Bind save (Slash Command): Difference between revisions

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== Slash Command ==
== Slash Command ==
{{SlashCommandArticle|command=bind_save|options= |note=Creates a file named keybinds.txt in the game's default directory/folder.  This file will be in plain text format, and will list all bindings on the current character, one binding per line.  Further, the file will be formatted correctly for import using the {{slashcommand|bind_load_file}} or {{slashcommand|bind_load}} commands.}}
{{SlashCommandArticle|command=bind_save|note=Creates a file named keybinds.txt in the game's default directory/folder.  This file will be in plain text format, and will list all bindings on the current character, one binding per line.  Further, the file will be formatted correctly for import using the {{slashcommand|bind_load_file}} or {{slashcommand|bind_load}} commands.}}





Revision as of 03:53, 6 June 2022

Slash Command

/bind_save  

Creates a file named keybinds.txt in the game's default directory/folder. This file will be in plain text format, and will list all bindings on the current character, one binding per line. Further, the file will be formatted correctly for import using the /bind_load_file or /bind_load commands.


Example

The following is an example of using the bind_save command:

/bind_save