Compensator (Base)
  • Tactical Sidearm (Base)
  • Flintlock (Base)
  • Mini-Uzi (Base)

Pulse Rifles

  • Pulse Rifle (Base, original)
  • Crey Pulse Blaster (Unlocked)
  • Rikti Blaster (Unlocked)
  • Rikti Rifle (Unlocked)
  • Retro Rifle (Base)

Broadswords

  • Broadsword (Base, original)
  • Longsword (Base)
  • Flamberge (Base)
  • Arabian scimitar (Base)
  • Gladius (Base)
  • Tech Sword (Base)
  • Fantasy Sword (Base)
  • Khopesh (Base)
  • Thorn Blade (Unlocked)
  • Tsoo 'Katana' (Unlocked)
  • Rikti Sword (Unlocked)