Archetype Enhancements: Difference between revisions

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== Overview ==
== Overview ==
'''Archetype Enhancements''' (ATEs or AEs) are all-[[unique]] and [[attuned]] enhancements. There is one set per standard [[archetype]], while [[Epic Archetype|Epic Archetypes (EATs)]] have one set for both archetypes. All of the enhancements can only be slotted by a single archetype (or "set of archetypes" for EATs) depending on the name of the set. Each set contains a special enhancement tailored to that AT's role ([[Stalkers]] have a chance for hide, Kheldians get a changing bonus based on current form). Archetype Enhancements are also called Archetype Specific Enhancements (ASEs), Archetype Origin Enhancements (ATOs or AOs) - note this is technically a misnomer - or are referred to by the actual archetype (for instance, Blaster Enhancements). Note that calling them "[[ATIO]]s" is not only a misnomer, but is also incorrect because Archetype Enhancements are not [[Invention Origin Enhancements]] (IOs).
'''Archetype Enhancements''' (ATEs or AEs) are all-[[unique]] and [[attuned]] enhancements. There are two sets per standard [[archetype]], while [[Epic Archetypes]] have two sets total for both archetypes. All of the enhancements can only be slotted by a single archetype (or "set of archetypes" for EATs) depending on the name of the set. Each set contains a special enhancement tailored to that AT's role ([[Stalkers]] have a chance for hide, Kheldians get a changing bonus based on current form). Archetype Enhancements are also called Archetype Specific Enhancements (ASEs), Archetype Origin Enhancements (ATOs or AOs), or are referred to by the actual archetype (for instance, Blaster Enhancements).


Each enhancement has a level 10 minimum requirement, but as an attuned enhancement, the enhancement portion will increase as the character's level increases. The enhancement portion is affected by [[Exemplar Effects on Enhancements|exemplar]] as normal. Set bonuses will operate down to level 7. All Archetype Enhancements are slotted in [[Click Power|click]] damage attacks, melee or ranged as appropriate for the archetype, except for the Controller and Dominator sets slotting in [[mez]] powers and the Mastermind set slotting in [[pet]] powers.
Each enhancement has a level 10 minimum requirement, but as an attuned enhancement, the enhancement portion will increase as the character's level increases. The enhancement portion is affected by [[Exemplar Effects on Enhancements|exemplar]] as normal. Set bonuses for standard and superior enhancements will operate down to level 1. All Archetype Enhancements are slotted in [[Click Power|click]] damage attacks, melee or ranged as appropriate for the archetype, except for the Controller and Dominator sets slotting in [[mez]] powers and the Mastermind set slotting in [[pet]] powers.


Note that Archetype Enhancements are not [[Invention System|Inventions]]: they do not need to be crafted. Once claimed from the "Character Item" tab of the [[Email Window]], they appear in the character's enhancement tray and are ready to be slotted if they match the character's archetype. Because Archetype Enhancements are not Inventions, they can be slotted by all accounts, even [[Premium Player|Premium]].
Note that Archetype Enhancements are not [[Invention System|Inventions]]: they do not need to be crafted.  


Players can both trade and [[Mail System|email]] the standard Archetype Enhancements; however, the Superior versions are [[Account Bound]] and can only be emailed to the player's own global name.
Players can both trade and [[Mail System|email]] all Archetype Enhancements.


== Availability ==
== Availability ==
Archetype Enhancements are available from the following sources:
Archetype Enhancements are available from the following sources:
* As Rare or Very Rare items in [[Super Pack]] #1, [[Super Pack/Heroes and Villains|Heroes and Villains]]
* As Rare or Very Rare items in [[Super Pack]]s.
* [[Reward Merit Vendor]]s for 400 (non-special pieces) or 500 (special pieces) [[Special Salvage#Reward Merit|Reward Merits]] plus 25 million [[inf]] (one purchase per character every four days including below)
* On the [[Auction House]].
* [[Incarnate Merit Vendor|Astral Christy]] for 55 (non-special pieces) or 70 (special pieces) [[Astral Merit Component|Astral Merits]] plus 25 million inf (one purchase per character every four days including above)
* [[Reward Merit Vendor]]s for 100 [[Special Salvage#Reward Merit|Reward Merits]], although this is unlikely to be the cheapest option compared to buying something in high demand with the Merits, selling that on the AH, and buying the ATOs there.


