Recovery: Difference between revisions

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imported>Aggelakis
(why talk about changing it....just change it :p)
imported>Aggelakis
m (tweaky tweaky)
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{{Otheruses4|[[Endurance]] recovery|the discussion that will remove the '''stub''' template|Talk:Regeneration}}
==Overview==
'''Recovery''' is the rate at which [[Endurance]] is replenished over time for players and [[critter]]s.  A higher Recovery rate increases the amount of Endurance regained at each [[tick]], while a lowered Recovery has the opposite effect.
'''Recovery''' is the rate at which [[Endurance]] is replenished over time for players and [[critter]]s.  A higher Recovery rate increases the amount of Endurance regained at each [[tick]], while a lowered Recovery has the opposite effect.


Recovery is based on percentages, not flat numbers. Thus, raising your maximum endurance through accolades and set bonuses will also slightly improve the amount of recovery gained each tick.
Recovery is based on percentages, not fixed amounts of endurance. Thus, raising your maximum endurance through [[Accolade Powers|accolades]] and [[Invention Origin Enhancement Set Bonuses|set bonuses]] will also slightly improve the amount of recovery gained each tick.


More information can be found in the [[Endurance]] article.
Recovery formulas can be found in the [[Endurance]] article.


Many players confuse '''Recovery''' with ''Regeneration'', which refers either to the speed players regain their [[Health Regeneration|health]] or to [[Regeneration|the powerset]] for [[Scrapper|Scrappers]] and [[Stalker|Stalkers]].
Many players confuse '''Recovery''' with ''Regeneration'', which refers either to the speed players regain their [[Health Regeneration|health]] or to [[Regeneration|the powerset]] for [[Scrapper|Scrappers]] and [[Stalker|Stalkers]].


Currently the maximum Recovery % is 8.34%.
==See Also==
*[[Limits#Endurance_Recovery|Limits]] for the Recovery caps.
*[[Endurance]]
*[[Regeneration]]
*[[Hit Points]]


[[Category:Definition]]
[[Category:Definition]]

Revision as of 05:51, 22 April 2009

This article is a stub. You can help the Wiki by expanding it.

Overview

Recovery is the rate at which Endurance is replenished over time for players and critters. A higher Recovery rate increases the amount of Endurance regained at each tick, while a lowered Recovery has the opposite effect.

Recovery is based on percentages, not fixed amounts of endurance. Thus, raising your maximum endurance through accolades and set bonuses will also slightly improve the amount of recovery gained each tick.

Recovery formulas can be found in the Endurance article.

Many players confuse Recovery with Regeneration, which refers either to the speed players regain their health or to the powerset for Scrappers and Stalkers.

See Also