Mind Control: Difference between revisions

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imported>Snorii
(→‎Power Tables: fixed link, removed duplicate power table for dominator since it uses the same one as controller.)
imported>TayJK
m (+categories, enhancement templates)
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{{PowerBlock_Effects|Ranged}}
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{{PowerBlock_Blank|Target Confuse}}
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{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|Enhance Range}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|Enhance Confuse}}
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{{PowerBlock_Blank|Moderate Damage (Psionic)}}
{{PowerBlock_Blank|Moderate Damage (Psionic)}}
{{PowerBlock_Blank|Foe Hold}}
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{{PowerBlock_Enhancements|Enhance Hold}}
{{PowerBlock_Enhancements|{{Enhance Hold}}}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
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{{PowerBlock_Blank|Enhance Range}}
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{{PowerBlock_Effects|Ranged}}
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{{PowerBlock_Blank|Moderate Damage (Smash)}}
{{PowerBlock_Blank|Moderate Damage (Smash)}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|Enhance Range}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|Enhance Knockback}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
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{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe Confuse}}
{{PowerBlock_Blank|Foe Confuse}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|Enhance Range}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|Enhance Confuse}}
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{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe Sleep}}
{{PowerBlock_Blank|Foe Sleep}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|Enhance Range}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|Enhance Sleep}}
{{PowerBlock_Blank|{{Enhance Sleep}}}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
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{{PowerBlock_Blank|Moderate Damage (Psionic)}}
{{PowerBlock_Blank|Moderate Damage (Psionic)}}
{{PowerBlock_Blank|Foe Sleep}}
{{PowerBlock_Blank|Foe Sleep}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|Enhance Range}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|Enhance Sleep}}
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{{PowerBlock_Blank|Enhance Damage}}
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{{PowerBlock_Blank|Foe Hold}}
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{{PowerBlock_Blank|Repel}}
{{PowerBlock_Blank|Repel}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|Enhance Range}}
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{{PowerBlock_Blank|Minor Damage (Psionic)}}
{{PowerBlock_Blank|Minor Damage (Psionic)}}
{{PowerBlock_Blank|Foe Fear (Special)}}
{{PowerBlock_Blank|Foe Fear (Special)}}
{{PowerBlock_Enhancements|Reduce Endurance Cost}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|Enhance Range}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
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{{PowerBlock_Blank|Enhance Fear}}
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{{PowerBlock_Blank|Enhance To Hit Debuffs}}
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{{PowerBlock_Blank|Enhance Damage}}
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{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe Hold}}
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{{PowerBlock_Enhancements|Enhance Hold}}
{{PowerBlock_Enhancements|{{Enhance Hold}}}}
{{PowerBlock_Blank|Reduce Endurance Cost}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|Enhance Range}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|Enhance Recharge Speed}}
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* {{NoFuturePowerSet|Game=coh|Power=Mind_Control|Archetype=Controller|Type=Control}}
* {{NoFuturePowerSet|Game=coh|Power=Mind_Control|Archetype=Controller|Type=Control}}
* {{NoFuturePowerSet|Game=cov|Power=Mind_Control|Archetype=Dominator|Type=Control}}
* {{NoFuturePowerSet|Game=cov|Power=Mind_Control|Archetype=Dominator|Type=Control}}


[[Category:Powersets]]
[[Category:Powersets]]
[[Category:Controller Primary]]
[[Category:Dominator Primary]]

Revision as of 20:32, 17 February 2007

Overview

Mind Control is one of the powersets. It is a Controller primary powerset in City of Heroes and a Dominator primary powerset in City of Villains.

You can manipulate and control your opponent's mind. Since mental powers directly affect the mind, most tend to be very accurate, and thus very useful against higher level foes. Few foes can resist psionic powers, but creatures without minds, like machines and robots, are resistant to many of the effects.

Power Table

The Mind Control powerset is available as a primary set for Controllers and Dominators. The following table shows which powers are available and at what level:

Power Level Effect
Mesmerize 1 Ranged, Moderate Damage (Psionic), Foe Sleep
Levitate 1 Ranged, Moderate Damage (Smash)
Dominate 2 Ranged, Moderate Damage (Psionic), Foe Hold
Confuse 6 Ranged, Target Confuse
Mass Hypnosis 8 Ranged (Targeted Area of Effect), Foe Sleep
Telekinesis 12 Ranged (Targeted Area of Effect), Foe Hold, Repel
Total Domination 18 Ranged (Targeted Area of Effect), Foe Hold
Terrify 26 Ranged (Cone), Minor Damage (Psionic), Foe Fear (Special)
Mass Confusion 32 Ranged (Targeted Area of Effect), Foe Confuse

Powers

The following are powers in the Mind Control powerset.

