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  • {{InventionEnhHead|Time & Space Manipulation}} {{IOEffectProc|120=[[Stealth and Perception|stealth]]|ppm=0}}
    649 bytes (66 words) - 17:47, 2 November 2021
  • * [[Time & Space Manipulation]], a similar set for improving teleportation; * [[Celerity]], a similar set for improving run speed; and
    700 bytes (92 words) - 16:06, 26 April 2021
  • {{InvSetOverview|Name=Time & Space Manipulation|Type=Teleport|15|50 * [[Celerity]], a similar set for improving run speed; and
    704 bytes (93 words) - 15:36, 26 April 2021
  • ...mutually exclusive, meaning a character can only slot one Stealth IO at a time. However, a character can have a Stealth IO on [[Multiple Builds|each build {{IO Summary|Time & Space Manipulation|Stealth}}
    947 bytes (120 words) - 15:42, 26 April 2021
  • * [[Time & Space Manipulation]], a similar set for improving teleportation; and ...ncement, a [[Travel_Powers#Travel_Speeds|travel speed]] boost enhancement, and a [[Stealth|stealth]] [[proc]] enhancement. [[Unique|Only one]] of the stea
    815 bytes (112 words) - 13:32, 29 April 2021
  • * [[Time & Space Manipulation]], a similar set for improving teleportation; and ...ncement, a [[Travel_Powers#Travel_Speeds|travel speed]] boost enhancement, and a [[Stealth|stealth]] [[proc]] enhancement. [[Unique|Only one]] of the stea
    1 KB (151 words) - 13:59, 29 April 2021
  • ...example, we're using [[Leaping|Super Jump]]) by level 20-22. I felt it was time to throw things at people. How could you guys have missed it?! I thought of ...|Fire]] [[Blaster]]. First we'll build up the "normal way", taking Stamina and travel power prerequisites, then we will build up with the intention of swi
    5 KB (777 words) - 08:51, 20 May 2012
  • '''Wind Control''' is a primary power set for [[Controller]]s and [[Dominator]]s. ...ion of pressure, you are able to channel the force of wind to bind, weaken and crush your opponents."
    17 KB (2,248 words) - 07:34, 30 August 2021
  • ...ver Class Ticket Recipes are drawn, is composed of all Pool A rare recipes and all Pool B Mission Complete. ...FE7BC;" | [[File:IO Time & Space Manipulation.png|20px]] '''[[Time & Space Manipulation]]''' End
    35 KB (5,082 words) - 16:10, 26 April 2021
  • ...ewards#Rewards Purchases|Reward Purchase]] available at [[Merit Vendor]]s, and the ''Gold Class Recipe Roll'' at [[Ticket Vendor]]s contains the same reci ...pool D were awarded at the end of [[Power Respecification|Respec Trials]] and [[Hamidon Raid]]s.
    19 KB (2,800 words) - 16:09, 26 April 2021
  • ...ecipes in drop pool C were randomly awarded at the end of [[Task Force]]s (and, confusingly, all [[Trial]]s except the [[Terra Volta Respecification Trial ...top of the Merit Window (1-50) only limits the ranges that are displayed, and does not otherwise affect the level of the recipe.</onlyinclude>
    17 KB (2,522 words) - 16:10, 26 April 2021
  • ...column on the tables assumes the highest ranked recipe has a 5.0x weight, and goes down from there. ...s [[Sunset|shutdown]], the rare recipe weight project is no longer active, and this article stands as a record of that project's work. None of the actual
    77 KB (10,724 words) - 16:55, 26 April 2021
  • ...s. The title references a new enemy group introduced in the new story arcs and updated [[Positron Task Force]]. ...clusion, and dynamic environment reflections (including planar reflections and environment mapping of reflective surfaces).
    22 KB (3,473 words) - 04:12, 14 December 2013
  • ...Click the hourglass/triangle next to the column header to toggle ascending and descending sorts. ...bal is from a PvP Set, then it is excepted from the under-exemplaring rule and will never shut off from exemplaring.
    30 KB (4,030 words) - 23:46, 26 February 2024
  • ...ng is split into two separate tables: one for the Enhancements themselves, and one for the Set Bonuses. Otherwise, the tables would be far too wide for mo ...For Defense bonuses, the bonus boosts three defense values, one positional and two typed. The primary defense(s) (either the position bonus or both of the
    138 KB (15,685 words) - 05:54, 16 January 2024
  • === The Midnight Squad story arcs (Hero and Villain) === ...rough time and journey to an ancient land to find knowledge long forgotten and battle ancient foes.
    46 KB (6,778 words) - 21:27, 27 August 2014
  • * [[Badges]], [[capes]], and [[auras]] were added to the game ...ion|respec]]" characters... allowing players to modify their power choices and enhancement slotting.
    25 KB (3,929 words) - 16:35, 27 June 2020
  • ...The heroes must journey beneath the streets, where an ancient evil lurks. And they must travel to a twisted realm beyond this dimension, to confront. ...r characters, play in dangerous new zones, accept challenging new missions and experience other exciting game enhancing additions. Be prepared for the nex
    24 KB (3,856 words) - 21:36, 27 August 2014
  • ...able by bonus amount, number of required slots, set name, set level range, and set type. Bonus amounts are color coded according to the [[Enhancement_Set_ ...condary defenses, with the primary defense(s) receiving the full set bonus and the secondary defense(s) receiving half of the set bonus.
    193 KB (19,989 words) - 19:10, 29 December 2022
  • ...e city's most exciting showdowns. Heroes 20 and above should seek him out, and bring plenty of club soda to wash out any stains. ...ee alternate endings depending on the choices you make in earlier missions and... dubstep
    92 KB (14,661 words) - 01:59, 21 February 2024

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