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{{otheruses4|1=the status effect|2=the sleep emote|3=Emotes}}
{{otheruses4|1=the status effect|2=the sleep emote|3=Emotes}}
{{TOCright}}
== Overview ==


==Overview==
'''Sleep''' is a [[Status Effect]].  An enemy under the affects of a sleep power will fall asleep.  A player or critter who is asleep is immobilized and unable to use any powers.  Break Free [[inspirations]] and [[Inherent Powers#Domination|Domination]] can be used to escape. Sleep effects end early if the victim suffers damage, gets healed, or gets affected by a Knockdown/up/back or Repel effect.


'''Sleep''' is a [[Status Effect]], like disorient, or knockback.  An enemy under the affects of a sleep power will fall asleep.  A player who is asleep is immobilized and unable to use any powers.  Breakfree inspirations and [[Inherent Powers#Domination|domination]] can be used to escape. Taking damage or benefiting from a heal will also free a player from sleep.  NPC enemies that fall asleep will remain that way until the effect wears off or they start taking damage.
As of [[Issue 13]], Sleeps will not force a [[detoggle]].


Falling under the Sleep effect, even for a single tick, will detoggle all your powers.
{{MagResProt Description}}


==Magnitude, Resistance, Protection==
== How to tell if a power uses sleep ==


All status effects work the same way. The target has both Resistance and Protection.  In order for the attack to take effect, it must have a big enough Magnitude to overcome the Protection.  Once the Protection is overcome, the duration of the effect depends on the target's Resistance.  Attacks can stack in order to overcome a target's Protection.
[[File:Sleep.png|32px]] Most sleep power icons are a variation of a character wrapped in a shoulder-to-ankle "blanket", seen at left.


PVE:  Minions have a Protection of 1. Lts are 2.  Bosses are 4.  [[Elite Boss]]es are 6.  The [[Purple Triangles]] of Doom on an [[Archvillain]] or [[Hero]] add 50 while they are up. 
=== Examples ===
<!-- Keep this list short, max 3 entries. Any more than that and we may as well delete it -->


PVP:  Players have a Protection of 2.  Scrapper and Tank defenses add 16 to that number. 
* [[List of Powers that use Sleep]]


==Powers That Cause Sleep==
{{PowerBox|Icon=MentalControl Hypnotize.png|Name=[[Mind Control#Mesmerize|Mesmerize]]|Effect=Ranged Foe Sleep Mag 3.5
|Desc=The first power in the [[Mind Control]] power set.}}


There are a few fear inducing powers scattered among the primaries and secondaries for scrappers, brutes, stalkers, defenders, controllers, tankers, and dominators.
{{PowerBox|Icon=ElectricMelee TargetedModerateDmg.png|Name=[[Electrical Melee#Havoc Punch|Havoc Punch]]|Effect=Melee Foe Sleep Mag 2
|Desc=This power is found in the [[Electrical Melee]] power set available to [[Brute]]s, as well as in the [[Blaster]] [[Electricity Manipulation]] secondary.}}


{{PowerBox|Icon=Illusions Blind.png|Name=[[Illusion_Control#Blind|Blind]]|Effect=Ranged +Special Area of Effect(Sleep)  Mag {{orange|???}}
== See Also ==
|Desc=The second power in the [[Illusion Control]] powerset.}}
* [[Status Effect]]


{{PowerBox|Icon=ElectricMelee TargetedMinorDmg.png|Name=[[Electrical_Melee#Charged_Brawl|Charged Brawl]]|Effect=Melee Foe: Sleep  Mag {{orange|???}}
{{Navbox Status Effects}}
|Desc=This power is found in the [[Electrical Melee]] powerset available to [[Brute]]s.}}
 
{{PowerBox|Icon=IceFormation FlashFreeze.png|Name=[[Ice_Control#Flash_Freeze|Flash Freeze]]|Effect=Ranged Targeted Area of Effect Foe: Sleep  Mag {{orange|???}}
|Desc=This power is found in the [[Ice Control]] powerset available to [[Controller]]s and [[Dominator]]s.}}
 