== Superior Enhancements ==
== Superior Enhancements ==
[[Enhancement Catalyst]]s can be applied to the standard enhancements to raise them up into [[Account Bound]] "Superior" versions with higher enhancement values, bigger set bonuses, ''and'' a better special enhancement bonus. However, catalyzing an ATE will also increase the minimum level requirement to 50, similar to [[Very Rare IO Sets|Purple IOs]]. To catalyze a whole standard set into a Superior set, a player must have six Enhancement Catalysts, as each piece must be catalyzed separately.
[[Enhancement Catalyst]]s can be applied to the standard enhancements to raise them up into "Superior" versions with higher enhancement values, bigger set bonuses, ''and'' a better special enhancement bonus. However, catalyzing an ATE will also increase the minimum level requirement to 50, similar to [[Very Rare IO Sets|Purple IOs]]. To catalyze a whole standard set into a Superior set, a player must have six Enhancement Catalysts, as each piece must be catalyzed separately.


Standard and Superior enhancements of the same type are mutually exclusive; a character cannot slot both Blaster's Wrath: Accuracy/Damage and Superior Blaster's Wrath: Accuracy/Damage. This means that set bonuses are limited; a character can get the first and second set bonuses twice (by slotting three standard pieces and three Superior pieces), or the first set bonus twice and the second and third set bonus once (by slotting two and four pieces), but cannot get the third, fourth, and fifth bonuses from both sets. Note that the set bonuses for the standard and Superior versions are different; the Superior version grants higher bonuses.
Standard and Superior enhancements of the same type are mutually exclusive; a character cannot slot both Blaster's Wrath: Accuracy/Damage and Superior Blaster's Wrath: Accuracy/Damage. This means that set bonuses are limited; a character can get the first and second set bonuses twice (by slotting three standard pieces and three Superior pieces), or the first set bonus twice and the second and third set bonus once (by slotting two and four pieces), but cannot get the third, fourth, and fifth bonuses from both sets. Note that the set bonuses for the standard and Superior versions are different; the Superior version grants higher bonuses.


== Enhancement Listing ==
== Enhancement Listing ==
The following table lists each archetype's enhancement set, and includes the archetype-specific bonus that the special enhancement grants. The final column is the average times per minute the [[Invention Origin Enhancements#Procs|proc]] chance has to fire (Procs Per Minute, or ''PPM''); if nothing is listed, it functions more like a [[Invention Origin Enhancements#Globals|global]].
The following table lists each archetype's enhancement sets, and includes the archetype-specific bonus that the special enhancement grants and the maximum number of times the effect can stack. The final column is the average times per minute the [[Invention Origin Enhancements#Procs|proc]] chance has to fire ([[Procs Per Minute]], or ''PPM''); if nothing is listed, it functions more like a [[Invention Origin Enhancements#Globals|global effect]].


