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  • 06:13, 18 March 2024Incarnate Progression Strategies (hist | edit) ‎[18,558 bytes]Uninventive (talk | contribs) (Created page with "== Caveats == This is written for Homecoming: City of Heroes Issue 27, which has the following differences from the Live Incarnate progression: *Alpha Slot unlocking is no longer required. Incarnate XP starts accruing the moment you turn Level 50. (Trapdoor can still be fought by heading to Ouroboros and doing the Mender Ramiel arc, but it isn't required any longer.) *Incarnate Shards, while still issued, have been de-emphasized in favor of Incarnate Threads. **Shards...")
  • 05:07, 16 March 2024Bracers of Astrape (hist | edit) ‎[1,312 bytes]Moonscribe (talk | contribs) (Created this page)
  • 23:05, 10 March 2024LaunchCat (hist | edit) ‎[1,882 bytes]Uninventive (talk | contribs) (Created page with "LaunchCat is the MacOS Installer for Homecoming Launcher from Powermad Software (Developer: Manga). LaunchCat offers the following features: * Zero configuration installation. LaunchCat has no installation steps apart from opening the package. * Updating Wine, HC Launcher, and MacOS Configuration settings all accomplished by the same step: run LaunchCat again. * LaunchCat comes in Signed and Unsigned versions (Unsigned versions are for older versions of MacOS or Mac O...")
  • 00:59, 4 March 2024Signed 2's Complement (hist | edit) ‎[2,362 bytes]BlackSpectre (talk | contribs) (Created page with "{{Definition |word=Signed 2's Complement |define= In computer science, Signed 2's complement (or sign 2's complement) (s2c) is a way to represent numbers in binary form. Essentially, it is a modification of the sign-magnitude form in which addition and subtraction work the way that you expect them to even though s2c numbers are in binary form. Why are we talking about this in City of Heroes? Well, because there is a slash command used to color chat bubbles that only ta...")
  • 00:02, 28 February 2024Imperious Task Force/Advanced Mode (hist | edit) ‎[6,400 bytes]Molubdos (talk | contribs) (Created basic page from 2-star playthrough.)
  • 02:42, 26 February 2024Pay Phone (hist | edit) ‎[5,772 bytes]Magick.Merryl (talk | contribs) (Created page with "== Overview == {{Infobox Contact |name=Pay Phone |image=PayPhone.jpg |img_capt= |zone=Rikti War Zone |x=3229.5|y=-0|z=-513 |levels=40-50 |enemies={{Neo-Shivans}} }} {{Contact Overview|Name=Pay Phone|City=H|Zone=Rikti War Zone|x=3229.5|y=-0|z=-513|Pronoun=the|HoodYN=Y|Hood=Little Round Top|OriginYN=N|Origin=|LevelYN=Y|Level=40-50}} __TOC__ == Introductions == === Information === '''Outdated Tech''' Somehow, a pay phone in the Rikti War Zone has been ringing. A Van...")
  • 07:37, 25 February 2024Default Keybindings From Issue25 to Issue 27 Page 6 (hist | edit) ‎[2,628 bytes]BlackSpectre (talk | contribs) (Created page with "The following is a list of the default key bindings in City of Heroes from Issue 25 to Issue 27 Page 6 (Feb 2024). This set of default bindings were superseded by a new set of keybindings in Issue 25 Page 7. <pre><nowiki> ' "quickchat" - "prev_tray" ALT+- "prev_tray_alt" / "show chat$$slashchat" 0 "powexec_slot 10" CTRL+0 "powexec_alt2slot 10" ALT+0 "powexec_altslot 10" 1 "powexec_slot 1" CTRL+1 "powexec_alt2slot 1" SHIFT+1 "team_select 1" ALT+1 "powexec_altslot 1"...")
  • 23:50, 24 February 2024Oberst Straxt (hist | edit) ‎[3,368 bytes]Kai Moon (talk | contribs) (Created page with "== Overview == {{Infobox Contact |name=Oberst Straxt |image= |img_capt=5th Column Oberst |zone=Striga Isle |x=2410|y=0|z=-3834 |levels=20-24 |introed=None |intros=Dr. Francois |enemies={{Enemy Banished Pantheon}} {{Enemy Council}} {{Enemy The Family}} {{Enemy Warriors}} }} {{Contact Overview|City=V|Zone=Striga Isle|x=2410|y=0|z=-3834|Pronoun=his|HoodYN=Y|Hood=Port Noble|OriginYN=N|Origin=|LevelYN=Y|Level=20-24}} __ToC__ == Introductions == === Contact Introdu...")