{{PowerBox|Icon=IcyOnslaught FrozenAura.png|Name=[[Ice_Melee#Frozen_Aura|Frozen Aura]]|Effect=Player Based Area of Effect  Mag 1 {{orange|might be 2, it will only work on minions and below}}
|Desc=The final power in the [[Ice Melee]] powerset.  Only works on minions and underlings.}}
 
{{PowerBox|Icon=ElectricMelee TargetedModerateDmg.png|Name=[[Electrical_Melee#Havoc Punch|Havoc Punch]]|Effect=Melee Foe: Sleep  Mag {{orange|???}}
|Desc=This power is found in the [[Electrical Melee]] powerset available to [[Brute]]s.}}
 
{{PowerBox|Icon=ElectricMelee ConeModerateDmg.png|Name=[[Electrical_Melee#Jacobs_Ladder|Jacobs Ladder]]|Effect=Melee (Cone) Foe: Sleep  Mag {{orange|???}}
|Desc=This power is found in the [[Electrical Melee]] powerset available to [[Brute]]s.}}
 
{{PowerBox|Icon=MentalControl MassHypnosis.png|Name=[[Mind_Control#Mass_Hypnosis|Mass Hypnosis]]|Effect= Ranged (Targeted Area of Effect) Foe: Sleep  Mag {{orange|???}}
|Desc=The fifth power in the [[Mind Control]] powerset.}}
 
{{PowerBox|Icon=MentalControl Hypnotize.png|Name=[[Mind_Control#Mesmerize|Mesmerize]]|Effect=Ranged Foe: Sleep  Mag {{orange|???}}
|Desc=The first power in the [[Mind Control]] powerset.}}
 
{{PowerBox|Icon=Poison_Trap.png|Name=[[Poison#Poison_Trap|Poison Trap]]|Effect=Trap Placed Area of Effect Foe: Sleep  Mag {{orange|???}}
|Desc=This power is found in the [[Poison]] powerset available to [[Mastermind]]s.}}
 
{{PowerBox|Icon=TrickArrow DebuffDamage.png|Name=[[Trick_Arrow#Poison_Gas_Arrow|Poison Gas Arrow]]|Effect=Ranged Targeted Area of Effect Foe: Sleep  Mag 2
|Desc=This power is found in the [[Trick Arrow]] powerset available to [[Defender]]s, [[Controller]]s, and [[Mastermind]]s.}}
 
{{PowerBox|Icon=MunitionsMastery SleepGrenade.png|Name=[[Munitions_Mastery#Sleep_Grenade|Sleep Grenade]]|Effect=Ranged Targeted Area of Effect Foe: Sleep  Mag {{orange|???}}
|Desc=This power is found in the [[Munitions Mastery]] Ancillary Power Pool available to [[Blaster]]s.}}
 
{{PowerBox|Icon=Temporary TargetedSleep.png|Name=[[Origin_Powers#Tranq_Dart|Tranq Dart]]|Effect=Ranged Foe: Sleep  Mag {{orange|???}}
|Desc=This power is an [[Origin Powers]] given to characters with [[Science]] origins.}}
 
{{PowerBox|Icon=|Name=[[|]]|Effect=}}
 
{{wip}}
 
==Powers That Protect Against Sleep==
 
{{PowerBox|Icon=Poison Antidote.png|Name=[[Poison#Antidote|Antidote]]|Effect=Click, Ally +Resistance|Desc=Part of the [[Poison]] powerset available to [[Mastermind]]s. Provides resistance to Disorient, Hold, Sleep, Immobilize, Slow, Cold, and Toxic.}}
 
{{PowerBox|Icon=SonicDebuff_Dispel.png|Name=[[Sonic Resonance#Clarity|Clarity]]|Effect=Ranged Resistance+Free, Ally
|Desc=Part of the [[Sonic Resonance]] powerset available to Controllers, Corruptors, and Defenders. Frees an ally from and provides resistance to Disorient, Hold, Sleep, Fear, Confusion, and Immobilize. Also increases Perception.}}
 