Note that damage and heal/hitpoint numbers are derived from Level 50 characters. Lower level characters will see lower numbers.
Note that damage and heal/hitpoint numbers are derived from Level 50 characters. Lower level characters will see lower numbers.
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{| class="wikitable"
{| class="wikitable"
|-
|-
! Archetype !! Enhancement Set Name !! Special Enhancement Bonus !! PPM
! Archetype !! Enhancement Set Name !! Special Enhancement Bonus !! Stacks !! PPM
|-
|-
!   [[Blaster]]  
! rowspan="2"|   [[Blaster]]  
|   [[File:AO Blaster's Wrath.png|24px]] [[Blaster's Wrath]]  
|   [[File:AO Blaster's Wrath.png|24px]] [[Blaster's Wrath]]  
|   71.8 {{blue|[107]*}} fire damage** ''by the slotted power''  
|   71.8 {{purple|[107]*}} fire damage** ''by the slotted power''  
|   4/min {{blue|[5/min]*}}  
|   -  
|   4/min {{purple|[5/min]*}}  
|-
|-
!   [[Brute]]  
|   [[File:AO Defiant Barrage.png|24px]] [[Defiant Barrage]]  
| &nbsp; increase confuse/hold/terrorize/immobilize/stun/sleep protection by mag 1 when attacking &nbsp;</br> &nbsp; ''with the slotted power'' (20% status resistance in pvp) &nbsp;
| &nbsp; - &nbsp;
| &nbsp; 3/min {{purple|[4/min]*}} &nbsp;
|-
! rowspan="2"|&nbsp; [[Brute]] &nbsp;
| &nbsp; [[File:AO Brute's Fury.png|24px]] [[Brute's Fury]] &nbsp;
| &nbsp; [[File:AO Brute's Fury.png|24px]] [[Brute's Fury]] &nbsp;
| &nbsp; gain 5 {{blue|[7]*}} Fury when attacking ''with the slotted power'' &nbsp;
| &nbsp; gain 5 {{purple|[7]*}} Fury when attacking ''with the slotted power'' &nbsp;
| &nbsp; 4/min {{blue|[5/min]*}} &nbsp;
| &nbsp; - &nbsp;
| &nbsp; 4/min {{purple|[5/min]*}} &nbsp;
|-
|-
! &nbsp; [[Controller]] &nbsp;
| &nbsp; [[File:AO Unrelenting Fury.png|24px]] [[Unrelenting Fury]] &nbsp;
| &nbsp; increase regen by 15% {{purple|[20%]*}} and gain a 5% {{purple|[6.65%]*}} endurance discount &nbsp; </br> &nbsp; when attacking ''with the slotted power'' &nbsp;
| &nbsp; 5 &nbsp;
| &nbsp; 6/min {{purple|[7/min]*}} &nbsp;
|-
! rowspan="2"|&nbsp; [[Controller]] &nbsp;
| &nbsp; [[File:AO Will of the Controller.png|24px]] [[Will of the Controller]] &nbsp;
| &nbsp; [[File:AO Will of the Controller.png|24px]] [[Will of the Controller]] &nbsp;
| &nbsp; 71.8 {{blue|[107]*}} psionic damage** ''by the slotted power'' &nbsp;
| &nbsp; 71.8 {{purple|[107]*}} psionic damage** ''by the slotted power'' &nbsp;
| &nbsp; 4/min {{blue|[5/min]*}} &nbsp;
| &nbsp; - &nbsp;
| &nbsp; 4/min {{purple|[5/min]*}} &nbsp;
|-
| &nbsp; [[File:AO Overpowering Presence.png|24px]] [[Overpowering Presence]] &nbsp;
| &nbsp; create an energy font, which will damage and stun your foes, when attacking ''with the slotted power'' &nbsp;
| &nbsp; - &nbsp;
| &nbsp; 1/min {{purple|[2/min]*}} &nbsp;
|-
|-
! &nbsp; [[Corruptor]] &nbsp;
! rowspan="2"|&nbsp; [[Corruptor]] &nbsp;
| &nbsp; [[File:AO Malice of the Corruptor.png|24px]] [[Malice of the Corruptor]] &nbsp;
| &nbsp; [[File:AO Malice of the Corruptor.png|24px]] [[Malice of the Corruptor]] &nbsp;
| &nbsp; 71.8 {{blue|[107]*}} negative energy damage** ''by the slotted power'' &nbsp;
| &nbsp; 71.8 {{purple|[107]*}} negative energy damage** ''by the slotted power'' &nbsp;
| &nbsp; 4/min {{blue|[5/min]*}} &nbsp;
| &nbsp; - &nbsp;
| &nbsp; 4/min {{purple|[5/min]*}} &nbsp;
|-
| &nbsp; [[File:AO Scourging Blast.png|24px]] [[Scourging Blast]] &nbsp;
| &nbsp; 5% {{purple|[7.5%]*}} endurance and 66.93 {{purple|[100.40]*}} heal PBAoE when attacking ''with the slotted power'' &nbsp;
| &nbsp; - &nbsp;
| &nbsp; 2/min {{purple|[3/min]*}} &nbsp;
|-
|-
! &nbsp; [[Defender]] &nbsp;
! rowspan="2"|&nbsp; [[Defender]] &nbsp;
| &nbsp; [[File:AO Defender's Bastion.png|24px]] [[Defender's Bastion]] &nbsp;
| &nbsp; [[File:AO Defender's Bastion.png|24px]] [[Defender's Bastion]] &nbsp;
| &nbsp; 72HP {{blue|[107HP]*}} PBAoE heal*** ''by the slotted power'' &nbsp;
