List of Powers that use Fear: Difference between revisions

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{{PowerBox|Icon=Manipulation_InvokePanic.png|Name=[[Invoke Panic]]|Effect=PBAoE,Foe Fear
{{PowerBox|Icon=Manipulation_InvokePanic.png|Name=[[Invoke Panic]]|Effect=PBAoE,Foe Fear
|Desc=This power is available to all archetypes through the [[Presence]] [[Power Pool]].}}
|Desc=This power is available to all archetypes through the [[Presence]] [[Power Pool]].}}
{{PowerBox|Icon=ShadowFighting_TouchOfFear.png|Name=[[Touch of Fear]]|Effect=Melee, Foe Fear, -To-Hit
|Desc=This power is available to [[Scrapper]]s, [[Tanker]]s, [[Brute]]s, and [[Stalkers]] through the [[Dark Melee]] power set.}}


{{PowerBox|Icon=Arachnos_Patron_DropKnockback.png|Name=[[Water Spout]]|Effect=PBAoE, Foe Knockback, Fear, Disorient  
{{PowerBox|Icon=Arachnos_Patron_DropKnockback.png|Name=[[Water Spout]]|Effect=PBAoE, Foe Knockback, Fear, Disorient  

Revision as of 05:39, 10 October 2011

Overview

Below is a list that utilizes the fear mechanic somehow: causing it or protecting against/resisting it.

Powers That Cause Fear

Power

Toggle, PBAoE, Foe Fear, -To-Hit

This power is available to Scrappers, Tankers, Brutes, and Stalkers through the Dark Armor power set.

Power

Ranged (Cone), Foe Fear, -To-Hit

This power is available to Defenders, Corruptors, and Masterminds through the Dark Miasma power set.

Power

Ranged, Foe Fear

This power is available to all archetypes through the Presence Power Pool.

Power

PBAoE,Foe Fear

This power is available to all archetypes through the Presence Power Pool.

Power

Melee, Foe Fear, -To-Hit

This power is available to Scrappers, Tankers, Brutes, and Stalkers through the Dark Melee power set.

Power

PBAoE, Foe Knockback, Fear, Disorient

This power is available to Controllers, Scrappers, Dominators, and Stalkers through the Leviathan Mastery Patron Power Pool.

Powers Against Fear

Protecting Self

Power

Toggle Resistance, Team

This power is available to Archetype through the Powerset primary/secondary power set/power pool.

Protecting Ally

Power

Toggle Resistance, Team

This power is available to Archetype through the Powerset primary/secondary power set/power pool.


Inspirations Against Fear

Power

Resistance+Protection, Self

This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

Power

Resistance+Protection, Self

This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

Power

Resistance+Protection, Self

This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

Power

Resistance, Self

This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.

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