Vivacious Verandi: Difference between revisions

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|x=-2307|y=16|z=-1583
|x=-2307|y=16|z=-1583
|levels=30-34
|levels=30-34
|introed=[[Ian the Shark]] <br /> [[Isabel the Knife]]
|introed='''== Broker =='''<br />[[Ian the Shark]]<br />[[Isabel the Knife]]
|intros='''Level 35-39'''<br />[[Jezebel Jones]]
|intros='''== Level 35-39 =='''<br />[[Jezebel Jones]]
|enemies={{Enemy Circle of Thorns}}
|enemies={{Enemy Circle of Thorns}}
{{Enemy Devouring Earth}}
{{Enemy Devouring Earth}}
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=== Contact Introduces ===
=== Contact Introduces ===
 
''I've got a close {{green|friend}} I'd like to introduce you to.''
''I've got a close friend I'd like to introduce you to.''
==== Level 35-39 ====
 
* [[Jezebel Jones]]
* [[Jezebel Jones]]


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* [[Inspirations]]
* [[Inspirations]]
* {{Store Mag Mut|Level=30|Price=200}}
* {{Store Mag Mut|Level=30|Price=200}}
''I can feel us getting closer day by day. This is definitely the beginning of something special. You should call me. And, you should check out my new {{color|green|Enhancements.}}''
''I can feel us getting closer day by day. This is definitely the beginning of something special. You should call me. And, you should check out my new {{green|Enhancements.}}''
* {{Store Mut|Level=30|Price=200}}
* {{Store Mut|Level=30|Price=200}}
''I've never felt so in touch with someone before. So free! So alive! You and I have a world of evil to explore together, {{Character}}. Take my hand. Let's plunge in!  You'll need the best {{color|green|Enhancements.}}''
''I've never felt so in touch with someone before. So free! So alive! You and I have a world of evil to explore together, {{Character}}. Take my hand. Let's plunge in!  You'll need the best {{green|Enhancements.}}''
* {{Store Mut|Level=35|Price=200}}
* {{Store Mut|Level=35|Price=200}}


== Story Arc ==
== Story Arc ==


{{MeritAward|8}}
{{ArcAward|m=13}}


=== Chaos Unbound (30-34) ===
=== Chaos Unbound (30-34) ===
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{{Ambush|Each magical weapon stolen will result in three small separate ambushes each by [[Circle of Thorns]], resulting in a grand total of twelve ambushes.  They do not need to be fought to complete the mission.
{{Ambush|Each magical weapon stolen will result in three small separate ambushes each by [[Circle of Thorns]], resulting in a grand total of twelve ambushes.  They do not need to be fought to complete the mission.


[[Circle of thorns#Villain Types|Random Circle of Thorns member]]:  ''"Dispose of the intruder!"''<br />
[[Circle of Thorns#Villain Types|Random Circle of Thorns member]]:  ''"Dispose of the intruder!"''<br />
[[Circle of thorns#Villain Types|Random Circle of Thorns member]]:  ''"Protect our power!"''<br />
[[Circle of Thorns#Villain Types|Random Circle of Thorns member]]:  ''"Protect our power!"''<br />
[[Circle of thorns#Villain Types|Random Circle of Thorns member]]:  ''"Character will not plunder these halls!"''<br />
[[Circle of Thorns#Villain Types|Random Circle of Thorns member]]:  ''"Character will not plunder these halls!"''<br />
[[Circle of thorns#Villain Types|Random Circle of Thorns member]]:  ''"Stop Character!"''}}
[[Circle of Thorns#Villain Types|Random Circle of Thorns member]]:  ''"Stop Character!"''}}


'''Debriefing'''
'''Debriefing'''
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{{Ambush|Each magical weapon planted will result in three small separate ambushes each by [[Circle of Thorns]], resulting in a grand total of twelve ambushes.  They do not need to be fought to complete the mission.
{{Ambush|Each magical weapon planted will result in three small separate ambushes each by [[Circle of Thorns]], resulting in a grand total of twelve ambushes.  They do not need to be fought to complete the mission.


