Incarnate System: Difference between revisions

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m (According to: http://goingrogue.na.cityofheroes.com/en/game-info/incarnates/overview.html (checked 12/3/10), "Judgement: Grants new upgradeable area of effect (AOE) powers. Still to be unlocked.")
imported>Sekoia
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==Judgement==
==Judgement==


The Judgement slot grants characters new upgradeable area of effect (AOE) powers.
The Judgement slot will grant characters new upgradeable area of effect (AOE) powers.


==Interface==
==Interface==

Revision as of 19:55, 3 December 2010

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Overview

The Incarnate System is the name of the end game content, first unveiled in Issue 19: Alpha Strike.

The system features new content, abilities, and rewards for level 50 characters. As player characters work through the content, they will be given rewards to unlock new slots that grant them additional abilities. In turn, these characters will need the added abilities in order to work through subsequent and more difficult content.

A purchase of the Going Rogue expansion is required for players to access the Incarnate System. Initially, the first Incarnate level (called the Alpha Slot) was to be available with implementation of the Going Rogue expansion, but due to feedback from Beta Testers that unlocking the slot without new content made the system feel incomplete, it was pushed back[1].

Issue 19 introduced the Alpha Slot and the first two tiers of Boosts, in addition to two task forces designed for characters who have unlocked the Alpha Slot and crafted at least one ability for it.

Alpha

The Alpha slot gives characters who unlock it an additional enhancement to all their powers. It also allows characters to participate in the Apex Task Force and the Tin Mage II Task Force.

Overview

Incarnate Alpha Blank.png

The Alpha Slot is the first "level" of the Incarnate System which launched with Issue 19. The Alpha Slot includes a Level Shift at higher tiers.

The Common and Uncommon boosts were released with Issue 19; the Rare and Very Rare boosts were released with the Strike Pack, a post Issue 19 update on February 2, 2011.

Alpha Slot Benefits

The Alpha Slot can be unlocked by defeating foes at level 50. It used to be normally unlocked by completing Mender Ramiel's arc, which is still interesting since it introduces players to the Incarnate System by advancing the in-game story-line and lore, and explaining the mechanics of how the Incarnate System works.

A character can access their Incarnate Abilities Window even before any Incarnate Slots are unlocked, where they can manage all their Incarnate abilities.

Once the Alpha Slot is unlocked, the character:

The Unlocking Process

The normal course of unlocking the Alpha Slot follows this general plan:

  1. Optionally run Mender Ramiel's arc to get some backstory and get the character's first Incarnate Shard
  2. Determine which Alpha Slot Ability works best for said character. That will determine which Incarnate Components are required to craft.
  3. Gain Veteran Levels to get Incarnate Threads and Empyrean Merits; defeat enemies (who con even or higher) to get Incarnate Shards or Threads; and/or run Incarnate Trials, endgame Task Forces, or missions in Dark Astoria to get Incarnate Components.
  4. Craft and equip the Alpha Slot Ability.
  5. The character can now work towards another or a higher tiered Alpha Slot Ability.

Alpha Slot Mechanics

  • With regard to the Tin Mage and Apex Task Forces, a character is prevented by the game from joining if they do not have the Alpha Slot unlocked. If the Alpha Slot is unlocked, but is not slotted with an Alpha Slot Ability, then they can participate, but at a -4 Level Shift. Thus, they will be at eight levels lower than the Level 54 foes, hitting at 5% of their normal damage due to the Purple Patch.
  • All Common and Uncommon Alpha Incarnate Components can be crafted from Incarnate Shards; therefore, no one specific Raid or Task Force is required to create a Common or Uncommon Ability. They can also be crafted from Incarnate Threads. Because Shards can only be used for the Alpha Slot, it is best to craft Components for it from Shards where possible, but drop rates mean it is unlikely that Shards will be sufficient and you should not hesitate to use up Threads and Thread-based components.
  • Rare-tier Alpha abilities require a Notice of the Well uncommon salvage which can be acquired by running the Weekly Strike Target.
  • Very Rare-tier Alpha Abilities require a Favor of the Well that can be crafted from two Notice of the Well; it also consumes any two Rare-tier Alphas in order to craft the Very Rare one.
  • The reason why the Incarnate Component Gr'ai Matter can be bought with Vanguard Merits is because the Rikti Mothership Raid doesn't have a reward table for completing it.
  • Characters can switch between Alpha Abilities by simply equipping a new ability. The old ability is not lost, but simply switched out. There is a 5 minute cool down between equips. Also, equipping an ability is prohibited by being in combat and may require additional cool down time or leaving the mission to equip.
    • The Alpha Ability cannot be slotted or changed in Ouroboros.
  • Higher-tier Alpha Abilities consume a lower tier ability when crafted. Characters can have several higher-tiered abilities, but if they're in the same 'tree', then they'll have to re-craft the lower tiered ability again for each higher-tiered ability they want to have.

Historical

This article or section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.

External Links

More details can be found on the Alpha Slot page.

Judgement

The Judgement slot will grant characters new upgradeable area of effect (AOE) powers.

Interface

Nothing is currently known about the Interface slot. Even the name is subject to change.

Lore

Nothing is currently known about the Lore slot. Even the name is subject to change.

Destiny

Nothing is currently known about the Destiny slot. Even the name is subject to change.

Hybrid

Nothing is currently known about the Hybrid slot. Even the name is subject to change.

Genesis

Nothing is currently known about the Genesis slot. Even the name is subject to change.

Stance

Nothing is currently known about the Stance slot. Even the name is subject to change.

Vitae

Nothing is currently known about the Vitae slot. Even the name is subject to change.

Omega

Nothing is currently known about the Omega slot.


External Links