| &nbsp; 72HP {{purple|[107HP]*}} PBAoE heal*** when attacking ''with the slotted power'' &nbsp;
| &nbsp; 4/min {{blue|[5/min]*}} &nbsp;
| &nbsp; - &nbsp;
| &nbsp; 4/min {{purple|[5/min]*}} &nbsp;
|-
|-
! &nbsp; [[Dominator]] &nbsp;
| &nbsp; [[File:AO Vigilant Assault.png|24px]] [[Vigilant Assault]] &nbsp;
| &nbsp; 5% {{purple|[7.5%]*}} PBAoE absorb when attacking ''with the slotted power'' &nbsp;
| &nbsp; - &nbsp;
| &nbsp; 4/min {{purple|[5/min]*}} &nbsp;
|-
! rowspan="2"|&nbsp; [[Dominator]] &nbsp;
| &nbsp; [[File:AO Ascendency of the Dominator.png|24px]] [[Ascendency of the Dominator|Ascendency<!--[sic]--> of the Dominator]] &nbsp;
| &nbsp; [[File:AO Ascendency of the Dominator.png|24px]] [[Ascendency of the Dominator|Ascendency<!--[sic]--> of the Dominator]] &nbsp;
| &nbsp; 14.19% {{blue|[21.25%]*}} damage buff ''by the slotted power'' (stacks 3 times) &nbsp;
| &nbsp; 14.19% {{purple|[21.25%]*}} damage buff when attacking ''with the slotted power'' &nbsp;
| &nbsp; 5/min {{blue|[6/min]*}} &nbsp;
| &nbsp; 3 &nbsp;
| &nbsp; 3/min {{purple|[3/min]*}} &nbsp;
|-
|-
! &nbsp; [[Mastermind]] &nbsp;
| &nbsp; [[File:AO Dominating Grasp.png|24px]] [[Dominating Grasp]] &nbsp;
| &nbsp; create a fiery orb, which will damage and stun your foes, when attacking ''with the slotted power'' &nbsp;
| &nbsp; - &nbsp;
| &nbsp; 1/min {{purple|[2/min]*}} &nbsp;
|-
! rowspan="2"|&nbsp; [[Mastermind]] &nbsp;
| &nbsp; [[File:AO Command of the Mastermind.png|24px]] [[Command of the Mastermind]] &nbsp;
| &nbsp; [[File:AO Command of the Mastermind.png|24px]] [[Command of the Mastermind]] &nbsp;
| &nbsp; 40' radius buff that increases henchmen AOE defense by 10% {{blue|[15%]*}} &nbsp;
| &nbsp; 40' radius buff that increases henchmen AOE defense by 10% {{purple|[15%]*}} &nbsp;
| &nbsp;
| &nbsp; - &nbsp;
| &nbsp; - &nbsp;
|-
|-
! &nbsp; [[Scrapper]] &nbsp;
| &nbsp; [[File:AO Mark of Supremacy.png|24px]] [[Mark of Supremacy]] &nbsp;
| &nbsp; 40' radius buff that increases henchmen damage resist by 10% {{purple|[15%]*}} and regen by 100% {{purple|[150%]*}} &nbsp;
| &nbsp; - &nbsp;
| &nbsp; - &nbsp;
|-
! rowspan="2"|&nbsp; [[Scrapper]] &nbsp;
| &nbsp; [[File:AO Scrapper's Strike.png|24px]] [[Scrapper's Strike]] &nbsp;
| &nbsp; [[File:AO Scrapper's Strike.png|24px]] [[Scrapper's Strike]] &nbsp;
| &nbsp; increases base chance to critically hit ''by all powers'' by 2% minions/4% others {{blue|[3%/6%]*}} &nbsp;
| &nbsp; increases base chance to critically hit for ''all primary powers'' by 2% minions/4% others {{purple|[3%/6%]*}} &nbsp;
| &nbsp;
| &nbsp; - &nbsp;
| &nbsp; - &nbsp;
|-
|-
! &nbsp; [[Stalker]] &nbsp;
| &nbsp; [[File:AO Critical Strikes.png|24px]] [[Critical Strikes]] &nbsp;
| &nbsp; gain a 50% chance to critically hit for a short time when attacking ''with the slotted power'' &nbsp;
| &nbsp; - &nbsp;
| &nbsp; 2/min {{purple|[3/min]*}} &nbsp;
|-
! rowspan="2"|&nbsp; [[Sentinel]] &nbsp;
| &nbsp; [[File:AO Sentinel's Ward.png|24px]] [[Sentinel's Ward]] &nbsp;
| &nbsp;  moderate <!-- observed between 686.7 and 722.9 at level 50 --> {{purple|[higher]* <!-- observed at 1084.3 at level 50 -->}} amount of absorb for 30 seconds when attacking ''with the slotted power'', and reduce the slotted powers recharge time &nbsp;
| &nbsp; - &nbsp;
| &nbsp; 2/min <!-- Description says 5/min, City of Data says 2/min. -->  &nbsp;
|-
| &nbsp; [[File:AO Opportunity Strikes.png|24px]] [[Opportunity Strikes]] &nbsp;
| &nbsp; gain 147.5 {{purple|[210]*}} Opportunity when attacking ''with the slotted power'' &nbsp;
| &nbsp; - &nbsp;
| &nbsp; 1/min &nbsp;
|-
! rowspan="2"|&nbsp; [[Stalker]] &nbsp;
| &nbsp; [[File:AO Stalker's Guile.png|24px]] [[Stalker's Guile]] &nbsp;
| &nbsp; [[File:AO Stalker's Guile.png|24px]] [[Stalker's Guile]] &nbsp;
| &nbsp; 20% {{blue|[33%]*}} chance to [[hide]] when attacking ''with the slotted power'' &nbsp;
