Window color (Slash Command): Difference between revisions

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(Added the default UI colours for the base games)
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{{EdNote|note=
{{EdNote|note=
City of Heroes Default = {{slashcommand|window_color}} {{red|36}} {{green|145}} {{blue|255}} {{color|gray|255}} <br />
City of Heroes Default = {{slashcommand|window_color}} {{red|36}} {{green|145}} {{blue|255}} {{color|gray|255}} <br />
City of Villains Default  = {{slashcommand|window_color}} {{red|166}} {{green|41}} {{blue|41}} {{color|gray|255}}
City of Villains Default  = {{slashcommand|window_color}} {{red|166}} {{green|41}} {{blue|41}} {{color|gray|255}} <br />
Going Rogue Default  = {{slashcommand|window_color}} {{red|112}} {{green|112}} {{blue|114}} {{color|gray|255}}  
}}
}}


{{Navbox Window Commands}}
{{Navbox Window Commands}}

Revision as of 02:11, 16 November 2022

Slash Command

/window_color  

Changes the window colors. Requires four values: Red Green Blue Alpha Valid range: 000 - 255

Example: /window_color 153 051 204 102

Result:

 

Note: Alpha transparency values affect the window's interior opacity, ranging from 000 (clear) to 255 (solid black).

Editor's Note:

City of Heroes Default = /window_color 36 145 255 255
City of Villains Default = /window_color 166 41 41 255
Going Rogue Default = /window_color 112 112 114 255