Earth Assault

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Revision as of 00:57, 27 August 2009 by imported>GuyPerfect (Updated icons)
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Template:Issue16

Overview

Earth Assault is a secondary powerset for Dominators that will be included with Issue 16: Power Spectrum.

The following powers have been confirmed to be in the Earth Assault set by Comic Con attendees.[1]. Note that power effects may be altered from their original versions, as is often the case with Assault sets.

Power Tables

Dominator

The Earth Assault powerset is available as a secondary set for Dominators. The following table shows which powers are available and at what level:

Power Level Effect
Stone Spears 1 Ranged, Moderate DMG(Lethal)
Stone Mallet 2 Melee, High DMG(Smash), Foe Knockdown
Tremor 4 PBAoE, Moderate DMG(Smash), Foe Knockdown
Hurl Boulder 10 Ranged, High DMG(Smash), Foe Knockback, -Fly
Power Boost 16 Self +Special
Heavy Mallet 20 Melee, Superior DMG(Smash), Foe Knockdown
Seismic Smash 28 Melee, Extreme DMG(Smash), Foe Hold
Mud Pots 35 Toggle: PBAoE, Minor DoT(Fire), Foe Immobilize, -SPD
Fissure 38 Close (Targeted AoE), Moderate DMG(Smash/Lethal), Foe Disorient, Knockback

Powers

The following powers are in the Earth Assault powerset.

EarthAssault Fissure.png Fissure

This powerful stomp can cause a seismic disturbance. This will crack the earth itself and send a fault towards a targeted foe. Affected targets take moderate damage and may be thrown in the air and possibly disoriented.

Damage Moderate (Smashing/Lethal)
Recharge Slow
Minimum Level V archetypeicon dominator.png 38 (Dominator)
Effects Close (Targeted Area of Effect)
Foe Disorient, Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Set Categories Ranged AoE Damage
Stuns
Knockback

EarthAssault HeavyMallet.png Heavy Mallet

A more impressive form of Stone Mallet, the Heavy Mallet deals more damage, but is slower to swing. It has a greater chance of knocking down opponents.

Damage Superior (Smashing)
Recharge Slow
Minimum Level V archetypeicon dominator.png 20 (Dominator)
Effects Melee
Foe Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee Damage
Knockback

EarthAssault HurlBoulder.png Hurl Boulder

You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals moderate damage, and can knock foes back and even drop them out of the air if they are flying.

Damage High (Smashing)
Recharge Moderate
Minimum Level V archetypeicon dominator.png 10 (Dominator)
Effects Ranged
Foe Knockback, -Fly
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Knockback

EarthAssault PowerBoost.png Power Boost

Greatly boosts the secondary effects of your powers. Your powers' effects like heals, defense buffs, endurance drains, disorients, holds, immobilizes, knockbacks and more, are all improved. The effects of Power Boost last a short while, and only the next couple of attacks will be boosted.

Note: This power improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs, as well as the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does not increase the strength of your Knockback effects. That part of the power description is outdated.

Recharge Long
Minimum Level V archetypeicon dominator.png 16 (Dominator)
Effects Self +Special
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories None

EarthAssault MudPots.png Mud Pots

While this power is active, you draw upon the geothermal power of the Earth to create a bubbling pool of hot mud around yourself. All foes in melee range will become snared and entrapped in the mud, Immobilizing some and Slowing others. The boiling heat from Mud Pots may also deal some damage over time to the snared foes.

Recharge Fast
Damage Minor Damage over Time(Fire)
Minimum Level V archetypeicon dominator.png 35 (Dominator)
Effects Toggle: Point Blank Area of Effect
Foe Immobilize, -Speed
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Slow
Set Categories Melee AoE Damage
Slow Movement

EarthAssault SeismicSmash.png Seismic Smash

This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.

Damage Extreme (Smashing)
Recharge Slow
Minimum Level V archetypeicon dominator.png 28 (Dominator)
Effects Melee
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Increase Attack Rate
Set Categories Melee Damage
Holds

EarthAssault StoneMallet.png Stone Mallet

Your control over the earth allows you to form a mallet of solid stone. This Stone Mallet deals heavy damage, and can knock down weak foes.

Damage High (Smashing)
Recharge Moderate
Minimum Level V archetypeicon dominator.png 2 (Dominator)
Effects Melee
Foe Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee Damage
Knockback

EarthAssault StoneSpears.png Stone Spears

You can cause Stone Spears to erupt around an enemy target. The Stone Spears deal moderate lethal damage.

Damage Moderate (Lethal)
Recharge Fast
Minimum Level V archetypeicon dominator.png 1 (Dominator)
Effects Ranged
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Ranged Damage

EarthAssault Tremor.png Tremor

You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back.

Damage Moderate (Smashing)
Recharge Slow
Minimum Level V archetypeicon dominator.png 4 (Dominator)
Effects Point Blank Area of Effect
Foe Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee AoE Damage
Knockback

Developer Quotes

According to Castle, Earth Assault was a personal project to help Sunstorm learn the ropes when he first started. Once the project was complete, they went ahead and proposed it for the (then) next round of Powerset Proliferation [2]

Sunstorm then made the following statement [3]

Never played a more "tankish" feeling dominator, despite it having no armors. ... Earth Assault will be a very melee heavy set. Also opted for the regular Hurl boulder Animation, since the Propel Boulder animation uses the full 3.5 second long propel animation. Now I may be a huge fan of propel for my grav doms/Trollers, but the thought of having 2 versions of it didn't seem too fun.

In a Dev Diary released on August 13, 2009, Castle confirmed the power lineup of the set, and again commented on the creation of Earth Assault:

Earth Assault began life as a training exercise for Jonathan "Sunstorm" Courney. Shortly after he began working here, he decided to build a new assault set for Dominators in order to help familiarize himself with the powers system. He spent some time picking the powers, dreaming up new ones and testing them, and in general just doing some really innovative and crazy things with them. After a while, he decided to take his test bed and turn it into something that could be released to the fans. This led to a lot of rebalancing, rebuilding, and when he was finally satisfied with it, he pitched it to me. Although it's taken awhile for it to be implemented, we're happy that we're finally able to include it with Issue 16.
Earth Assault, like other Assault sets, combines a good mix of Ranged and Melee powers. It has a healthy dose of soft control, good damage, and with Mud Pots - one of the best Damage Auras available.