  • 23:04, 24 February 2024A Handful of Nanites (hist | edit) ‎[1,783 bytes]Kai Moon (talk | contribs) (Created page with "==Overview== From the Story Arc "Buried Secrets" given by Oberst Straxt. == Souvenir's Text == '''A Handful of Nanites''' You kept this handful of grayish dust as a reminder of the episode you recall as Buried Secrets. You were working for a man called Oberst Straxt of the 5th Column, on Striga Isle. He needed your help in gathering old 5th Column caches from before the Council took over the island. Much of the material had alre...")
  • 13:04, 24 February 2024Arsenal Assault (hist | edit) ‎[9,587 bytes]Kai Moon (talk | contribs) (Created page with "{{TOCright}} == Overview == '''Arsenal Assault''' is a secondary power set for Dominators. "You use your cutting edge rifle to not only devastate foes from range, but also wield it and other advanced munitions at short range to incapacitate anyone who gets too close" {{clrl}} == Power Table == The Arsenal Assault power set is available as a secondary set for Dominators. The following table shows the level at which each power is available: {{Powers_LevelHeader}...")
  • 12:25, 24 February 2024Arsenal Control (hist | edit) ‎[12,286 bytes]Kai Moon (talk | contribs) (Created page with "{{TOCright}} == Overview == '''Arsenal Control''' is a primary power set for Controllers and Dominators. "Armed with a state-of-the-art multipurpose rifle, you are able to deliver a wide variety of payloads to control your enemies and render them incapable of responding." {{clrl}} == Power Table == The Arsenal Control power set is available as a primary set for Controllers and Dominators. The following table shows the level at which each power is availa...")
  • 08:40, 24 February 2024The Lady Grey Task Force/Advanced Mode (hist | edit) ‎[6,567 bytes]Molubdos (talk | contribs) (Spun out into its own page to hide the spoilers from the main page a little more.)
  • 01:14, 24 February 2024Piecemeal (hist | edit) ‎[1,580 bytes]Draeth Darkstar (talk | contribs) (Redirected page to Freaklok#Piecemeal) Tag: New redirect
  • 00:18, 24 February 2024Dark Mastery (Dominator) (hist | edit) ‎[5,615 bytes]Kai Moon (talk | contribs) (Created page with "{{TOCright}} == Overview == '''Dark Mastery''' is one of the Ancillary Power Pools available to Dominators. You have Mastery over Darkness to control and blast your foes. == Power Tables == The following tables show which powers are available and at what level: {{Powers_LevelHeader}} {{Powers_LevelRow|Icon=Dark Mastery MurkyCloud.png|Power=Murky Cloud|Level=35|Effect=Toggle: Self +Res(Fire, Cold, Energy, Negative)|Border=1}} {{Powers_LevelRow|Icon=Dark Mastery...")
  • 23:38, 23 February 2024Dark Mastery (Controller) (hist | edit) ‎[5,964 bytes]Kai Moon (talk | contribs) (Created page with "{{TOCright}} == Overview == '''Dark Mastery''' is one of the Ancillary Power Pools available to Controllers. You have Mastery over Darkness to control and blast your foes. == Power Tables == The following tables show which powers are available and at what level: {{Powers_LevelHeader}} {{Powers_LevelRow|Icon=Dark Mastery MurkyCloud.png|Power=Murky Cloud|Level=35|Effect=Toggle: Self +Res(Fire, Cold, Energy, Negative)|Border=1}} {{Powers_LevelRow|Icon=Dark Master...")
  • 22:55, 23 February 2024Monstrous Aether Salvage (hist | edit) ‎[1,581 bytes]Molubdos (talk | contribs) (Created article - Giant Monster data to be filled in.)
  • 21:42, 23 February 2024Psionic Mastery (Scrapper/Stalker) (hist | edit) ‎[6,279 bytes]Kai Moon (talk | contribs) (Created page with "{{TOCright}} == Overview == '''Psionic Mastery''' is one of the Ancillary Power Pools available to Scrappers and Stalkers. You have Mastery over Psionics and the mind to blast your foes, increase your power, and to add some much needed armor and defense. == Power Tables == The following tables show which powers are available and at what level: {{Powers_LevelHeader}} {{Powers_LevelRow|Icon=Psionic Mastery MentalBlast.png|Power=Mental Blast|Level=35|Effect=R...")
