Werewolves: Difference between revisions

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[[File:Werewolf1.jpg|100px|thumb| |<div style="text-align: center;border:none">Werewolves of this dimension are surrounded by a visible aura of darkness</div>]]
[[File:Werewolf1.jpg|100px|thumb| |<div style="text-align: center;border:none">Werewolves of this dimension are surrounded by a visible aura of darkness</div>]]


These mostruous werewolves live their lifes completely in shadow. The sun never seems to rise on their bleak, ruined world.
These monstrous werewolves live their lives completely in shadow. The sun never seems to rise on their bleak, ruined world.


''Powers''
''Powers''


{{Power|[[File:SuperStrength Hurl.png|22px]]| Hurl| Ranged, Moderate Damage, Smash, Foe Knockback, Disorient| You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage and can knock foes back. Damage: Heavy. Recharge: Moderate.}}
{{Power|[[File:Inherent_Brawl.png|22px]]| Claw Swipe| Melee (Cone), Heavy Lethal Damage, Foe Knockback| Werewolves claw attacks cover a wide cone and can knockdown its foes. }}


{{Power|[[File:Inherent_Brawl.png|22px]]| Claw Swipe| Melee, Cone, Heavy Lethal, Foe Knockback| Werewolves claw attack cover a wide cone and can knockback its foes. }}
{{Power|[[File:SuperStrength Hurl.png|22px]]| Hurl| Ranged, High Smash Damage, Foe Disorient, Knockback, -Fly| You have been disoriented by the Werewolf's Hurl attack. }}


{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self +Resistances: All  Damage. Resist: Immobilization| Werewolves are highly resistant to all damage and Immobilization. }}
{{Power|[[File:Jump CombatJump.png|22px]]| Wolf Jumping| Auto, Self +Jump, +Speed, {{StatusProtVal|0|3.0}}| Werewolves can inherently jump real high and travel very fast. }}


{{Power|[[File:Jump LongJump.png|22px]]| Wolf Jumping| Self Auto, +Jump, +Speed| Werewolves can inherently jump real high and travel very fast. }}
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|0|0|0|0|25}}, {{StatusProtVal|0|3.0}}, {{StatusResVal|0|50%}}, Resist(Slow)| Werewolves are highly resistant to all damage and Immobilization. }}


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Revision as of 05:04, 15 August 2022

Overview

These monsters are all what is left of an alternate Earth where the alternate Requiem succeeded in his plans. Portal Corp knows of this dimension and can bring heroes here... if there's a reason powerful enough.


Villain types

Minions

Werewolf

Werewolves of this dimension are surrounded by a visible aura of darkness

These monstrous werewolves live their lives completely in shadow. The sun never seems to rise on their bleak, ruined world.

Powers

Inherent Brawl.png Claw Swipe Melee (Cone), Heavy Lethal Damage, Foe Knockback
Werewolves claw attacks cover a wide cone and can knockdown its foes.

SuperStrength Hurl.png Hurl Ranged, High Smash Damage, Foe Disorient, Knockback, -Fly
You have been disoriented by the Werewolf's Hurl attack.

Jump CombatJump.png Wolf Jumping Auto, Self +Jump, +Speed, Prot( Im 3.0 )
Werewolves can inherently jump real high and travel very fast.

Temporary PVP BuffDefense.png Resistance Auto, Self Res( All25 ), Prot( Im 3.0 ), Res( Im 50% ), Resist(Slow)
Werewolves are highly resistant to all damage and Immobilization.


Lieutenants

Werewolf Champion

These mostruous werewolves live their lifes completely in shadow. The sun never seems to rise on their bleak, ruined world.

Powers

SuperStrength Hurl.png Hurl Ranged, Moderate Damage, Smash, Foe Knockback, Disorient
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage and can knock foes back. Damage: Heavy. Recharge: Moderate.

Inherent Brawl.png Claw Swipe Melee, Cone, Heavy Lethal, Foe Knockback
Werewolves claw attack cover a wide cone and can knockback its foes.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: All Damage. Resist: Immobilization
Werewolves are highly resistant to all damage and Immobilization.

Jump LongJump.png Wolf Jumping Self Auto, +Jump, +Speed
Werewolves can inherently jump real high and travel very fast.


Bosses

Werewolf Lord

These mostruous werewolves live their lifes completely in shadow. The sun never seems to rise on their bleak, ruined world.

Powers

SuperStrength Hurl.png Hurl Ranged, Moderate Damage, Smash, Foe Knockback, Disorient
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage and can knock foes back. Damage: Heavy. Recharge: Moderate.

Inherent Brawl.png Claw Swipe Melee, Cone, Heavy Lethal, Foe Knockback
Werewolves claw attack cover a wide cone and can knockback its foes.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: All Damage. Resist: Immobilization
Werewolves are highly resistant to all damage and Immobilization.

Jump LongJump.png Wolf Jumping Self Auto, +Jump, +Speed
Werewolves can inherently jump real high and travel very fast.


Archvillains

Requiem

Ridolfo Uzzano has come a long way from his humble beginnings as one of Mussolini's lapdogs. The primary cause of his success was his fussion with a Nictus, a being of utter darkness. The Nictus gave Ridolfo the ability to scorch his foes with an infernal fire. Though he is now over 100 years old, Requiem remains a fearsome foe in battle.

Powers

PowerBlast PowerBlast.png Shadow Blast Ranged, High DMG(Negative), Foe -Recharge, -Speed, Knockback
Your attack and movement rate have been Slowed by a Shadow Blast.

DarkCast Torrent.png Gravitic Emanation Ranged (Cone), Moderate DMG(Negative), Foe Disorient, Knockback, -Recharge, -Speed
You have been Disoriented and your attack and movement rate have been slowed by a Gravitic Emanation.

PowerBlast Explosion.png Dark Matter Detonation Ranged (Targeted AoE), Moderate DMG(Negative), Foe -Recharge, -Speed, Knockback
Your attack and movement speeds have been reduced by a Dark Matter Detonation.

ShadowFighting StealPower.png Power Drain PBAoE, Moderate DMG(Negative), Self +DMG, +ToHit
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy.

Invulnerability TemporaryInvulnerabilty.png Umbral Shield Toggle, Self Res( S50 L50 F50 C50 E50 N50 )
This Shield Protects Requiem from all damage types except Psionics.

Temporary PVP BuffDefense.png Resistance Res( E-20 N20 )
Archvillain resistance.


Named bosses

  • Greywulf (Werewolf Lord)
  • Scar (Werewolf Lord)