Marauder

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Revision as of 16:19, 17 August 2010 by imported>Sera404 (→‎Character Stats)
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Marauder
Marauder.jpg
Praetor of Security
Details
Real Name Michael White
Gender Male
Archetype Brute
Affiliation Praetorians
Praetorian Police Department
Powers Division
Age Unknown
Romantic Associations Unknown
Known Family Unknown
Primary Powers Super Strength
Secondary Powers Invulnerability
Zone Locations Praetoria
v  d  e

Overview

Marauder is a Praetorian Earth archvillain, the Praetorian counterpart to Primal Earth's Back Alley Brawler.

Defeating Marauder is required for the Dimensional Warder Badge.

Heroes can find him:


Background

Description

Bred for battle, Marauder loves nothing more than fighting and destroying his enemies. Most perceive that he serves Tyrant like a vicious dog but, only follows the leader of the Praetorians for the slaughter.

Marauder.png

Overview History

Michael White has always been the strongest and toughest man on the block, so when the Hamidon Wars threatened to ravage the Earth, White did what he did best--he fought back. Forming a ragtag group of fighters as the world was ending was no easy task, but through strength and determination, he did just that. He adopted the name Marauder and led his squad across the West. Under his watchful eye, thousands survived where none should have.

Impressed with his initiative and dedication, Emperor Cole granted Marauder the title of Praetor of Security. With his new role, Praetor White has been tasked with stamping out the Resistance, a job the Praetoria Police Department doesn't seem capable of handling alone. To combat this menace, he has formed the Powers Division, a team of super-powered individuals handpicked by Praetor White himself. There is only one rule in the Powers Division: The strong make the rules.

Taken from Official Bio

Full History

Michael White grew up with one rule: The strong make the rules. His youth was spent joining petty street gangs and fighting rival gangs. There his size and strength were feared and earned him respect. When the Hamidon Wars began and the world fell into chaos, White saw an opportunity to rebuild the world stronger than before.

In the face of global annihilation, the land had turned lawless. White traveled the American Midwest, gathering whatever survivors he could find. He adopted the name Marauder and led his people in a long, bitter fight for survival. His self-appointed job was to restore order where chaos had taken hold. Only Marauder could muster any sort of authority in the region.

As Marauder traveled from town to town, city to city, he encountered more and more anarchy and was forced to stamp out petty raiders, warring gangs, and self-absorbed warlords. As the major population centers were overcome with the Devouring Earth, Marauder was the only thing standing between the scores of refugees and certain death. He saved as many as he could.

After the wars ended and Hamidon had been defeated, Emperor Cole and his Praetorian Guard came over the Rockies, uncertain if they would find any survivors. What they found amazed them. Not only had the people survived, they had managed to thrive under Marauder's leadership and strength. Normal men and women without super powers had defied the odds. Cole was duly impressed.

For his uncommon valor, Michael White was offered a place at Emperor Cole's side as head security of the new world order. He reluctantly left his flock, saying farewell to his brave comrades-in-arms, and embraced his new calling to shepherd the safety of all Praetoria. The years of hardship had paid off, and now Michael White is living his dream of a stronger, safer world.

Taken from Official Bio

Character Stats

Prior to Going Rogue:

Public Identity: Michael White
Origin: Unknown
Archetype: Tanker
Primary Powers: Invulnerability
Secondary Powers: Super Strength
Other Powers: Unknown
Signature Powers: Unknown

After Going Rogue:

Public Identity: Michael White
Origin: Unknown
Archetype: Brute
Primary Powers: Super Strength
Secondary Powers: Invulnerability
Other Powers: Unknown, waiting for Going Rogue
Signature Powers: Unknown, waiting for Going Rogue

For Going Rogue, Marauder's Archetype was switched from Tanker to Brute, along with his primary and secondary powersets switched with each other.

See Also