Flight

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Revision as of 13:08, 4 March 2006 by imported>Konoko (Need images and better more concise descriptoins)
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Overview

Flight unlocks one of the most useful attacks: Air Superiority. Fly as a travel power is one of the safest ways to travel.

Powers

File:Flight Hover.png Hover

Very slow version of fly. Costs little endurance though and is very useful in combat. Slotting Hover with 3 Flight Speed Single-Origin enhancements allows you to fly at slightly less than walking speeds. Hover and Fly also grant psuedo Knockback protection. You may still get knocked back and spin around, but since you're flying you don't have to worry about jumping back up.

File:Flight Air Superiority.png Air Superiority

Moderate damage, foe knockdown and -fly. Very useful in bringing down flying foes, and slotted right can literally juggle foes to death. It has very good accuracy on it's own and good chance to knockdown.

File:Flight Fly.png Fly

Safest way to travel, though initially the slowest and most expensive. Unslotted fly will drain your endurance in about 5 minutes.

File:Flight Group Fly.png Group Fly

Effective Fly for you and your Team members. Same endurance usage but at slow speeds, and a major hit to Accuracy. Not recommended for use in combat.