{{PowerBox|Icon=Empathy_MindWall.png|Name=[[Empathy#Clear Mind|Clear Mind]]|Effect=Ranged Resistance+Free, Ally
|Desc=Part of the [[Empathy]] powerset available to Controllers and Defenders. Frees an ally from and provides resistance to Disorient, Hold, Sleep, Fear, Confusion, and Immobilize. Also increases Perception.}}
 
{{PowerBox|Icon=EnergyAura Entropy.png|Name=[[Energy_Aura#Entropy_Shield|Entropy Shield]]|Effect=Toggle Resistance, Self|Desc=Part of the [[Energy Aura]] powerset available to [[Brute]]s and [[Stalker]]s. Provides resistance to Knockback, Repel, Disorient, Hold, Sleep, Immobilize, Teleport, and DeBuff Defense.}}
 
{{PowerBox|Icon=Fitness Health.png|Name=[[Fitness#Health|Health]]|Effect= Auto: Self +Resistance (Sleep)|Desc=Part of the [[Fitness]] power pool available to all archetypes. Provides resistance to Sleep.}}
 
{{PowerBox|Icon=PsionicMastery_IndomitableWill.png|Name=[[Psionic Mastery#Indomitable Will|Indomitable Will]]|Effect=Resistance, Self
|Desc=Part of the [[Psionic Mastery]] Ancillary pool available to Controllers. Provides defense to Psionic damage and resistance to Sleep, Fear, Hold, and Disorient.}}
 
{{PowerBox|Icon=Ninjitsu_KujInRin.png|Name=[[Ninjitsu#Kuji-In Rin|Kuji-In Rin]]|Effect=Toggle Resistance, Self
|Desc=Part of the [[Ninjitsu]] powerset available to Stalkers. Provides resistance to Sleep, Fear, Hold, Immobilize, Confuse, and Disorient.}}
 
{{PowerBox|Icon=DarkArmor_ObsidianShield.png|Name=[[Dark Armor#Obsidian Shield|Obsidian Shield]]|Effect=Toggle Resistance, Self
|Desc=Part of the [[Dark Armor]] powerset available to Brutes, Scrappers, and Stalkers. Provides resistance to Psionic damage, Sleep, Fear, Hold, and Disorient.}}
 
{{PowerBox|Icon=FlamingShield PlasmaSheild.png|Name=[[Fiery_Aura#Plasma_Shield|Plasma Shield]]|Effect=Toggle Resistance, Self|Desc=Part of the [[Fiery Aura]] powerset available to [[Tanker]]s and [[Brute]]s. Provides resistance to Sleep and Hold effects.}}
 
{{PowerBox|Icon=SuperReflexes PracticedBrawler.png|Name=[[Super_Reflexes#Practiced_Brawler|Practiced Brawler]]|Effect=Toggle Resistance, Self|Desc=Part of the [[Super Reflexes]] powerset available to [[Scrapper]]s and [[Stalker]]s. Provides resistance to Knockback, Disorient, Hold, Sleep, and Immobilize effects.}}
 
{{PowerBox|Icon=ElectricArmor SelfBuffDefense.png|Name=[[Electric_Armor#Power_Surge|Power Surge]]|Effect=Click Resistance, Self|Desc=Part of the [[Electric Armor]] powerset available to [[Brute]]s. Provides resistance to Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, and Enemy Teleportation.}}
 
{{PowerBox|Icon=ElectricArmor SelfResistMez.png|Name=[[Electric_Armor#Static_Shield|Static Shield]]|Effect=Toggle Resistance, Self|Desc=Part of the [[Electric Armor]] powerset available to [[Brute]]s. Provides resistance to Hold, Sleep, and Disorient effects as well as Endurance Drain, Recovery DeBuffs and enemy Teleportation.}}
 
{{PowerBox|Icon=Medicine_Stimulant.png|Name=[[Medicine#Stimulant|Stimulant]]|Effect=Ranged Resistance+Free, Ally
|Desc=Second power in the [[Medicine]] pool. Frees an ally from and provides resistance to Immobilize, Sleep, Disorient, Hold, Fear, and Confuse.}}
 
{{PowerBox|Icon=Invulnerability Unstoppable.png|Name=[[Invulnerability#Unstoppable|Unstoppable]]|Effect=Click Resistance, Self|Desc=Part of the [[Invulnerability]] powerset available to [[Tanker]]s, [[Brute]]s, and [[Scrapper]]s. Provides resistance to Disorient, Sleep, Hold, Immobilize, and Knockback.}}
 
