Fire Mastery (Blaster/Corruptor/Defender): Difference between revisions

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==Overview==
==Overview==
You have Mastery over Fire and Flame to control your foes and to add some much needed armor and defense. '''Flame Mastery''' is a [[Blaster]] Ancillary Powerset.
You have Mastery over Fire and Flame to control your foes and to add some much needed armor and defense. '''Flame Mastery''' is a [[Blaster]] Ancillary Powerset.
This powerset was added to the game in [[Issue 3]].


== Power Tables ==
== Power Tables ==
Line 119: Line 117:
{{Historical|type=section|reason=change}}
{{Historical|type=section|reason=change}}


* This powerset was added to the game in [[Issue 3]].
* Melt Armor was added to this set in [[Issue 16]].
* Melt Armor was added to this set in [[Issue 16]].



Revision as of 20:52, 29 September 2009

Overview

You have Mastery over Fire and Flame to control your foes and to add some much needed armor and defense. Flame Mastery is a Blaster Ancillary Powerset.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Bonfire 41 Ranged (Location AoE), Minor DMG(Fire), Foe Knockback
Char 41 Ranged, Moderate DoT(Fire), Foe Hold
Fire Shield 44 Toggle: Self +Res(Fire, Cold, Smash, Lethal)
Melt Armor 44 Ranged (Targeted AoE), Foe -Res, -DEF
Rise of the Phoenix 47 PBAoE, Minor DoT(Fire), Self Rez, Special

Powers

The following are powers in the Flame Mastery powerset.

FlameMastery Bonfire.png Bonfire

You can create a bonfire that knocks back and burns any foes who try to pass through it.

Damage Minor (Fire)
Recharge Long
Minimum Level Archetypeicon blaster.png 41 (Blaster)
Effects Ranged (Location Area of Effect)
Foe Knockback
Enhancements Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Knockback

FlameMastery Soot.png Char

Incapacitates a distant foe by charring him with smoldering soot and cinders. The target is left helpless, choking on the soot.

Damage Moderate Damage over Time(Fire)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 41 (Blaster)
Effects Ranged
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Holds

FlamingShield FlamingShield.png Fire Shield

While this power is active, you get a good resistance to lethal, smashing and fire damage. Fire Shield also provides minimal resistance to cold damage. You must be level 44 and have Bonfire or Char before selecting this power.

Recharge Very Fast
Minimum Level Archetypeicon blaster.png 44 (Blaster)
Effects Toggle: Self +Resistance(Fire, Cold, Smashing, Lethal)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

FlameMastery MeltArmor.png Melt Armor

The searing Heat from this power is enough to Melt the Armor and defenses of all targets in the affected area. Melt Armor significantly weakens the Defense and Damage Resistance of the affected targets. You must be level 44 and have Bonfire or Char before selecting this power.

Recharge Long
Minimum Level Archetypeicon blaster.png 44 (Blaster)
Effects Ranged (Targeted Area of Effect)
Foe -Defense(All), -Resistance(All)
Enhancements Enhance Accuracy
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Defense Debuff
Accurate Defense Debuff

FlamingShield RiseOfThePhoenix.png Rise of the Phoenix

If you are defeated, you can rise from the ashes. The fiery resurrection blasts nearby foes with an explosion and knocks them down. You will revive with about half of your hit points and endurance. Rise of the Phoenix will actually leave you invulnerable.

(Note: The Phoenix will strike a total of three times, with two seconds between strikes. Each strike automatically hits enemies within range and deals heavy damage, a magnitude 4 stun, and Knockback. If enemies stay within the 25' radius of the Phoenix's attack for all three strikes, nuke-level total damage and a very high magnitude of stun will be dealt. Powers that make enemies immune to Knockback (such as many holds and most immobilizes), enemies with inherent Knockback protection (such as Arch-Villains), and nearby walls and corners can all become tactically important when this power is used.)

Damage Minor Damage over Time(Fire)
Recharge Very Long
Minimum Level Archetypeicon blaster.png 47 (Blaster)
Effects Point Blank Area of Effect
Self Resurrect, Special
Enhancements Enhance Damage
Enhance Endurance Modification
Enhance Heal
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee AoE Damage
Healing/Absorb
Stuns
Endurance Modification

Historical

This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.

  • This powerset was added to the game in Issue 3.
  • Melt Armor was added to this set in Issue 16.

External Links

Fire Mastery (Blaster/Corruptor/Defender) for Blasters at City of Data v2.0