MentalControl MindControl.png Confuse

You can confuse an enemy, forcing him to believe his friends are not who they appear to be. If successful, the enemy will ignore you and attack his own allies. If you confuse someone before he has noticed you, your presence will continue to be masked. You will not receive any experience points for foes defeated by a confused enemy.

Recharge 14 seconds
Minimum Level Archetypeicon controller.png 6 (Controller)
V archetypeicon dominator.png 6 (Dominator)
Effects Ranged
Target Confuse
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Confusion Duration
Enhance Accuracy

MentalControl Command.png Dominate

Painfully tears at the mind of a single foe. Dominate deals psionic damage and renders a foe helpless, lost in his own mind and unable to defend himself.

Damage Moderate
Brawl Index 2.78 Psionic Damage
Recharge 9.5 seconds
Minimum Level Archetypeicon controller.png 2 (Controller)
V archetypeicon dominator.png 2 (Dominator)
Effects Ranged
Moderate Damage (Psionic)
Foe Hold
Enhancements Enhance Hold Duration
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Damage
Enhance Accuracy

MentalControl Levitate.png Levitate

You can send a single target violently into the air, then slam him to the ground for smashing damage. This power can bring flying foes to the ground.

Damage Moderate
Brawl Index 3.67 Smashing Damage
Recharge 8 seconds
Minimum Level Archetypeicon controller.png 1 (Controller)
V archetypeicon dominator.png 1 (Dominator)
Effects Ranged
Moderate Damage (Smash)
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Knockback Distance
Enhance Damage
Enhance Accuracy

MentalControl Confuse.png Mass Confusion

You can cause mass confusion within a group of foes, creating chaos. All affected foes within the area will turn and attack each other, ignoring all your allies. If you confuse your foes before they noticed you, your presence will continue to go unnoticed. You will not receive any experience points for foes defeated entirely by confused enemies.

Recharge 4 minutes
Minimum Level Archetypeicon controller.png 32 (Controller)
V archetypeicon dominator.png 32 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Confuse
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Confusion Duration
Enhance Accuracy

MentalControl MassHypnosis.png Mass Hypnosis

Hypnotizes a group of foes at a distance and puts them to sleep. The targets will remain asleep for some time, but will awaken if attacked. This power deals no damage, but if done discreetly, the targets will never be aware of your presence.

Recharge 47.33 seconds
Minimum Level Archetypeicon controller.png 8 (Controller)
V archetypeicon dominator.png 8 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Sleep
Enhancements Reduce Endurance Cost
Enhance Range
Enhance Sleep Duration
Increase Attack Rate
Enhance Accuracy

MentalControl Hypnotize.png Mesmerize

Mesmerize painfully assails a target with psychic energy, rendering him unconscious. The target will remain asleep for some time, but will awaken if attacked.

Damage Moderate
Brawl Index 2.78 Psionic Damage
Recharge 8 seconds
Minimum Level Archetypeicon controller.png 1 (Controller)
V archetypeicon dominator.png 1 (Dominator)
Effects Ranged
Moderate Damage (Psionic)
Foe Sleep
Enhancements Reduce Endurance Cost
Enhance Range
Enhance Sleep Duration
Enhance Damage
Enhance Accuracy

MentalControl Telekinesis.png Telekinesis

Lifts a foe, and any nearby foes, off the ground and repels them. The targets are helpless, unable to take action, and will continue to hover away, picking up any passing targets, as long as you keep this power active. Keeping up this level of concentration costs a lot of endurance.

Recharge 1 minute
Minimum Level Archetypeicon controller.png 12 (Controller)
V archetypeicon dominator.png 12 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Hold
Repel
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate

MentalControl Terrify.png Terrify

This power terrifies foes within a cone area in front of you, causing them to tremble in fear uncontrollably. The effect is so frightening and overwhelming that the target takes real damage from the physiological response to this psionic attack.

Damage Minor
Brawl Index 2.78 Psionic Damage
Recharge 42.33 seconds
Minimum Level Archetypeicon controller.png 26 (Controller)
V archetypeicon dominator.png 26 (Dominator)
Effects Ranged (Cone)
Minor Damage (Psionic)
Foe Fear (Special)
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Fear Duration
Template:Enhance ToHit Debuffs
Enhance Damage
Enhance Accuracy

MentalControl Freeze.png Total Domination

Tears at the mind of a target foe and those near him. Total Domination renders all affected foes helpless, lost in their own minds and unable to defend themselves.

Recharge 4 minutes
Minimum Level Archetypeicon controller.png 18 (Controller)
V archetypeicon dominator.png 18 (Dominator)
Effects Ranged (Targeted Area of Effect)
Foe Hold
Enhancements Enhance Hold Duration
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Accuracy

External Links