[[Circle of thorns#Villain Types|Random Circle of Thorns member]]:  ''"The Tsoo must pay!"''}}
[[Circle of Thorns#Villain Types|Random Circle of Thorns member]]:  ''"The Tsoo must pay!"''}}


'''Debriefing'''
'''Debriefing'''
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{{Mission Objective|Entrance=Growls and curses hang tick in the air|Primary=Stop battling in St. Martial|Secondary=|Additional=|Completion=You stopped the battle.}}
{{Mission Objective|Entrance=Growls and curses hang tick in the air|Primary=Stop battling in St. Martial|Secondary=|Additional=|Completion=You stopped the battle.}}
{{EdNote|note={{Defeat All}}}}


'''Notes'''
'''Notes'''
{{Defeat All}}
* Enemy groups will be hostile to each other during this mission.
*Enemy groups will be hostile to each other during this mission.
 


'''Enemies'''
'''Enemies'''
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'''Combat start:'''<br />
'''Combat start:'''<br />
'''[[Circle of Thorns|Random CoT]]''': ''Who are you to disrupt this business?''}}
'''[[Circle of Thorns|Random CoT]]''': ''Who are you to disrupt this business?''}}


===== {{UL|Return to Hardcase}} =====
===== {{UL|Return to Hardcase}} =====
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Vivacious Verandi has no missions out of her Story Arc.
Vivacious Verandi has no missions out of her Story Arc.
== External Links ==
* {{RedTomaxContact
|City=v|ID=229}}

Latest revision as of 03:35, 12 April 2022

Overview

Vivacious Verandi
Vivacious Verandi.jpg
Carnival Mistress
Zone St. Martial
Coordinates (-2307, 16, -1583)[Copy]
Level Range 30-34
Introduced By == Broker ==
Ian the Shark
Isabel the Knife
Introduces == Level 35-39 ==
Jezebel Jones
Enemy Groups
v  d  e

Vivacious Verandi is a villain contact in the The Flop neighborhood of St. Martial at coordinates (-2307, 16, -1583)[Copy] Vivacious Verandi is a Mutation origin contact. Her level range is 30-34.

Introductions

Contact Introduced By

Contact Introduces

I've got a close friend I'd like to introduce you to.

Level 35-39

You should definitely look up Jezebel Jones. The lady has style, plus all the inside information on the Golden Giza. Jez has access to Mutant and Magic Enhancements.

Jezebel and I aren't close, but I love her outfit!

Information

Carnival Mistress

Vivacious Verandi's always had everything she asked for. As a relative of the Verandi family, she's been spoiled since her first years. Her access to wealth and her impeccable fashion sense soon made her a target of the Carnival of Shadows, and she's been under their thumb for many months now. It's hard to say how much of Viv's personality remains, and how much of her has been replaced by the will of the Carnival Mistress. She still receives protection from the Family, but many of her connections to her business dealings have been cut off. Still, she has some pull in the Rogue Isles, and she can get enough info to support the Carnival's favorite pastime: making mischief.

Prior to Introduction

I don't know you, but I think I'd like to. For now, though, you should be talking to a broker. Build your relationship with them, and we could be up to all sorts of mischief in no time!

Initial Contact

Hey there. I've had my eye on you for a while. If you want to party with me, you're going to have to do some bad, bad things. You up for it?

Greeting

  • Let's get up to some mischief.
  • Hey there, cutie.
  • Let's be bad together.
  • You're looking feisty today.

Too Busy

Are you two timing me, Character? It looks like you're already booked!

No More Missions

Our time together is over, Character. But we'll always have St. Martial.

Store

I can feel us getting closer day by day. This is definitely the beginning of something special. You should call me. And, you should check out my new Enhancements.

  • Level 30 Mutation Single Origin Enhancements (200% base costs)

I've never felt so in touch with someone before. So free! So alive! You and I have a world of evil to explore together, Character. Take my hand. Let's plunge in! You'll need the best Enhancements.

  • Level 35 Mutation Single Origin Enhancements (200% base costs)

Story Arc

Merit Rewards: This activity awards 13 Reward Merits.

Chaos Unbound (30-34)

Souvenir

Souvenir: Hardcase's Warning

The demon hunter Hardcase gave you a stern warning for your part in the adventure you like to call

Chaos Unbound

It began with a new contact, Vivacious Verandi. Vivacious, or Viv to her friends, was looking to cause some chaos. In this pursuit she first sent you to a Family warehouse, where you stole a number of weapons.

You next went to a Freakshow hideout, where you planted the weapons. You started a war between the Freakshow and the Family, but even this wasn't enough for Viv. She wanted more.

And so she sent you into the streets to fight the Devouring Earth. After you had stirred them into a frenzy, Viv was beside herself. She wanted nothing but more chaos!

The game was the same but the targets had changed. This time you were stealing weapons from the Circle.