  • 20:09, 23 February 2024Ice Mastery (Scrapper/Stalker) (hist | edit) ‎[7,378 bytes]Kai Moon (talk | contribs) (Created page with "{{TOCright}} == Overview == '''Ice Mastery''' is one of the Ancillary Power Pools available to Scrappers and Stalkers. You have Mastery over Ice and snow to blast your foes and control your foes. == Power Tables == The following tables show which powers are available and at what level: {{Powers_LevelHeader}} {{Powers_LevelRow|Icon=Ice Mastery IceBolt.png|Power=Ice Bolt|Level=35|Effect=Ranged, DMG(Cold), Foe -Recharge, -SPD|Border=1}} {{Powers_LevelRow|Icon...")
  • 19:06, 23 February 2024Doesn't Look At Explosions Badge (hist | edit) ‎[613 bytes]Molubdos (talk | contribs) (Created page from badge description.)
  • 19:02, 23 February 2024Zookeeper Omega Badge (hist | edit) ‎[547 bytes]Molubdos (talk | contribs) (Created page from badge description. In-game double-plural "Rikti Monkeys Vultures" edited out.)
  • 18:12, 23 February 2024Ice Mastery (Corruptor/Defender) (hist | edit) ‎[7,071 bytes]Kai Moon (talk | contribs) (Created page with "{{TOCright}} == Overview == '''Ice Mastery''' is one of the Ancillary Power Pools available to Corruptors and Defenders. You have Mastery over Ice and Cold to control your foes and to add some much needed armor and defense. == Power Tables == The following tables show which powers are available and at what level: {{Powers_LevelHeader}} {{Powers_LevelRow|Icon=Ice Mastery FrozenArmor.png|Power=Frozen Armor|Level=35|Effect=Toggle: Self +Def(Smash, Lethal), +R...")
  • 09:40, 22 February 2024User Interface (hist | edit) ‎[600 bytes]BlackSpectre (talk | contribs) (Created page with "{{Definition |word=User Interface (UI) |define=Also known as Graphical User Interface (GUI), is the way that players interact and communicate with the game. It consists of windows and context menus that can include a title bar, text, images, buttons, edit boxes, dialog boxes, menus, etc. # The input and output devices used to interact and communicate with the game. }}")
  • 03:16, 22 February 2024Rikti (Advanced Difficulty) (hist | edit) ‎[59,353 bytes]AustinSmith (talk | contribs) (Created Advanced Difficulty Rikti Page)
  • 01:17, 22 February 2024Tray labels (Slash Command) (hist | edit) ‎[1,500 bytes]BlackSpectre (talk | contribs) (Created page with "== Slash Command == {{SlashCommandArticle|command=tray_labels|options=[0-2]|note=Enable Power Tray Labels.}} * Options: :: 0 = None :: 1 = Key Binding :: 2 = Slot Number * This command changes the tiny little numbers/labels below and to the left of the power icons in the Power Trays. ==Example== /tray_labels 2 ==Also== * {{slashcommand|recharge_indicator}} * {{slashcommand|recharge_timer_color}} * {{s...")
  • 01:10, 22 February 2024Tray animations (Slash Command) (hist | edit) ‎[695 bytes]BlackSpectre (talk | contribs) (Created page with "== Slash Command == {{SlashCommandArticle|command=tray_animations|options=[0-1]|note=Enable Power Tray Animations.}} * 0 = Disable, 1 = Enable. Default = 0. ==Example== /tray_animations 1 ==Also== * {{slashcommand|recharge_indicator}} * {{slashcommand|recharge_timer_color}} * {{slashcommand|recharge_timer_format}} * {{slashcommand|recharge_timer_opacity}} * {{slashcommand|recharge_timer_threshold}} * {{slashcommand|tray_always_shrink}} * {{slashcommand|tray_animati...")
  • 01:03, 22 February 2024Tray always shrink (Slash Command) (hist | edit) ‎[919 bytes]BlackSpectre (talk | contribs) (Created page with "== Slash Command == {{SlashCommandArticle|command=tray_always_shrink|options=[0-1]|note=Shrink power icons in the Tray window when recharging.}} * 0 = Disable, 1 = Enable. Default = 0. ==Example== /tray_always_shrink 1 ==Also== * {{slashcommand|recharge_indicator}} * {{slashcommand|recharge_timer_color}} * {{slashcommand|recharge_timer_format}} * {{slashcommand|recharge_timer_opacity}} * {{slashcomman...")
