Window color (Slash Command): Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 3: Line 3:
{{red|Red}} {{green|Green}} {{blue|Blue}} {{color|gray|Alpha}}
{{red|Red}} {{green|Green}} {{blue|Blue}} {{color|gray|Alpha}}


This command uses the RGB color system, which constructs all the colors from the combination of Red, Green and Blue. The red, green and blue colors use 8 bits each, which have integer values from 0 to 255.
This command uses the RGB color system, which constructs all the colors from the combination of Red, Green and Blue. The red, green and blue colors use 8 bits each, which have integer values from 000 to 255.


'''Example:''' {{slashcommand|window_color}} {{red|153}} {{green|051}} {{blue|204}} {{color|gray|102}}
'''Example:''' {{slashcommand|window_color}} {{red|153}} {{green|051}} {{blue|204}} {{color|gray|102}}

Revision as of 20:17, 16 December 2022

Slash Command

/window_color  

Changes the window colors. Requires four values: Red Green Blue Alpha

This command uses the RGB color system, which constructs all the colors from the combination of Red, Green and Blue. The red, green and blue colors use 8 bits each, which have integer values from 000 to 255.

Example: /window_color 153 051 204 102

Result:

 

Note: Alpha transparency values affect the window's interior opacity, ranging from 000 (clear) to 255 (solid black).

Editor's Note:

City of Heroes Default = /window_color 36 145 255 255
City of Villains Default = /window_color 166 41 41 255
Going Rogue Default = /window_color 112 112 114 255