You planted the magically charged items in a Tsoo hideout, and chaos ensued.

It was then that Hardcase summoned you, to explain Viv's ultimate plan. She was hoping to create enough conflict in St. Martial to destroy one or more of the obelisks that guard the Golden Giza from the Wailers. A battle in the vicinity of the Giza threatened those monuments and Hardcase asked you to stop it. If you wouldn't, he'd make darn sure you regretted it.

In the end, you were able to stop the battle and restore a semblance of order to St. Martial. It would be an exaggeration to say that Hardcase has forgiven you, but at least he's decided to let you live.


Help Viv make some mischief

Briefing

Sweetie, I need a little help. See, my friends in the Carnival have a little plot. A fun plot. Girls just want to have fun, right? Anyway, we need someone big and strong to help us out. That's you. Don't worry, we can pay you well. Will you help me make some mischief?

Mission acceptance

The first step is to steal some weapons from my Family. Think you can handle that, sugar?

Unnecessary solicitation

You've got some weapons to steal, haven't you?

Mission Objective(s)

When a wealthy contact is footing the bill, sometimes it's best to shoot first and ask questions never.

  • Steal weapons from Family
    • 4 crates to steal

You have stolen the weapons.

Enemies

The Family
Clue
Family Weapons

At the request of Vivacious Verandi, you stole these heavy machine guns from a Family warehouse.

Ambush! Each crate stolen will result in three small separate ambushes each by The Family, resulting in a grand total of twelve ambushes. They do not need to be fought to complete the mission.

Random Family member: "Get Character!"
Random Family member: "Character won't leave here alive!"
Random Family member: "Don't let Character get the weapons!"
Random Family member: "Protect the weapons!"

Debriefing

I'm so excited, Character! Those weapons you stole are going to be the start of the biggest party ever!

Plant Weapons in Freakshow Hideout

Briefing

Those weapons you stole from the Family are going to cause so much fun! I need you to take them to a Freakshow hideout. Then I'll tip off the Family. It'll be a big party with lots of blood and bodies! Come on, Character, let's be bad!

Mission acceptance

The thought of the Freaks stealing from them will make the Family mighty mad!

Unnecessary solicitation

Let's get this party started! Go plant those weapons!

Mission Objective(s)

Viv seems to have no trouble sending you into dangerous situations. Fortunately, you can take care of yourself.

  • Plant weapons in Freakshow hideout
    • 4 crates to plant

You have planted all of the weapons.

Bug! After each planted weapons, some waves of attackers will spawn. Attackers should be (and talk like) Family thugs, but are Freakshow. The other Freakshow will attack them despite this.)

Enemies

Freakshow

Ambush! Each planted weapons will result in three small separate ambushes each by Freakshow (currently bugged, should be Family), resulting in a grand total of twelve ambushes. They do not need to be fought to complete the mission.

Random Freakshow member: "Get the Freakshow!"

Debriefing

Hee hee! This, my dear Character, is what I call chaos! The Family and the Freakshow are going at it, and they probably won't stop for weeks! If you help me get into some more trouble, there's more money to be made.


Take on the Devouring Earth

Briefing

Fun, fun, fun, fun, fun! Character, we are quite a pair! We've already created a war between the Family and the Freakshow. Now it's time to expand. I want you to head out to the streets and take on the Devouring Earth. It's time to get nasty!

Mission acceptance

You can usually find those big shrubs hanging around in Double Down.

Unnecessary solicitation

Come on! You're tough enough for those pesky weeds!

Mission Objective(s)

  • Stir up chaos in St. Martial
    • Defeat 10 Devouring Earth

You have stirred the Devouring Earth into a frenzy.

Enemy

Devouring Earth

Debriefing

The Devouring Earth are beside themselves. My plan is coming to fruition, Character: there will be chaos tonight!

Steal Magic Weapons from Circle of Thorns

Briefing

We've started a war between the Family and the Freakshow. We've got the Devouring Earth all stirred up. But there's still more mischief we can work if we put our minds to it. Next on the list: the Circle of Thorns. I want you to steal some magic weapons from one of their lairs. Please, sweetie? For me?

Mission acceptance

I'm so proud of my Character. We are quite the talk of the town.

Unnecessary solicitation

I'm just dying to set my eyes on those magical weapons, Character.

Mission Objective(s)

Your footsteps echo in these ancient halls.

  • Steal magical weapons

You have stolen the Circle's mystical weapons!