{{PowerBox|Icon=Invulnerability UnyeildlingStance.png|Name=[[Invulnerability#Unyielding|Unyielding]]|Effect=Toggle Resistance, Self|Desc=Part of the [[Invulnerability]] powerset available to [[Tanker]]s, [[Brute]]s, and [[Scrapper]]s. Provides resistance to Disorient, Hold, Sleep, Slow, and Knockback.}}
 
{{PowerBox|Icon=Leadership Vengence.png|Name=[[Leadership#Vengeance|Vengeance]]|Effect=Click, Ally +Resistance|Desc=Part of the [[Leadership]] power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback.}}
 
{{PowerBox|Icon=IceArmor WetIce.png|Name=[[Ice_Armor#Wet_Ice|Wet Ice]]|Effect=Toggle Resistance, Self|Desc=Part of the [[Ice Armor]] powerset available to [[Tanker]]s. Provides resistance to Defense Debuffs, Disorient, Immobilization, Hold, Sleep, Slow and Knockback effects.}}
 
{{PowerBox|Icon=Temporary_CryoniteArmor.png|Name=[[Sleep Resistance (Empowerment)]]|Effect=Resistance, Self
|Desc=You have minor resistance to Sleep effects for the next 1 hour.}}
 
{{wip}}
 
==Inspirations That Protect Against Sleep==
 
{{PowerBox|Icon=Inspiration_resist_sleep_hold_Lvl_1.png|Name=[[Inspirations#Resist Effects Inspirations|Break Free]]|Effect=Resistance+Free, Self
|Desc=This [[Inspirations|inspiration]] frees from and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}}
 
{{PowerBox|Icon=Inspiration_resist_sleep_hold_Lvl_2.png|Name=[[Inspirations#Resist Effects Inspirations|Emerge]]|Effect=Resistance+Free, Self
|Desc=This [[Inspirations|inspiration]] frees from and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}}
 
{{PowerBox|Icon=Inspiration_resist_sleep_hold_Lvl_3.png|Name=[[Inspirations#Resist Effects Inspirations|Escape]]|Effect=Resistance+Free, Self
|Desc=This [[Inspirations|inspiration]] frees from and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}}
 
<!-- * resistance and protection aren't the same thing. One cuts duration of mez effects, one increases your magnitude of protection. (Not neccessarily true. See [[Talk:Fear]])-->


[[Category:Status Effects]]
[[Category:Status Effects]]

Latest revision as of 02:48, 16 July 2012

Overview

Sleep is a Status Effect. An enemy under the affects of a sleep power will fall asleep. A player or critter who is asleep is immobilized and unable to use any powers. Break Free inspirations and Domination can be used to escape. Sleep effects end early if the victim suffers damage, gets healed, or gets affected by a Knockdown/up/back or Repel effect.

As of Issue 13, Sleeps will not force a detoggle.

Magnitude, Resistance, Protection

Except for Slows, all status effects work the same way. The target has both Resistance and Protection. In order for the attack to take effect, it must have a big enough Magnitude to overcome the Protection. Once the Protection is overcome, the duration of the effect depends on the target's Resistance. Attacks can stack in order to overcome a target's Protection. No Slow Protection exists, only Resistance.

PVE: Minions have a Protection of 1. Lts are 2. Bosses are 3. Elite Bosses are 6. The Purple Triangles of Doom on an Archvillain or Hero add 50 to all but Sleep while they are up. Some specific enemies are resistant to fear.

PVP: As of Issue 13, Protection does not exist in PVP, only Resistance.

How to tell if a power uses sleep

Sleep.png Most sleep power icons are a variation of a character wrapped in a shoulder-to-ankle "blanket", seen at left.

Examples

Power

Ranged Foe Sleep Mag 3.5

The first power in the Mind Control power set.

Power

Melee Foe Sleep Mag 2

This power is found in the Electrical Melee power set available to Brutes, as well as in the Blaster Electricity Manipulation secondary.

See Also