| &nbsp; 20% {{purple|[33%]*}} chance to [[hide]] when attacking ''with the slotted power'' &nbsp;
| &nbsp; 4/min {{blue|[5/min]*}} &nbsp;
| &nbsp; - &nbsp;
| &nbsp; 4/min {{purple|[5/min]*}} &nbsp;
|-
|-
! &nbsp; [[Tanker]] &nbsp;
| &nbsp; [[File:AO Assassin's Mark.png|24px]] [[Assassin's Mark]] &nbsp;
| &nbsp; gives ''most damaging powers'' a 4% {{purple|[5%]*}} chance to recharge Build Up &nbsp;
| &nbsp; - &nbsp;
| &nbsp; - &nbsp;
|-
! rowspan="2"|&nbsp; [[Tanker]] &nbsp;
| &nbsp; [[File:AO Might of the Tanker.png|24px]] [[Might of the Tanker]] &nbsp;
| &nbsp; [[File:AO Might of the Tanker.png|24px]] [[Might of the Tanker]] &nbsp;
| &nbsp; increase damage resistance by 5% {{blue|[6.7%]*}} ''by the slotted power'' (stacks 3 times) &nbsp;
| &nbsp; increase damage resistance by 5% {{purple|[6.7%]*}} when attacking ''with the slotted power'' &nbsp;
| &nbsp; 5/min {{blue|[6/min]*}} &nbsp;
| &nbsp; 3 &nbsp;
| &nbsp; 5/min {{purple|[6/min]*}} &nbsp;
|-
|-
! &nbsp; [[Epic Archetype|Hero EAT]] &nbsp;
| &nbsp; [[File:AO Gauntleted Fist.png|24px]] [[Gauntleted Fist]] &nbsp;
| &nbsp; small {{purple|[moderate]*}} amount of absorb for 20 seconds when attacking ''with the slotted power'' &nbsp;
| &nbsp; - &nbsp;
| &nbsp; 2/min {{purple|[3/min]*}} &nbsp;
|-
! rowspan="2"|&nbsp; [[Epic Archetypes|Hero EAT]] &nbsp;
| &nbsp; [[File:AO Kheldian's Grace.png|24px]] [[Kheldian's Grace]] &nbsp;
| &nbsp; [[File:AO Kheldian's Grace.png|24px]] [[Kheldian's Grace]] &nbsp;
|
|
&nbsp; Human form: 3% {{blue|[5%]*}} enhanced damage resistance &nbsp;<br />
&nbsp; Human form: 3% {{purple|[5%]*}} enhanced damage resistance &nbsp;<br />
&nbsp; Nova form: 9% {{blue|[13.5%]*}} damage buff &nbsp;<br />
&nbsp; Nova form: 9% {{purple|[13.5%]*}} damage buff &nbsp;<br />
&nbsp; Dwarf form: 80.25 {{blue|[107]*}} increased maximum hitpoints &nbsp;
&nbsp; Dwarf form: 80.25 {{purple|[107]*}} increased maximum hitpoints &nbsp;
|  
| &nbsp; - &nbsp;
| &nbsp; - &nbsp;
|-
|-
! &nbsp; [[Epic Archetype|Villain EAT]] &nbsp;
| &nbsp; [[File:AO Essence Transfer.png|24px]] [[Essence Transfer]] &nbsp;
| &nbsp; gives ''most damaging powers'' a 12% {{purple|[18%]*}} chance for a 53.54 {{purple|[69.61]*}} heal &nbsp;
| &nbsp; - &nbsp;
| &nbsp; - &nbsp;
|-
! rowspan="2"|&nbsp; [[Epic Archetypes|Villain EAT]] &nbsp;
| &nbsp; [[File:AO Dominion of Arachnos.png|24px]] [[Dominion of Arachnos]] &nbsp;
| &nbsp; [[File:AO Dominion of Arachnos.png|24px]] [[Dominion of Arachnos]] &nbsp;
| &nbsp; cause [[fear|terrorize]] and 10% {{blue|[15%]*}} damage debuff when attacking ''with the slotted power'' &nbsp;
| &nbsp; cause [[fear|terrorize]] and 10% {{purple|[15%]*}} damage debuff when attacking ''with the slotted power'' &nbsp;
| &nbsp; 4/min {{blue|[5/min]*}} &nbsp;
| &nbsp; - &nbsp;
| &nbsp; 4/min {{purple|[5/min]*}} &nbsp;
|-
| &nbsp; [[File:AO Spider's Bite.png|24px]] [[Spider's Bite]] &nbsp;
| &nbsp; gives ''most damaging powers'' a 8% {{purple|[12%]*}} chance for minor toxic damage &nbsp;
| &nbsp; - &nbsp;
| &nbsp; - &nbsp;
|}
|}
<nowiki>*</nowiki> Blue numbers inside square brackets indicate the Superior version's special enhancement bonus.<br />
<nowiki>*</nowiki> Purple numbers inside square brackets indicate the Superior version's special enhancement bonus.<br />
<nowiki>**</nowiki> The damage dealt by these procs ''are not'' affected by set bonuses and ''will not'' inherit any [[Click Power|click]] [[buff]]s.<br />
<nowiki>**</nowiki> The damage dealt by these procs ''are not'' affected by set bonuses and ''will not'' inherit any [[Click Power|click]] [[buff]]s.<br />
<nowiki>***</nowiki> The heal in Defender's Bastion ''is not'' affected by set bonuses but ''will'' inherit any click buffs.
<nowiki>***</nowiki> The heal in Defender's Bastion ''is not'' affected by set bonuses but ''will'' inherit any click buffs.
[[Category:Paragon Market]]