Note: There are four weapons to steal.

Enemies

Circle of Thorns
Clue
Mystical Weapons

You recovered these jewel-encrusted weapons from the Circle of Thorns. Each gem glittered with an active, almost organic, light.

Ambush! Each magical weapon stolen will result in three small separate ambushes each by Circle of Thorns, resulting in a grand total of twelve ambushes. They do not need to be fought to complete the mission.

Random Circle of Thorns member: "Dispose of the intruder!"
Random Circle of Thorns member: "Protect our power!"
Random Circle of Thorns member: "Character will not plunder these halls!"
Random Circle of Thorns member: "Stop Character!"

Debriefing

Goody, goody, goody! With these mystic weapons, we're sure to make headlines, huh, Character?


Blame the theft on the Tsoo

Briefing

You know the scene. We've got magical weapons that you stole from the Circle of Thorns; now we're going to fob that theft off on the Tsoo. See if we can cause a little more chaos this time. You with me, sugar?

Mission acceptance

This battle should be even bigger than the last. This should get me what I'm after!

Unnecessary solicitation

Hurry up, hurry up! I want to see some action!

Mission Objective(s)

The smell of spices and sweat permeates this warehouse.

  • Plant weapons in Tsoo base
    • 4 weapons to plant

You have started a war between the Tsoo and the Circle of Thorns.

Enemies
Both groups will be hostile to each other during this mission.

Tsoo
Circle of Thorns

Ambush! Each magical weapon planted will result in three small separate ambushes each by Circle of Thorns, resulting in a grand total of twelve ambushes. They do not need to be fought to complete the mission.

Random Circle of Thorns member: "The Tsoo must pay!"

Debriefing

Oh, goody! More fighting! Sweetie, you are just the best! Together, we've turned St. Martial into a battle zone. It just doesn't get any better than this.


Go talk to Hardcase

Briefing

So, I've got a bit of a bummer, sweetie. That Hardcase fellow, he wants to talk to you. He's pretty important around here, so I guess you better go. But hurry back! Thanks to all the chaos you caused, things are going to get interesting soon.

Mission Acceptance

Whatever Hardcase wants, don't tell him what we've been up to! That's a secret for just you and me to share!


Talk to Hardcase

Unnecessary Solicitation

Hardcase is waiting for you, babe.


Mission Objective(s)

  • Talk to Hardcase


Briefing

All right, Character, you've got yourself in some hot water, but I'm going to give you a chance to get out. That Verandi chick you've been hanging with, she tell you what she's really after? Huh. I thought not. Well, I'll clue you in, chum. She's trying to tear St. Martial apart.

She's been trying to create enough in-fighting and squabbling to run the whole island into a war zone. She figures if enough battles take place, someone will wind up smashing one of the obelisks that protect Johnny from the Wailers. And, wouldn't you know it, she's about to get her wish. There's a big battle happening near one of the obelisks. If it gets out of control and the obelisk goes down, things in St. Martial get crazy. Too crazy for me.

I know you're in on it, and I'm prepared to level a considerable amount of firepower in your direction if you don't help me fix it. Oh, I can do it. You don't hunt demons for a living without picking up a few tricks. Prevent the destruction of the obelisk. Or say good-bye to life as you knew it.


Stop battling in St. Martial

Unnecessary Solicitation

Honey bunch, please tell me what Hardcase told you? I'll make it worth your while.


Mission Objective(s)

Growls and curses hang tick in the air

  • Stop battling in St. Martial

You stopped the battle.

Editor's Note:

Even though it isn't a stated mission objective, this mission cannot be completed until all enemies have been defeated.

Notes

  • Enemy groups will be hostile to each other during this mission.

Enemies

Tsoo
Circle of Thorns


Return to Hardcase

Unnecessary Solicitation

Hardcase wants to see you again. You might as well go, everything's ruined anyway!


Mission Objective(s)

  • Return to Hardcase


Debriefing

All right, Character. You've made good, and I can respect that. You'll want to watch who you associate with in the future. I've got my eye on you, and I don't like warning people twice.


Debriefing

Nooooooooo! Everything was working out so perfectly! The chaos! The calamity! Soon I would have had those obelisks down, and then we really would have had ourselves a show.

I'm afraid it's over between us, Character. I know what you're thinking: how can you go on without me? But you can, Character, you can. Our moment in the sun has faded, and we must go our separate ways.

Missions

Vivacious Verandi has no missions out of her Story Arc.