St. Martial

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Overview

St. Martial is one of the city zones in City of Villains.

Contacts

Trainers

Brokers

Regular Contacts

Special Contacts

Unlockable Contacts
Task Force Contacts
Tailor Contacts
  • Lovely Linda (Jackpot (-4302, -38, 987)[Copy] ): Level 40-50
    • Level 40 Costume Slot mission

Notable NPCs

Important Locations

Neighborhoods

  • Babylon (Green - No Enemies) (Music)
  • Black Mariah (Yellow - Level 29-35) (Music)
  • Double Down (Green - Level 29-32) (Music)
  • The Flop (Orange - Level 35-37) (Music)
  • Fortune's Wheel (Yellow - Level 34-37) (No Music)
  • The Hard Way (Red - Level 37-40) (Music)
  • Jackpot (Orange - Level 35-37) (Music)

Exploration Badges

Common
Badge
Deuces Wild (-3325.5, -29.0, -434.5)[Copy]

Twos are wild, but not as wild as you!

Badge
Stonekeeper (-2566.0, 119.5, 3000.5)[Copy]

What strange purpose do these glyphs serve?

Badge
Camel Snot (-1885.0, 595.5, 2047.5)[Copy]

You've finally done it, you've mastered the art of mixing the elusive 'Camel Snot'

Badge
Dead Man's Tree (1670.5, 121.3, -2229.0)[Copy]

This dead tree within St. Martial is said to be haunted by the ghost of a man who tried to chop it down. People say that if you look closely, you can see glimpses of the man's skeleton, waiting to be released from his torture...

Badge
Infamous Rubble (-4851.0, 152.4, 1868.0)[Copy]

This pile of rubble used to be one of the largest skyscrapers within St. Martial. When the Wailers appeared, a huge battle broke out among Wailers, Arachnos and the Family, which led to the utter destruction of this building and the spread of Wailers into St. Martial.

Badge
Showstopper (-2198.5, 15.5, -1953.0)[Copy]

Hundreds of spectators have stood in this spot, transfixed by the eclectic performances of the Carnival of Shadows. Many of them are never seen again; some speculate that they've joined the troupe, while others fear they met more unpleasant fates.

Badge
Thrill Seeker (multiple locations)

You're always looking for new forms of entertainment, and it's said that the Mission Architect technology is entertainment in its purest form.

Villain-Specific
Badge
Crimelord / Paroled (-895.0, 9.2, -1496.0)[Copy]

The weeds of crime bear bitter fruit.


Most of Paragon City agrees that you've paid your debt to society. Most, but not all.

Badge
Slumlord / Social Worker (-202.5, -74.5, -852.5)[Copy]

These slums are known to house people who have lost everything at the Golden Giza. These wanderers have become large enough in numbers to form their own community.

Hero-Specific
Badge
Crimelord / Paroled (-895.0, 9.2, -1496.0)[Copy]

The weeds of crime bear bitter fruit.


Most of Paragon City agrees that you've paid your debt to society. Most, but not all.

Badge
Slumlord / Social Worker (-202.5, -74.5, -852.5)[Copy]

These slums are known to house people who have lost everything at the Golden Giza. These wanderers have become large enough in numbers to form their own community.

Plaques

Badge

Know your friend—but know your rivals even better.

Day Jobs

Common
Badge

Your study of the Mission Architect system has earned you the Architect Day Job. Logging out in the Mission Architect will earn you 2 bonus Mission Architect Tickets, when you log back in, each time you complete a mission for a short time.

Badge

You spend your free time perfecting your costume earning the Fashion Designer Day Job. Logging out at a Tailor will earn you a discount to Tailor fees, when you log back in, for a short time.

Badge

Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you charges for your Base Teleporter power.

Villain-Specific
Badge

You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.


Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.

Badge

Your time spent working with the financial institutions of Paragon City during your free time has earned you the Banker Day Job. Logging out in a Vault will earn you an Influence Bonus, when you log back, in each time you complete a mission for a short time.


Your time spent staging heists on the various financial institutions of the Rogue Isles has earned you the Thief Day Job. Logging out in a Vault will earn you an Infamy Bonus, when you log back, in each time you complete a mission for a short time.

Badge

Your time spent working at Wentworth's has earned you the Day Trader Day Job. Logging out in Wentworth's will grant you a Brain Storm Idea Salvage after mission completion, when you log in, for a short time.


Your time spent supplying the Black Market has earned you the Marketeer Day Job. Logging out near a Black Market will grant you a Brain Storm Idea Salvage after mission completion, when you log back in, for a short time.

Badge
Pilot / Grounded (requires rogue/villain)

You have aided Arachnos by piloting its fliers, helping Lord Recluse better mobilize his troops, earning you the Pilot Day Job. Logging out near a Black Helicopter will earn you a Speed Bonus, when you log back in, for a short time.


Arachnos is more likely to pound you into dust than let you near one of their fliers. And your license is no good in Paragon City, it seems.

Badge
Smuggler / Gunrunner (requires rogue/villain)

You spend your free time smuggling in illicit black market goods earning you the Smuggler Day Job. Logging out near a ferry will earn you a random enhancement, upon each mission completion, for a short time.


You've scored the biggest coup of all; smuggling directly into Paragon City. Unfortunately, it's a long round-trip.

Hero-Specific
Badge

You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.


Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.

Badge

Your time spent working with the financial institutions of Paragon City during your free time has earned you the Banker Day Job. Logging out in a Vault will earn you an Influence Bonus, when you log back, in each time you complete a mission for a short time.


Your time spent staging heists on the various financial institutions of the Rogue Isles has earned you the Thief Day Job. Logging out in a Vault will earn you an Infamy Bonus, when you log back, in each time you complete a mission for a short time.

Badge

Your time spent working at Wentworth's has earned you the Day Trader Day Job. Logging out in Wentworth's will grant you a Brain Storm Idea Salvage after mission completion, when you log in, for a short time.


Your time spent supplying the Black Market has earned you the Marketeer Day Job. Logging out near a Black Market will grant you a Brain Storm Idea Salvage after mission completion, when you log back in, for a short time.

Badge
Pilot / Grounded (requires rogue/villain)

You have aided Arachnos by piloting its fliers, helping Lord Recluse better mobilize his troops, earning you the Pilot Day Job. Logging out near a Black Helicopter will earn you a Speed Bonus, when you log back in, for a short time.


Arachnos is more likely to pound you into dust than let you near one of their fliers. And your license is no good in Paragon City, it seems.

Badge
Smuggler / Gunrunner (requires rogue/villain)

You spend your free time smuggling in illicit black market goods earning you the Smuggler Day Job. Logging out near a ferry will earn you a random enhancement, upon each mission completion, for a short time.


You've scored the biggest coup of all; smuggling directly into Paragon City. Unfortunately, it's a long round-trip.

Stores

need data

Quartermasters

  • Quartermaster (x 3) Level 25-30 TOs
  • Magic Quartermaster Level 30-40 DOs, SOs
  • Mutant Quartermaster Level 30-40 DOs, SOs
  • Natural Quartermaster Level 30-40 DOs, SOs
  • Science Quartermaster Level 30-40 DOs, SOs
  • Tech Quartermaster Level 30-40 DOs, SOs

Other Stores

Most contacts in this zone sell enhancements and inspirations. Ones not listed here do not sell anything.

  • contact

Transfer Points

Enemy Groups

Notes