==Mechanics==
== Inconsistency ==
Unlike standard IO procs with a straight up chance to proc, ATO's behave differently. Rather than calculating a standard, fixed dice roll each time the slotted power is used, ATO's have a chance to proc that is based off of the host power's activation time and recharge time in relation to the PPM of the set.  
While Archetype Enhancements typically state they can be slotted into a broad selection of powers, in practice they appear to be limited to Primary and/or Secondary power selections. It has been shown through testing, that despite qualifying as acceptable powers, most [[Ancillary Power Pool]] powers, [[Power Pool]] powers and powers from the [[Patron Power Pools]] seem unable to accept the slotting of Archetype Enhancements. Whether this is a bug or working as intended has not been verified by a developer at this time.
 
The power's chance to have the ATO proc is based off of it's PPM, if it says it'll proc 4 times a minute it uses the slotted power's recharge and activation time to calculate it, here is a worked example:


[[Disembowel]] - Recharge and activation time of 10s and 1.8s respectively
Values taken from base recharge and activation work out that the power can be used 5.08 times (to 2 d.p.) per minute.


Superior Stalker's Guile: Recharge/Chance for Hide has a proc rate of 5 times per minute.
== See Also ==
* [[Enhancement Sets]]
* [[Enhancement Set Bonuses]]
* [[Set Bonus Comparison Tables]]
* [[Set Enhancements with Special Effects]]
* [[:Category:Invention Sets|Invention Sets]]
* [[Archetype Enhancements]]


5PPM/5.08 uses a minute = 0.9843: A 98.4% chance to proc in disembowel.
[[Category:Enhancements]] [[Category:Archetype Origin Enhancements| ]]
 
AOE powers are affected differently. (Not sure on formula effects, some clean up required.)
 