  • 00:02, 22 February 2024Recharge timer threshold (Slash Command) (hist | edit) ‎[1,255 bytes]BlackSpectre (talk | contribs) (Created page with "==Slash command== {{SlashCommandArticle|command=recharge_timer_threshold|options=options|note=Enables the Power Recharge Timer and sets the threshold for when the timer will appear.}} * '''''Options.''''' The Recharge Timer will appear: :: 0  = Off, Never :: 1  = Always :: 5  = For only powers recharging longer than 5 seconds :: 10 = For only powers recharging longer than 10 seconds :: 15 = For only powers recharging longer than 15 seconds :: 30 = For onl...")
  • 23:44, 21 February 2024Recharge timer opacity (Slash Command) (hist | edit) ‎[833 bytes]BlackSpectre (talk | contribs) (Created page with "==Slash command== {{SlashCommandArticle|command=recharge_timer_opacity|options=[0.1-1.0]|note=Sets the Recharge Timer Opacity.}} * Recharge opacity settings range from 0.1 (10%) to 1.0 (100%). * This command alters the Recharge Timer Opacity option in Options--> Windows tab--> Powers section. ==Example== /recharge_timer_opacity .75 ==Also== * {{slashcommand|recharge_indicator}} * {{slashcommand|recharge_timer_color}} * {{slashcommand|recharge_timer_format}} * {{sla...")
  • 23:36, 21 February 2024Recharge timer format (Slash Command) (hist | edit) ‎[792 bytes]BlackSpectre (talk | contribs) (Created page with "==Slash command== {{SlashCommandArticle|command=recharge_timer_format|options=[0-3]|note=Sets the Recharge Timer Format.}} * Recharge format settings: ** 0 = Minutes & Seconds ** 1 = Minutes & Seconds w/ Fractions ** 2 = Seconds ** 3 = Seconds w/ Fractions * This command alters the Recharge Timer Format option in Options--> Windows tab--> Powers section. ==Example== /recharge_timer_format 0 ==Also== * {{slashcommand|recharge_indicator}} * {{slashcommand|recharge_ti...")
  • 23:30, 21 February 2024Recharge timer color (Slash Command) (hist | edit) ‎[748 bytes]BlackSpectre (talk | contribs) (Created page with "==Slash command== {{SlashCommandArticle|command=recharge_timer_color|options=[0-2]|note=Sets the Recharge Timer Color.}} * Recharge color settings: ** 0 = None ** 1 = Red-Yellow-Green ** 2 = Blue-Yellow-Red * This command alters the Recharge Timer Color option in Options--> Windows tab--> Powers section. ==Example== /recharge_indicator 3 ==Also== * {{slashcommand|recharge_indicator}} * {{slashcommand|recharge_timer_color}} * {{slashcommand|recharge_timer_format}} *...")
  • 16:07, 21 February 2024Bicentennial Badge (hist | edit) ‎[29,466 bytes]Molubdos (talk | contribs) (Created page from patch notes & 9 plaques found. Remaining information pending.)
  • 02:06, 21 February 2024Issue 27 Page 7 (hist | edit) ‎[144,643 bytes]Draeth Darkstar (talk | contribs) (layout, notes wip)
  • 06:29, 20 February 2024Accessory Hardware Guide (hist | edit) ‎[27,194 bytes]Uninventive (talk | contribs) (Created page with "{{PlayerGuide}} {{TOCright}} Category:Player Guides == Overview == Past the System Requirements, as well as Homecoming Launcher installation steps, there are additional hardware considerations for playing Homecoming: City of Heroes on a modern system. == Graphics (overall game performance) == City of Heroes (the game) requires Graphics. Most systems with entry-level or video-centric graphics performance will be able to play the game, but will have a hard time taki...")
  • 01:23, 20 February 2024Nojpg (Slash Command) (hist | edit) ‎[573 bytes]BlackSpectre (talk | contribs) (Created page with "==Slash command== {{SlashCommandArticle|command=notga|options=[0-1]|note=Disables saving of .JPG files in image server mode}} * 0 = Enabled, 1 = Disabled. Default = 0 ==Example== /nojpg 0 ==Also== * {{slashcommand|imageServer}} * {{slashcommand|nojpg}} * {{slashcommand|notga}} {{Navbox Graphic Commands}} Category:Slash Commands Category:Graphic Commands Category:Command Line Parameters")
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