List of Powers that use Confuse: Difference between revisions

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== Powers That Cause Confusion ==
== Powers That Cause Confusion ==


{{PowerBox|Icon=Ninjitsu_BlindingPowder.png|Name=[[Ninjitsu#Blinding Powder|Blinding Powder]]|Effect=Ranged (Cone) Confuse Mag 2
{{PowerBox|Icon=Ninjitsu_BlindingPowder.png|Name=[[Ninjitsu#Blinding Powder|Blinding Powder]]|Effect=Ranged (Cone), Confuse (Mag 2)
|Desc=This power is available to [[Stalker]]s from the [[Ninjitsu]] powerset, as well as to [[Ninjas]] [[Mastermind]]s' [[Ninjas#Call Jounin|Jounin]] after their [[Ninjas#Kuji In Zen|Kuji In Zen]] upgrade.}}
|Desc=This power is available to [[Stalker]]s from the [[Ninjitsu]] powerset, as well as to [[Ninjas]] [[Mastermind]]s' [[Ninjas#Call Jounin|Jounin]] after their [[Ninjas#Kuji In Zen|Kuji In Zen]] upgrade.}}


{{PowerBox|Icon=IceFormation ArticAir.png|Name=[[Ice Control#Arctic Air|Arctic Air]]|Effect=Toggle PBAoE Confuse Mag 3
{{PowerBox|Icon=IceFormation ArticAir.png|Name=[[Ice Control#Arctic Air|Arctic Air]]|Effect=Toggle, PBAoE Confuse (Mag 3)
|Desc=This power is available to [[Controller]]s and [[Dominator]]s through the [[Ice Control]] primary power set.}}  
|Desc=This power is available to [[Controller]]s and [[Dominator]]s through the [[Ice Control]] primary power set.}}  


{{PowerBox|Icon=PlantControl_SeedsConfusion.png|Name=[[Plant Control#Seeds of Confusion|Seeds of Confusion]]|Effect=Ranged Cone, Confusion (Mag 3)
{{PowerBox|Icon=PlantControl_SeedsConfusion.png|Name=[[Plant Control#Seeds of Confusion|Seeds of Confusion]]|Effect=Ranged (Cone), Confuse (Mag 3)
|Desc=This power is available to [[Controller]]s and [[Dominator]]s through the [[Plant Control]] primary power set.}}
|Desc=This power is available to [[Controller]]s and [[Dominator]]s through the [[Plant Control]] primary power set.}}


{{PowerBox|Icon=Illusions_Decieve.png|Name=[[Illusion Control#Deceive|Deceive]]|Effect=Range, Target Confuse (Mag 3)
{{PowerBox|Icon=Illusions_Decieve.png|Name=[[Illusion Control#Deceive|Deceive]]|Effect=Ranged, Target Confuse (Mag 3)
|Desc=This power is available to [[Controller]]s through the [[Illusion Control]] primary power set.}}
|Desc=This power is available to [[Controller]]s through the [[Illusion Control]] primary power set.}}


{{PowerBox|Icon=FortunataTeamwork_Confuse.png|Name=[[Fortunata Teamwork#Confuse|Confuse]]|Effect=Range, Target Confuse (Mag 3)
{{PowerBox|Icon=FortunataTeamwork_Confuse.png|Name=[[Fortunata Teamwork#Confuse|Confuse]]|Effect=Ranged, Target Confuse (Mag 3)
|Desc=This power is available to [[Arachnos Widow]]s who have undertaken the [[Fortunata Teamwork|Fortunata]] path.}}
|Desc=This power is available to [[Arachnos Widow]]s who have undertaken the [[Fortunata Teamwork|Fortunata]] path.}}


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|Desc=This power is available to [[Controller]]s and [[Dominator]]s through the [[Mind Control]] primary power set.}}
|Desc=This power is available to [[Controller]]s and [[Dominator]]s through the [[Mind Control]] primary power set.}}


{{PowerBox|Icon=PsionicAssault_PsionicShockwave.png|Name=[[Mental Manipulation#World of Confusion|World of Confusion]]|Effect=Toggle: PBAOE Confuse (Mag 2), Minor Psionic Damage
{{PowerBox|Icon=PsionicAssault_PsionicShockwave.png|Name=[[Mental Manipulation#World of Confusion|World of Confusion]]|Effect=Toggle, PBAoE Confuse (Mag 2), Minor Psionic Damage
|Desc=This power is available to [[Blaster]]s through the [[Mental Manipulation]] secondary power set and to [[Defenders]] through the [[Psychic Mastery]] ancillary pool.}}
|Desc=This power is available to [[Blaster]]s through the [[Mental Manipulation]] secondary power set and to [[Defenders]] through the [[Psychic Mastery]] ancillary pool.}}


{{PowerBox|Icon=FortunataTeamwork_AuraOfConfusion.png|Name=[[Fortunata_Teamwork#Aura_of_Confusion|Aura of Confusion]]|Effect=Melee, PBAoE Confuse (Mag 3)
|Desc=This power is available to [[Arachnos Widow]]s who have undertaken the [[Fortunata Teamwork|Fortunata]] path.}}


== Powers Against Confuse ==
== Powers Against Confuse ==

Revision as of 14:21, 24 December 2009

Overview

Below is a list that utilizes the confuse mechanic somehow: causing it or protecting against/resisting it.

Powers That Cause Confusion

Power

Ranged (Cone), Confuse (Mag 2)

This power is available to Stalkers from the Ninjitsu powerset, as well as to Ninjas Masterminds' Jounin after their Kuji In Zen upgrade.

Power

Toggle, PBAoE Confuse (Mag 3)

This power is available to Controllers and Dominators through the Ice Control primary power set.

Power

Ranged (Cone), Confuse (Mag 3)

This power is available to Controllers and Dominators through the Plant Control primary power set.

Power

Ranged, Target Confuse (Mag 3)

This power is available to Controllers through the Illusion Control primary power set.

Power

Ranged, Target Confuse (Mag 3)

This power is available to Arachnos Widows who have undertaken the Fortunata path.

Power

Ranged, Target Confuse (Mag 3)

This power is available to Controllers and Dominators through the Mind Control primary power set.

Power

Ranged Targeted AoE, Foe Confuse (Mag 3)

This power is available to Controllers and Dominators through the Mind Control primary power set.

Power

Toggle, PBAoE Confuse (Mag 2), Minor Psionic Damage

This power is available to Blasters through the Mental Manipulation secondary power set and to Defenders through the Psychic Mastery ancillary pool.

Power

Melee, PBAoE Confuse (Mag 3)

This power is available to Arachnos Widows who have undertaken the Fortunata path.

Powers Against Confuse

Protecting Self

Power

Toggle Resistance, Team

Part of the Leadership power pool available to all archetypes. Provides resistance to Confuse and Fear.

Power

Click Resistance, Team

Part of the Leadership power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback.

Protecting Ally

Power

Toggle Resistance, Team

Part of the Leadership power pool available to all archetypes. Provides resistance to Confuse and Fear.

Power

Click Resistance, Team

Part of the Leadership power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback.


Inspirations Against Confuse

Power

Resistance+Protection, Self

This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

Power

Resistance+Protection, Self

This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

Power

Resistance+Protection, Self

This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

Power

Resistance, Self

This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.