Detonation: Difference between revisions

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{{InvSetHeader|Name=Detonation|Type=Targeted AoE Damage|20|53}}
{{InvSetOverview |Name=Detonation|Type=Ranged AoE Damage|20|50
|Accuracy/Damage|Damage/Endurance|Damage/Recharge|Damage/Range|Accuracy/Damage/Endurance|Damage/Endurance/Range}}


There are six enhancements in this set:
{{SetBonusPreamble}}
* [[Detonation: Accuracy/Damage]],
{{Set Bonus|class=Resist|type=Smashing|type2=Lethal|num=2|amt=1.5}}
* [[Detonation: Damage/Endurance]],
{{Set Bonus|class=Less Mez|type=Immobilize|num=2|amt=2.5}}
* [[Detonation: Damage/Recharge]],
{{Set Bonus|class=Less Mez|type=Hold|num=2|amt=2.5}}
* [[Detonation: Damage/Range]],
{{Set Bonus|class=Less Mez|type=Stun|num=2|amt=2.5}}
* [[Detonation: Accuracy/Damage/Endurance]], and
{{Set Bonus|class=Less Mez|type=Sleep|num=2|amt=2.5}}
* [[Detonation: Damage/Endurance/Range]].
{{Set Bonus|class=Less Mez|type=Fear|num=2|amt=2.5}}
Only one of each of these types of enhancements may be slotted per power.
{{Set Bonus|class=Less Mez|type=Confuse|num=2|amt=2.5}}
 
{{Set Bonus|class=Resist|type=Energy|type2=Negative Energy|num=3|amt=1.5}}
 
{{Set Bonus|class=Less Mez|type=Immobilize|num=3|amt=2.5}}
The following set bonuses apply when slotting more than one of these enhancements into a single power:
{{Set Bonus|class=Less Mez|type=Hold|num=3|amt=2.5}}
{{SetBonusLessMez|type=Sleep|num=2|amt=1.65}}
{{Set Bonus|class=Less Mez|type=Stun|num=3|amt=2.5}}
{{SetBonusResist|type=Energy|num=3|amt=1.88}}
{{Set Bonus|class=Less Mez|type=Sleep|num=3|amt=2.5}}
{{SetBonusDebtProtection|num=4|amt=1}}
{{Set Bonus|class=Less Mez|type=Fear|num=3|amt=2.5}}
{{SetBonusPosDefense|type=Area Effect|num=5|amt=1.88}}
{{Set Bonus|class=Less Mez|type=Confuse|num=3|amt=2.5}}
{{SetBonusResist|type=Toxic|num=6|amt=1.88}}
{{Set Bonus|class=Health|num=4|amt=1.125}}
Note that only one of each type of enhancement may be slotted in a power.
{{Set Bonus|class=Defense|type=Area Effect|num=5|amt=1.875}}
{{Set Bonus|class=Defense|type=Fire|type2=Cold|num=5|amt=0.9375}}
{{Set Bonus|class=Resist|type=Toxic|type2=Psionic|num=6|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=6|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Hold|num=6|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Stun|num=6|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Sleep|num=6|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Fear|num=6|amt=6.25}}
{{Set Bonus|class=Less Mez|type=Confuse|num=6|amt=6.25}}

Latest revision as of 05:57, 27 November 2020

IO Detonation.png

Detonation is a Ranged AoE Damage enhancement set in the Invention System. It is available in the 20-50 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements increases Smashing and Lethal Resistance by 1.5%.
  • Two enhancements reduces the duration of Immobilize effects on you by 2.5%.
  • Two enhancements reduces the duration of Hold effects on you by 2.5%.
  • Two enhancements reduces the duration of Stun effects on you by 2.5%.
  • Two enhancements reduces the duration of Sleep effects on you by 2.5%.
  • Two enhancements reduces the duration of Fear effects on you by 2.5%.
  • Two enhancements reduces the duration of Confuse effects on you by 2.5%.
  • Three enhancements increases Energy and Negative Energy Resistance by 1.5%.
  • Three enhancements reduces the duration of Immobilize effects on you by 2.5%.
  • Three enhancements reduces the duration of Hold effects on you by 2.5%.
  • Three enhancements reduces the duration of Stun effects on you by 2.5%.
  • Three enhancements reduces the duration of Sleep effects on you by 2.5%.
  • Three enhancements reduces the duration of Fear effects on you by 2.5%.
  • Three enhancements reduces the duration of Confuse effects on you by 2.5%.
  • Four enhancements increases maximum Health by 1.125%.
  • Five enhancements increases Area Effect Defense by 1.875%.
  • Five enhancements increases Fire and Cold Defense by 0.9375%.
  • Six enhancements increases Toxic and Psionic Resistance by 3.75%.
  • Six enhancements reduces the duration of Immobilize effects on you by 6.25%.
  • Six enhancements reduces the duration of Hold effects on you by 6.25%.
  • Six enhancements reduces the duration of Stun effects on you by 6.25%.
  • Six enhancements reduces the duration of Sleep effects on you by 6.25%.
  • Six enhancements reduces the duration of Fear effects on you by 6.25%.
  • Six enhancements reduces the duration of Confuse effects on you by 6.25%.