Scrapper: Difference between revisions

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The '''Scrapper''' is a fierce melee combatant. In hand to hand, no other hero can compare. But the Scrapper is not as resilient as the [[Tanker]], and might find himself in a little trouble if he heedlessly wades into combat. The Scrapper's aptitude for melee is countered by a total lack of distance attacks. Scrappers possess Critical Strike capability. Their melee attacks have a chance to sometimes do double damage.
The '''Scrapper''' is a fierce melee combatant. In hand to hand, no other hero can compare. But the Scrapper is not as resilient as the [[Tanker]], and might find himself in a little trouble if he heedlessly wades into combat. The Scrapper's aptitude for melee is countered by a total lack of distance attacks. Scrappers possess Critical Strike capability. Their melee attacks have a chance to sometimes do double damage.


Faction: '''Hero'''
Alignment: '''Hero'''


The Scrapper's power sets are:
The Scrapper's power sets are:

Revision as of 22:21, 13 August 2009

Scrapper
Archetypeicon scrapper.png  CreateSymbol Hero.png
Primary Melee
Secondary Defense
Inherent Critical Hit
Base HP 1338.6
Max HP 2409.5
Primary Sets 21
Secondary Sets 14
Epic Power Pools 3
v  d  e


Overview

The Scrapper is a fierce melee combatant. In hand to hand, no other hero can compare. But the Scrapper is not as resilient as the Tanker, and might find himself in a little trouble if he heedlessly wades into combat. The Scrapper's aptitude for melee is countered by a total lack of distance attacks. Scrappers possess Critical Strike capability. Their melee attacks have a chance to sometimes do double damage.

Alignment: Hero

The Scrapper's power sets are:

Primary: Melee
Secondary: Defense

The Scrapper has Medium Hit Points and High Damage.

Power Sets

Primary Power Sets

A Scrapper's primary power sets are designed specifically for melee. They are:

Secondary Power Sets

A Scrapper's secondary power sets are designed for defense. They are:

Ancillary Power Pools

Inherent Powers

Historical

This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.

  • Body Mastery, Darkness Mastery and Weapon Mastery were added to the game in Issue 3.
  • Dual Blades and Willpower were added to the game in Issue 11.
  • Fiery Melee and Fiery Aura were added as selectable sets for Scrappers in Issue 12.
  • Shield Defense was added to the game in Issue 13.

See Also

External Links