== Inconsistency ==
While Archetype Enhancements typically state they can be slotted into a broad selection of powers, in practice they appear to be limited to Primary and/or Secondary power selections. It has been shown through testing, that despite qualifying as acceptable powers, most [[Ancillary Power Pool]] powers, [[Power Pool]] powers and powers from the [[Patron Power Pools]] seem unable to accept the slotting of Archetype Enhancements. Whether this is a bug or working as intended has not been verified by a developer at this time.

Latest revision as of 21:25, 30 April 2023

Overview

Archetype Enhancements (ATEs or AEs) are all-unique and attuned enhancements. There are two sets per standard archetype, while Epic Archetypes have two sets total for both archetypes. All of the enhancements can only be slotted by a single archetype (or "set of archetypes" for EATs) depending on the name of the set. Each set contains a special enhancement tailored to that AT's role (Stalkers have a chance for hide, Kheldians get a changing bonus based on current form). Archetype Enhancements are also called Archetype Specific Enhancements (ASEs), Archetype Origin Enhancements (ATOs or AOs), or are referred to by the actual archetype (for instance, Blaster Enhancements).

Each enhancement has a level 10 minimum requirement, but as an attuned enhancement, the enhancement portion will increase as the character's level increases. The enhancement portion is affected by exemplar as normal. Set bonuses for standard and superior enhancements will operate down to level 1. All Archetype Enhancements are slotted in click damage attacks, melee or ranged as appropriate for the archetype, except for the Controller and Dominator sets slotting in mez powers and the Mastermind set slotting in pet powers.

Note that Archetype Enhancements are not Inventions: they do not need to be crafted.

Players can both trade and email all Archetype Enhancements.

Availability

Archetype Enhancements are available from the following sources:

Superior Enhancements

Enhancement Catalysts can be applied to the standard enhancements to raise them up into "Superior" versions with higher enhancement values, bigger set bonuses, and a better special enhancement bonus. However, catalyzing an ATE will also increase the minimum level requirement to 50, similar to Purple IOs. To catalyze a whole standard set into a Superior set, a player must have six Enhancement Catalysts, as each piece must be catalyzed separately.

Standard and Superior enhancements of the same type are mutually exclusive; a character cannot slot both Blaster's Wrath: Accuracy/Damage and Superior Blaster's Wrath: Accuracy/Damage. This means that set bonuses are limited; a character can get the first and second set bonuses twice (by slotting three standard pieces and three Superior pieces), or the first set bonus twice and the second and third set bonus once (by slotting two and four pieces), but cannot get the third, fourth, and fifth bonuses from both sets. Note that the set bonuses for the standard and Superior versions are different; the Superior version grants higher bonuses.

Enhancement Listing

The following table lists each archetype's enhancement sets, and includes the archetype-specific bonus that the special enhancement grants and the maximum number of times the effect can stack. The final column is the average times per minute the proc chance has to fire (Procs Per Minute, or PPM); if nothing is listed, it functions more like a global effect.

Note that damage and heal/hitpoint numbers are derived from Level 50 characters. Lower level characters will see lower numbers.

Archetype Enhancement Set Name Special Enhancement Bonus Stacks PPM
  Blaster     AO Blaster's Wrath.png Blaster's Wrath     71.8 [107]* fire damage** by the slotted power     -     4/min [5/min]*  
  AO Defiant Barrage.png Defiant Barrage     increase confuse/hold/terrorize/immobilize/stun/sleep protection by mag 1 when attacking  
  with the slotted power (20% status resistance in pvp)  
  -     3/min [4/min]*  
  Brute     AO Brute's Fury.png Brute's Fury     gain 5 [7]* Fury when attacking with the slotted power     -     4/min [5/min]*  
  AO Unrelenting Fury.png Unrelenting Fury     increase regen by 15% [20%]* and gain a 5% [6.65%]* endurance discount  
  when attacking with the slotted power  
  5     6/min [7/min]*  
  Controller     AO Will of the Controller.png Will of the Controller     71.8 [107]* psionic damage** by the slotted power     -     4/min [5/min]*  
  AO Overpowering Presence.png Overpowering Presence     create an energy font, which will damage and stun your foes, when attacking with the slotted power     -     1/min [2/min]*  
  Corruptor     AO Malice of the Corruptor.png Malice of the Corruptor     71.8 [107]* negative energy damage** by the slotted power     -     4/min [5/min]*  
  AO Scourging Blast.png Scourging Blast     5% [7.5%]* endurance and 66.93 [100.40]* heal PBAoE when attacking with the slotted power     -     2/min [3/min]*  
  Defender     AO Defender's Bastion.png Defender's Bastion     72HP [107HP]* PBAoE heal*** when attacking with the slotted power     -     4/min [5/min]*  
  AO Vigilant Assault.png Vigilant Assault     5% [7.5%]* PBAoE absorb when attacking with the slotted power     -     4/min [5/min]*  
  Dominator     AO Ascendency of the Dominator.png Ascendency of the Dominator     14.19% [21.25%]* damage buff when attacking with the slotted power     3     3/min [3/min]*  
  AO Dominating Grasp.png Dominating Grasp     create a fiery orb, which will damage and stun your foes, when attacking with the slotted power     -     1/min [2/min]*  
  Mastermind     AO Command of the Mastermind.png Command of the Mastermind     40' radius buff that increases henchmen AOE defense by 10% [15%]*     -     -  
  AO Mark of Supremacy.png Mark of Supremacy     40' radius buff that increases henchmen damage resist by 10% [15%]* and regen by 100% [150%]*     -     -  
  Scrapper     AO Scrapper's Strike.png Scrapper's Strike     increases base chance to critically hit for all primary powers by 2% minions/4% others [3%/6%]*     -     -  
  AO Critical Strikes.png Critical Strikes     gain a 50% chance to critically hit for a short time when attacking with the slotted power     -     2/min [3/min]*  
  Sentinel     AO Sentinel's Ward.png Sentinel's Ward     moderate [higher]* amount of absorb for 30 seconds when attacking with the slotted power, and reduce the slotted powers recharge time     -     2/min  
  AO Opportunity Strikes.png Opportunity Strikes     gain 147.5 [210]* Opportunity when attacking with the slotted power     -     1/min  
  Stalker     AO Stalker's Guile.png Stalker's Guile     20% [33%]* chance to hide when attacking with the slotted power     -     4/min [5/min]*  
  AO Assassin's Mark.png Assassin's Mark     gives most damaging powers a 4% [5%]* chance to recharge Build Up     -     -  
  Tanker     AO Might of the Tanker.png Might of the Tanker     increase damage resistance by 5% [6.7%]* when attacking with the slotted power     3     5/min [6/min]*  
  AO Gauntleted Fist.png Gauntleted Fist     small [moderate]* amount of absorb for 20 seconds when attacking with the slotted power     -     2/min [3/min]*  
  Hero EAT     AO Kheldian's Grace.png Kheldian's Grace  

  Human form: 3% [5%]* enhanced damage resistance  
  Nova form: 9% [13.5%]* damage buff  
  Dwarf form: 80.25 [107]* increased maximum hitpoints  

  -     -  
  AO Essence Transfer.png Essence Transfer     gives most damaging powers a 12% [18%]* chance for a 53.54 [69.61]* heal     -     -  
  Villain EAT     AO Dominion of Arachnos.png Dominion of Arachnos     cause terrorize and 10% [15%]* damage debuff when attacking with the slotted power     -     4/min [5/min]*  
  AO Spider's Bite.png Spider's Bite     gives most damaging powers a 8% [12%]* chance for minor toxic damage     -     -  

* Purple numbers inside square brackets indicate the Superior version's special enhancement bonus.
** The damage dealt by these procs are not affected by set bonuses and will not inherit any click buffs.
*** The heal in Defender's Bastion is not affected by set bonuses but will inherit any click buffs.

Inconsistency

While Archetype Enhancements typically state they can be slotted into a broad selection of powers, in practice they appear to be limited to Primary and/or Secondary power selections. It has been shown through testing, that despite qualifying as acceptable powers, most Ancillary Power Pool powers, Power Pool powers and powers from the Patron Power Pools seem unable to accept the slotting of Archetype Enhancements. Whether this is a bug or working as intended has not been verified by a developer at this time.


See Also